Tag Archives: entertainment

It’s Official: After Watching “Godzilla Vs. Kong” My Movie Watching Experience Has Changed

Sometimes, an experience you think is life-changing just turns out to be a fluke. You have one remarkable experience and you think it’s the start of a trend. However, it just turns out to be one experience and that’s it. Nothing ultimately changes.

I’ve had more than a few of those in my life. I thought playing “Final Fantasy X” would make me a final fantasy for life after the experience that game gave me. That turned out to be a one-time thing. It’s not out of disappointment. That’s just how things played out.

For that same reason, I wasn’t entirely sure if the experience I had watching Zack Snyder’s “Justice League” was one of those one-time experiences. Last week, I wrote about how it may have changed how I watched new movies. I did so knowing that this was a unique movie fraught with unique circumstances. I didn’t know if it was the start of something more.

To find out, I used this past weekend as a secondary test, of sorts. I knew “Godzilla Vs. Kong” was coming out on HBO Max, just like “Justice League.” I made it a point to approach that movie the same way I approached “Justice League.” By that, I mean I turned my living room into a make-shift movie theater to maximize the experience.

I ordered some pizza.

I got a six-pack of beer.

I closed the blinds, dimmed the lights, and prepared my couch accordingly.

Now, I need to disclose that “Godzilla Vs. Kong” was not a movie I was particularly excited about. Compared to Zack Snyder’s “Justice League,” it’s the kind of movie I wouldn’t see in theaters on opening night. I’d usually wait a couple weeks until the price of a ticket came down and I could pick my own seat.

It still had all the makings of the kind of movie best enjoyed in theaters. It’s a big-time monster movie full of spectacle and explosions. That’s how it’s billed and, without getting too heavily into spoilers, I can confirm that “Godzilla Vs. Kong” delivers that spectacle in abundance.

As a result, I enjoyed it. I didn’t enjoy it quite as much as “Justice League,” but I still enjoyed the experience. Beyond the enjoyment, though, I confirmed something else. That experience I had with “Justice League” was not a fluke.

I can now say with relative confidence that my approach to consuming movies has changed. This experience of me turning my living room into my own personal movie theater is something I really enjoy. It’s something I want to make part of my movie-consuming experience.

By that, I don’t mean I’ll never set foot in a movie theater again. I still have every intention of doing that relatively soon, especially after I get a COVID-19 vaccine. I just don’t think I’ll ever do it as often as I once did.

It helps that “Godzilla Vs. Kong” came out on HBO Max. Last year, the powers that be decided they would release their new movies in both the theaters and on HBO Max. It’s a decision that upset quite a few people and organizations, but in terms of the bigger picture for the industry, it’s a real game changer.

Like Netflix joining the fray when Blockbuster was at its zenith, HBO Max may very well change how movies are consumed. Other studios are starting to buy in as well. Recently, Disney announced it would do a similar release with “Black Widow.” However, their release would be different in that streaming it from home will cost extra.

It’s a different approach, but one that’s following the same trend. Now, consumers have a choice in how hey consume new movies. They can either go to a movie theater or try to create their own experience at home. It’s a choice that probably wouldn’t have occurred had it not been for the pandemic that nearly destroyed the whole industry.

Be that as it may, I welcome that choice. Personally, I think the industry needs this to happen. Movie theaters and movie studios alike can’t keep clinging to a model that began before the creation of streaming media, 4K televisions, and Grubhub. At some point, they have to adapt to changing consumer habits. Now, they can’t avoid it.

I’ve already made some plans for how I’ll consume movies this summer. Even if all restrictions are lifted and everything goes back to normal, relatively speaking, I don’t think I’ll revert to my pre-pandemic approach to movies. I’ll start weighing my options.

For a movie like “Mortal Kombat” or “Space Jam: A New Legacy,” I’ll probably watch them at home on HBO Max. If I happen to get a date, I’ll probably take her to the theater. Since I can’t assume that’ll happen, my default will be using HBO Max.

With “Black Widow,” I’m a bit less certain. For now, I’m leaning towards seeing that in theaters. It’s not because of the experience. It’s more a matter of cost. If I want to watch that movie at home like I did with “Justice League,” I’ll have to pay extra. Now, for a movie I really want to see, I’m willing to do that. However, I have my limits.

I think $30 just to stream the movie from home is a bit excessive. It amounts to more than I would spend on a ticket and snacks at a movie theater. Even if the price was just $20, I’d still probably see it in theaters. Like many Marvel fans, I’ve been anxious to see this movie for over a year and I want to support it. If that means paying extra at a theater, I’ll do that.

Then again, if I could stream it for free on Disney+ the same way I streamed “WandaVision,” then I might have second thoughts. Given that I’m a lifelong Marvel fan, I might still go to the theater, just to show my support for the franchise. Since that’s not an option, I just don’t know.

For now, those are my plans and they’re always subject to change. I just know that, moving forward, my approach to experiencing new movies is very different. I suspect others are going through something similar. Even after this pandemic has passed, I expect certain movie-going habits to change permanently.

What will this mean for the industry, as a whole?

That, I don’t know. All I know now is that what happened last weekend with “Justice League” was not a fluke and “Godzilla Vs. Kong” proved it. Now, I’m contemplating how I’ll continue adapting my movie-watching experience. For that, I may need to invest in a bigger TV. In the meantime, I’d like to know what everyone else thinks. What has been your experience thus far with respect to consuming movies? Has it changed due to the pandemic? Do you expect it to change even more? Let me know in the comments.

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Filed under Current Events, Jack Fisher's Insights, movies, television

How Watching Zack Snyder’s “Justice League” (May Have) Changed How I Watch Movies

Throughout the pandemic-fueled horrors of 2020, I speculated on multiple occasions how movie theaters may never fully recover. I don’t doubt for a second the movie industry, as a whole, will adapt to changing markets and trends. However, the movie-going experience, as we know it, was suddenly in doubt.

I know I’m not alone in this sentiment. Many people far smarter than me have expressed concerns and made equally dire predictions. How things ultimately play out remains to be seen. The 2021 summer movie season will be a major test for theaters, as a whole.

However, there are already signs that the industry has changed forever. It started with “Trolls World Tour” last spring, which ditched theaters together and debuted online exclusively, turning a healthy profit in the process. Then, Warner Brothers escalated things even further by saying all their 2021 movies will release simultaneously within theaters and on HBO Max.

On top of that, Disney is also trying their hand in simultaneous release. They announced that they’ll be releasing the long-delayed “Black Widow” both in theaters and on Disney-plus. While you’ll have to pay extra to see it on Disney-plus, the result is the same. Movie theaters are suddenly less relevant in the movie-viewing experience.

It’s hard to overstate just how big a deal this is for the industry.

It’s also hard to overstate just how big an impact the pandemic has had on the movie industry, as we know it.

It may very well be the case that “Avengers Endgame” was the last true blockbuster. We may never see a movie gross that kind of money ever again. That, alone has many implications.

However, I don’t want to focus too much on those just yet. Instead, I want to talk about my own movie-going habits and how they have changed recently. Like so many others, I was very excited to watch Zack Snyder’s “Justice League” on HBO Max. I built my entire Saturday night around watching it.

There’s a lot I can say about this movie. If you want a full review, you can check the YouTube video I made for it right here.

Beyond my excitement and reaction to that movie, I felt an impact beyond the general experience of seeing a movie that so many had fought to get released. This really didn’t come off as just me settling in on a Saturday night and binging a movie from a random streaming service, which I’ve done plenty of times before.

My experience with “Justice League” was different.

I feel like it may affect other movie-going experiences in the future.

To explain why, I also need to explain what I did to prepare to watch that movie. I didn’t treat it like watching any other movie on HBO Max or any other streaming service. Instead, I went out of my way to recreate the movie theater experience.

I closed the blinds to my windows.

I dimmed the lights in my living room.

I even ordered a pizza and got a six pack of beer. That’s not typically what I get when I go to a movie in the theaters, but since this was a four-hour movie and I wasn’t bound by theater rules, I wanted to make the most of it.

After all, this movie wasn’t ever coming out in theaters. If I wanted that experience, I had to recreate it myself. It was not exactly a perfect duplicate. I don’t live in a fancy house that I could turn into a make-shift movie theater. I haven’t sold enough novels yet.

Despite those limited resources, the experience I created for “Justice League” was both effective and personal. It allowed me to basically consume a new blockbuster movie in my own unique way. While I didn’t expect that effort to have too great an impact, I can say not that it definitely changed the experience.

This wasn’t just me re-watching a favorite movie of mine.

This wasn’t me watching a movie that I saw in theaters.

This was me creating my own experience for a new release.

When all was said and done, I found myself planning to do it again. I may ultimately do it with all HBO Max movies that come out this year. That doesn’t mean I won’t see some in theaters, but watching Zack Snyder’s “Justice League” showed me what a more personal movie-watching experience could be.

It also left me somewhat conflicted on how I’ll see “Black Widow” when it comes out. Before I saw “Justice League,” I had every intention of watching it in the theaters, like I’ve done with every Marvel movie since “Iron Man.” Now, I’m not so sure.

Do I go to a movie theater, buy my favorite refreshments, and watch it like I used to watch all new movies?

Do I try to recreate what I did with “Justice League” and consume movies that way?

I’m honestly torn. I still enjoy going to theaters. I don’t exactly have a big screen TV that comes close to matching the screens at a movie theater. I also don’t have a 3-D TV that can take advantage of that feature. However, I can’t sneak a six-pack of beer into a theater or pause the movie when I need to take a bathroom break.

There are positives and negatives for both. I’ll certainly attempt to refine my movie-seeing experience at home with future HBO releases. In doing so, that may ultimately make watching a movie from home more preferable to watching it in a theater. As a result, me going to a movie theater might become a rarity.

It may be the case that Zack Snyder’s “Justice League” was a one-time thing that I’ll never recreate. If not, then I’m very curious to see if others had a similar experience. I’m also curious to see how this will play out as the world emerges from this pandemic and the movie industry seeks to rebuild. If you had a similar experience Zack Snyder’s “Justice League,” or something similar, please share it in the comments. I have a feeling the way people consume movies and media is bound to change considerably in the coming years and not just because of the pandemic.

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Filed under DC Comics, movies, real stories, superhero movies, television

Florida Strip Club Owners Lobbying To Lower Dancer Age Limit From 21 To 18: Do They Have A Point?

At what point does someone transition into an adult, with all the rights and responsibilities?

It’s not an unreasonable question. It’s also not easy to answer. There are plenty of laws regarding age limits and how people under a certain age are judged. I’m not a lawyer, but I do understand the intent. There are some things that children and people below a certain age just shouldn’t be able to do in a civil society.

At the same time, I don’t deny that not every adult is capable and not every child is ignorant. I’ve known people over 40 who have the maturity level of a 15-year-old. I’ve also known kids who are more mature than people twice their age. Everybody is different in terms of how and to what extent they mature. Some can handle adult situations better than others.

That brings me to strippers. I’m sure I have your attention now.

I bring it up because, this past year, a few strip club owners have been making waves in the news. Specifically, they’ve been protesting a law in Jacksonville from February 2020 that changes the minimum permissible age for a stripper from 18 to 21. That contrasts from many other jurisdictions, in which the minimum age is 18.

However, as what happened with the legal drinking age, this has become somewhat of a legal trend. Other jurisdictions have been seeking to raise the age limit, as well. They’re often met with protests, but so far the limits have been upheld. That may change with this case, as reported by AP News.

AP News: Jacksonville strip clubs fight to lower dancer age to 18

A lawyer representing 13 clubs and four dancers in Jacksonville argued before a federal judge that dancing is a form of expression protected under the First Amendment.

“This is just a ban on speech,” attorney Gary Edinger said.

The city law currently bans dancers under the age of 21 and was passed in an effort to reduce sex trafficking. The measure also requires dancer to have ID city-issued cards.

City attorneys said younger people are more susceptible to the coercion that’s often part of trafficking and argued that 21 is a safer age.

Now, set aside your feelings towards strip clubs for a moment. As someone who has been to more than a few and had a genuinely good time, I’ll make that effort too. I understand that, being a man, my perspective is going to be skewed. I still think it’s a relevant issue. Beyond the titillating undertones, there’s a bigger picture here worth considering.

It goes back to the questions I raised earlier about when someone becomes a legal adult. For much of the United States, reaching age 18 is often seen as a major milestone. It’s the age when you can become legally emancipated, which permits you to do all sorts of things like buy a car, buy a place of your own, and sign a contract.

What is it about that age that is so special? Legally speaking, it’s fairly arbitrary. We, as a society, just agreed that most people when they reach this age are mature enough to handle adult responsibilities. Sure, some take longer than others. Some reach that point before that age. It’s an imperfect judgement for an imperfect society.

However, we do make some exceptions, as we did with alcohol. Now, I don’t know if that exception is warranted. When I was in high school, I knew plenty of people under the age of 21 who drank regularly. Most were fairly responsible. A few couldn’t handle it. They’re just lucky Instagram wasn’t around back then.

If that exception is so flimsy, then what makes 21 better than 18 when it comes to strippers? We’re not talking about ingesting a substance that can kill you if taken in large quantities. We’re talking about people being allowed to show off their sexy bodies for willing customers. What’s the justification for raising the age requirements just three years?

The lawyers say that it’s a means of combating human trafficking. That’s a perfectly respectable effort, but one that is often misused and abused to attack the sex industry, as a whole. It can also be very counterproductive, as I’ve noted before. I can’t find any evidence at how raising the minimum affects human trafficking, but I doubt the lawyers involved in this case need it to win the argument.

You’ll never lose political points for saying you’re against human trafficking. The problem is when your efforts are largely symbolic or arbitrary, the results will lack substance.

Beyond this shallow justification, it’s also inconsistent. How can we explain to a legal adult that 18 is not old enough to allow them to strip for money? At 18, you can legally skydive, give blood, and join the military. All three of those activities come with dangers, but we let 18-year-olds consent to doing them. So, why do we make an exception for stripping?

Again, I’m not a lawyer, but I have a hard time justifying that exception. I’ve heard coherent arguments about the drinking age being 21. I’ve yet to hear a coherent argument about making the minimum stripper age 21.

Just saying it’ll help combat human trafficking isn’t enough. I’d like to see some evidence of that. I’d also like to understand why it’s still legal for an 18-year-old to have consensual sex, but they need to wait another three years before they can get naked for money. That just too arbitrary and inconsistent.

I understand age limits will always be arbitrary to some extent. I also understand that people get very uncomfortable when it comes to sex, nudity, and the people who do it for a living. We can never stop people from being horny or doing sexy things for money. We should have some reasonable regulations in place to govern that sort of thing. My question here is simple. Is raising the age requirements for strippers to 21 reasonable? Please let me know your thoughts in the comments.

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Filed under Current Events, gender issues, men's issues, political correctness, politics, prostitution, sex in media, sex in society, sexuality, women's issues

Deep Fake Technology Can Now Make Tom Cruise Iron Man: Signs And Implications

Certain technology advances slowly and steadily. It’s why we’re still waiting for a cure for the common cold. Other technological breakthroughs advance at such a fast rate it’s hard to keep up with. Anyone who doesn’t regularly upgrade their cell phone understands that.

That brings me to the technology of deep fakes. I’ve talked about them before and the implications this technology has for the entertainment industry. Well, I’m here to report that this technology might be advancing faster than I thought.

Recently, a new deep fake video hit the web. It’s nothing overly nefarious. It’s actually a play on a real story from the mid-2000s. Before Robert Downey Jr. was cast as Tony Stark in the first “Iron Man” movie, Tom Cruise was in the running for that role.

He has since claimed he was never close to getting that role, but it’s still an interesting idea. For most Marvel fans, it’s hard to imagine anyone other than RDJ donning that now-iconic armor. However, there’s no denying that Tom Cruise being Iron Man would’ve changed a franchise, as well as cinematic history.

Well, thanks to deep fake technology, we don’t have to imagine anymore. We can now see for ourselves what it would look like if Tom Cruise had been cast as Iron Man in the Marvel Cinematic Universe. See for yourself.

Watching this, I have to say it was more than a little jarring. It’s not just that seeing someone other than RDJ as Iron Man is strange. I was genuinely impressed by how real it looked.

Yes, it did become a bit obvious at times that there was some digital trickery at work. I’ve seen enough Tom Cruise movies to know what he looks like. I could tell that the body just did not match the iconic face at times.

However, I’m still impressed at just how seamless it appeared, especially when he was in the Iron Man costume. It really did look like Cruise had embraced the role as much as RDJ had. Even though the voice had to come courtesy of a skilled voice actor, the graphics technology is definitely on pace to cross the uncanny valley sooner rather than later.

The implications here are profound. If the technology is already at this point, then it’s a given that Hollywood and propaganda pushers will start embracing it sooner. For Hollywood, who is reeling in wake of a historic pandemic, they may have more incentives to embrace it than most.

Beyond actors and actresses who get “cancelled” for their behavior, it may start as a cost cutting measure. If it costs too much to put Hugh Jackman or Tom Cruise on a movie set, why not just put a cheaper actor in their place and just deep fake the more iconic figure over it? If the technology is that good and nobody can tell the difference, it almost makes too much sense.

It may get to a point where nobody outside the studio knows whether the figure we see on screen was actually “there” to give that moment life. They may just be a digital scan mixed with digitally audio, which is also advancing.

This has even larger implications with propaganda. If the technology gets to a point where we can make any public figure say or do anything we want, no matter how deplorable, then how can we trust any media image? Would “cancel culture” even be feasible at that point? If people can just claim an embarrassing moment was a deep fake, how would we know?

It’s a distressing thought, but it’s something we’ll have to account for. We may end up having to contemplate it sooner than we thought. This technology can already show us a world in which Tom Cruise was cast as Iron Man. What other worlds will it reveal?

We’ll find out soon enough.

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Filed under Artificial Intelligence, futurism, media issues, superhero comics, superhero movies, technology, YouTube

Mia Kalifa, The Porn Industry, And Why Her (Lack Of) Earnings Matter

mia-khalifa

Imagine that you’re young, low on money, and in need of a quick buck. You do a few side-gigs, like drive a taxi or do some yard work. You make some money up front. You’re grateful for it. You wish you didn’t have to do it, but you still did and you’re ready to move forward with your life.

Now, imagine that same work you did ended up making someone else a boatload of money that continues to flow in, even though you’ve long since finished your part. Maybe while mowing the lawn, you discovered a priceless artifact under a tree stump. Maybe while driving a taxi, your car became the site of an infamous crime. Anyone with a white 1993 Ford Bronco SUV can attest to that.

With those ideas in mind, let’s talk about Mia Kalifa. If you don’t know who that is, just ask any straight man with an internet connection and a suspiciously large supply of tissue boxes. You might not get an honest answer, but rest assured, she’s a known public figure and not just because she has over 15 million followers on Instagram.

One of the reasons why she has so many.

She’s worth talking about, but not because she’s a former porn star who still garners a great deal of popularity, despite having not worked in the industry for years. Recently, she made the news after revealing that, even though she was one of the most popular porn stars in the world for a time, she made a total of $12,000 for her entire career.

For someone who was that successful in an industry that’s already exceedingly crowded by an abundance of content, that just doesn’t seem to add up. Most working people make more than $12,000 in a year, even if they’re paid minimum wage. They even get to keep their clothes on. What’s going on here?

There is a context to that story. By her own admission, she was in the industry for about three months. She only got paid a flat rate of about $1,000 for each scene she did and, given how few she ended up doing, it’s still more than minimum wage. She basically made $12,000 for approximately two weeks of work. Ignoring, for the moment, that the work involved making porn, it’s not a terrible rate.

However, what stands out most about her story is that she continues to generate money for the companies that initially paid her. To this day, those scenes she shot still generate traffic for popular sites like PornHub and that traffic still makes its parent company, MindGeek, some additional profit.

Most people don’t know, or want to know for that matter, that the most popular porn sites and studios are owned by MindGeek. Think of any site your significant other won’t admit to visiting. Chances are, they own it. They’re basically the Amazon of porn. They’re so big that there really isn’t a close second.

It’s because they’re so big that Ms. Kalifa’s story isn’t unique. Most people who enter the porn industry, be they male or female, have to go through MindGeek in some form or another. They’re basically a monopoly and because of that, they can get away with shady practices, such as underpaying workers or short-changing them with fine print.

Listed above are sites few will admit to knowing.

Most porn performers, including Ms. Kalifa, only get paid a flat rate per scene. They basically function as independent contractors, which means they’re not salaried employees who get benefits. They’re basically Uber drivers, but with sex. Unlike Uber drivers, though, the top performers can actually make a lot more, but they’re the exception and not the norm. Most performers are in Ms. Kalifa’s situation.

It’s not a situation unique to porn. Other elements of the entertainment industry have used similar practices for years. The music industry has plenty of examples of successful artists who sell millions of albums, but still go bankrupt because most of that money went to the companies they worked for rather than the artists themselves.

It even happens in the comic book industry. Few individuals have created and drawn more iconic character than Jack Kirby, but because he was a work-for-hire, he didn’t technically own his creations. The companies he worked for, both Marvel and DC Comics, owned them. As a result of this, there were some lengthy legal battles with Kirby’s estate. Not surprisingly, the companies won.

Think of any industry that involves performing or creating some kind of art. There’s a good chance that there are cases where someone creates something that becomes successful, but the creators themselves don’t profit from it. Only the companies profit.

Again, there’s a context to that. In industries like music, the top one percent of performers earn over three-quarters of the revenue. Most creative endeavors fail to turn a profit. As someone trying hard to break into the publishing industry, I can attest to how common failure and rejection are. These industries, as shady as their practices might be, need to make a profit and that often requires enduring many losses.

That’s exactly why Mia Kalifa’s story matters. It doesn’t just shed light on the less glamorous aspects of the porn industry. It highlights how the actual people behind popular media don’t reap as much of the benefits as we think. For porn stars, current and former, that’s made even harder by the stigma and taboos surrounding the industry. Ms. Kalifa endured those unpleasant elements more than most.

It’s a system that’s only getting worse. There was a time when porn stars could make considerably more money and even earn some residual income from the booming DVD market. Thanks to the advent of streaming media and excessive piracy, that’s no longer the case. It’s why many porn stars are turning to escorting or licensing products.

Given the dirty nature of the business, few politicians or advocates will loudly proclaim they want to help the people in the porn industry. The last few years have been very difficult for anyone in the sex industry. Laws are making sex work more restrictive and more dangerous to everyone involved. Performers will end up with the stigma, but the companies will get most of the profits.

To some extent, what happened to Mia Kalifa’s career is a microcosm of what’s happening to entertainment in general. We’re currently in an era where big companies are acquiring as much intellectual property as possible. Companies, be they major movie studios or porn producers, have a vested interest in controlling the content at the cost of the performers.

Since so few entertainment products turn a profit, these companies have too much incentive to short-change performers and creators. There’s no law that requires companies to give performers a small percentage of future earnings. There’s no law that stops them from exploiting the content created by performers, even if those same performers don’t want to be associated with the work anymore.

Given the money and influence of these companies, that’s not likely to change anytime soon. However, Mia Kalifa did us all a service by making people aware of this very flawed system. The fact that she did this while fully clothed and being brutally honest in a world that lives in alternative facts might be her best performance to date.

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Filed under Celebrities and Celebrity Culture, human nature, media issues, outrage culture, political correctness, prostitution, sex in media, sex in society, women's issues

The (Distant) Future Of Marvel, Disney, And Entertainment

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I like to talk about the future. I don’t claim to have any special insight, but I suspect I give it more thought than most. I also believe I tend to think farther into the future than most. Whether it’s contemplating the future of how we’ll organize our society or how our sex lives will evolve, I try to contemplate possibilities beyond the next iPhone upgrade.

One aspect of the distant future that concerns me has to do with boredom, namely how it may become a much larger problem and how we’ll go about alleviating it. I’ve done plenty to argue that boredom can be a dangerous force, from creating immortal super-villains to subverting the very concept of Hell. If our future is to be stable, prosperous, and fun, we’ll need some form of entertainment.

With that critical goal in mind, I’d like to speculate on a potential brand of future entertainment that ties directly with the industry that we know today. Specifically, I’d like to imagine how big entertainment companies like Disney will continue to function in world where advanced artificial intelligence, brain implants, and near-universal access to the internet is a thing.

I feel the time is right to think about such things because just last week, Disney radically altered the entertainment industry by purchasing Fox. Beyond just getting the X-men and Fantastic Four rights back for Marvel, Disney bought a massive library of intellectual property that is potentially worth billions. Being a successful business with shareholders, and all, they’re going to want to make billions more.

How exactly are they going to go about that, though? That’s a question worth asking because the answer for the near future is probably not going to work for the distant future. Sure, Disney will probably rake in plenty of profits at the box office, just as they’ve done with Pixar, Marvel, and Star Wars. However, the movie and toy industry can only go so far.

While box office revenue is up, actual ticket sales are way down. More people are opting to stream their content directly, bypassing pay TV and theaters entirely. The same is true for print media, including comic books. Even toy sales are in decline. This is not good for a company like Disney, which has built its empire on media and merchandise.

That’s not to say things are dire. Disney has been around for almost 100 years. In that time, it has adapted through plenty of upheavals. If it’s going to survive another 100 years, though, it’ll have to adapt to a radically different landscape. Buying Fox is likely part of that process. Disney has already made clear that it plans to start a streaming service to compete with Netflix and Amazon.

That’s a good start, but a streaming service is probably not going to be enough, especially in a future where people live longer, work less, and can share more than just text messages with one another. If Disney wants to continue being at the forefront of entertainment, it’ll have to innovate in ways that leverage future technology in new ways.

After the purchase of Fox, though, Disney may actually be in the best possible position compared to every other entertainment company that exists today. That’s because, unlike its competitors, it has a wealth of intellectual property that it owns outright. From Micky Mouse to Marvel heroes, the library of Disney-owned characters is truly staggering.

In the past, this gave Disney the ability to make or license movies, toys, and games for billions. In the future, those mediums won’t be nearly as profitable, but not because those things will fall out of style. I believe that for Disney to make more billions, it’ll utilize its intellectual property in a very different way, one that will likely require an entirely new approach to entertainment.

Think, for a moment, about the current experience you get from a movie theater, a TV show, or even a life show. You sit in a seat and you just watch. You take in the sights and sounds. If done right, it creates a spectacle that you enjoy. However, the fact that the spectacle only utilizes major senses is somewhat limiting.

What if, instead, you weren’t just an audience member sitting in a seat? What if it actually felt like you were there? What if you felt like you were standing next to Captain America as he battled the Red Skull? What if you felt like you were there when Micky Mouse, Donald Duck, and Goofy all broke out into a joyous musical number?

I’m not just talking about better animation or virtual reality. I’m talking about a form of entertainment that makes your brain actually feel as though you’re experiencing something. It’s not quite like the holodeck on “Star Trek.” It’s more like plugging into “The Matrix,” but for reasons other than learning Kung Fu or having existential breakdowns.

Unlike “The Matrix,” though, you wouldn’t be the catalyst for the story. That’s something Disney would take care of, providing only the world and the vast array of sensations that come with it. Instead of paying for a movie ticket, you pay for an experience that lets you interact or feel part of a story involving Iron Man, Micky, or Buzz Lightyear.

That will likely be the most valuable resource of future entertainment, powerful experiences that give customers the rush and fulfillment of being there. Instead of going to a theater or theme park, they would just plug something into their brains, possibly through an implant like the ones Elon Musk is developing with Neuralink. From there, the experience will be directly streamed right into their brain.

It may sound invasive, but we already share so much of ourselves online, from what we had for lunch to the most intimate aspects of our personal lives. We’re already in the early stages of merging our technology. We already see our smartphones as integral parts of our lives. Why wouldn’t we do the same for brain implants?

Unlike a smartphone, a machine/brain interface can’t be dropped into the toilet or left behind by accident. That same interface won’t just augment the ability of our brains to access the entire wealth of human knowledge. They’ll allow us to directly stimulate the areas that forge our entire perception of the world around us.

This has huge implications, some more profound than others. For companies like Disney, though, that link will be critical with respect to maintaining its place as a dominant entertainment company. People already pay for powerful experience, be they movies, video games, or a full-body massage at a spa. Disney could simply cut out the middle-men while leveraging its vast library of intellectual property.

Sure, in the future, you could probably pay for fancy experiences like those offered in “Total Recall.” However, if you want an experience that allows you to be a Jedi, an Avenger, or a singing animal, you’ll have to go through Disney and they’ll be happy to sell you that experience for a price.

Every week, you’ll be able to select from a range of intense experiences the same way you navigate your Netflix queue. For some, you don’t need to leave your bed. You just plug a device into your brain and let it go from there. For others, maybe you travel to special venues that function like the holodecks in “Star Trek.” There, you could share the experience with others, making it a communal experience.

Disney would still likely need content-creators to craft those experiences. That means people like George Lucas and Kevin Feige will still have a job in this future. The particulars of those jobs would be very different, but the goal would be the same. They would create experiences and stories that people are willing to pay for.

As unpredictable as the future is, it’s still safe to assume that people are going to want entertainment. Wherever there’s a want, there will be a business willing to provide it. There will be competition. There will be billions, if not trillions, to be made in profits. Not every company around today will survive that competition. Disney, however, is already in the best possible position to thrive.

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Filed under Artificial Intelligence, futurism, media issues, movies, Sexy Future, War on Boredom

The Appeal And (Major) Implications Of “Westworld”

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When most people think about the future, they imagine all the ways that technology and progress will solve problems and make our lives better. I’ve certainly imagined that. I’ve even written about it, with respect to how future advances will make us smarter, protect us from disease, and even help us love each other better.

As intriguing as those possibilities may be, it’s also worth taking a moment to contemplate the implications. I’m not talking about the potential existential crisis we may face with advancing technology either. I’m referring more to the practical aspects of a future where disease, suffering, and toil are largely mitigated by technology.

Beyond just living in a world with less suffering and less struggle, how exactly would we entertain ourselves? That may seem like a mundane question, given the more serious implications of advances like genetic engineering and advanced robotics, but it’s one of those issues that effects individuals on a personal level.

If we’re always health, physically strong, and have our basic needs met through some universal basic income, then what exactly are we going to do with all that free time? I’ve expressed concern that this may create an epidemic of boredom that’s every bit as serious as any major pandemic. No matter how strong, healthy, or affluent you are, boredom can have some pretty debilitating effects.

Enter the fanciful world of “Westworld” and all its implications, sexy and otherwise. For those of you who don’t get HBO, it’s a TV show inspired from an old movie produced by Michael Crichton, also known as the guy who wrote “Jurassic Park.” It’s no “Game of Thrones,” but it has a fair amount of gratuitous violence, nudity, and sex, albeit with much less incest.

Graphic content aside, it’s the underlying concept behind “Westworld” that makes it such an intriguing show. That same concept also has even greater implications for what the future may hold in terms of immersive entertainment, managing artificial intelligence, and how we treat sex robots. For once, I’m not going to focus entirely on the sex robots, since I give that subject plenty of attention.

The appeal of “Westworld,” as both a concept and a show, is built around a company called Delos Inc., which offers its high-paying customers a chance to immerse themselves in a unique experience. For a while, they get to leave civilization, modernity, and all its associated infrastructure behind and live in rugged, lawless world of the old west.

It’s not some movie where they just get to see images of scenery. It’s not some virtual reality that just makes them feel like they’re there, either. It’s a fully realized artificial world, complete with intelligent androids that have the look, feel, and presence of real people. Sure, some still act as sex robots, but that appeal goes far beyond that.

This is a world where you can live a different life, experience in a different time, and explore a world that no longer exists. You don’t watch it. You don’t listen to it. You don’t follow along through the eyes of a protagonist. You are the protagonist. You actually get to live out a real fantasy where the participants aren’t just role playing. They’re sophisticated androids that really believe they are what they are.

Now, the operation and function of those androids has been a major source of conflict within the show. As the show has progressed, controlling these androids and seeing them develop a sense of self has made for great drama. I would argue it’s one of the most engaging aspects of the show. It creates powerful moments that reflect real existential issues with respect to artificial intelligence, some of which I’ve contemplated.

While those issues are profound, in and of themselves, I find myself more interested in how “Westworld” may reflect the evolution of entertainment itself. Look past the issue with managing intelligent androids for a moment and think about the business Delos Inc. is employing here.

On paper, it’s not just brilliant in terms of potential profitability. It may very well embody the future of entertainment. Take a moment to contemplate how the entertainment industry has evolved over the past 30 years. We’ve gone from analog to digital, standard definition to high definition, and now high definition to 4k.

I’m still old enough to remember the lousy picture quality of TV shows, the pre-IMAX movie theater experience, and theme parks with less-than-polished exhibits. I still vividly remember going to see “Men in Black” in a theater that was crowded, dirty, and cramped. It was fun, but not that immersive.

Over time, the general trend of entertainment, both with movies and with TV shows, has been to make it more interactive. Movies have done that with the rise of 3D movies. TV shows have done that through things like live-tweeting. Video games, especially, have become much more immersive, both through virtual reality and through online interaction.

This trend reflects the understanding from producers and consumers alike that the most powerful form of entertainment is the kind that offers the most immersion. A game on your smartphone is fun and all, but it’s just data on a screen. It’s not going to engage too many senses.

The same goes for virtual reality, which is basically just putting that same screen over your eyes and bombarding you with sound to make you feel like you’re somewhere you’re not. It also doesn’t change the fact that you don’t have to move your body, exert yourself, or engage in the kind of activity that would lead you to believe that the experience is real. Granted, the brain can be fooled, but only to a point.

What “Westworld” does is logical in terms of crafting an experience that makes people feel like it’s truly real. The customers of Delos Inc. aren’t just observing or following along. They’re actually engaging with this fantasy world. It’s not on a screen. It’s not being projected into their brains. It’s real and they get to be part of it.

That world can literally be anything they Delos Inc. wants it to be. With their resources and their army of life-like androids, they can create all kinds of worlds for customers to explore. These worlds don’t have to be confined by the laws of modern civilization, current social norms, or even notions of reality.

Perhaps they can create an apocalyptic world where participants can kill zombies and live the lives of rag-tag survivors, like those of “The Walking Dead.”

Perhaps they can create a medieval world in the mold of “Game of Thrones” where participants can live the lives of brave knights, lecherous kings, or privileged queens.

Perhaps, if the Marvel Cinematic Universe continues to grow, there can be a world where people either get to interact with the Avengers or even get to be the Avengers. As a comic fan, I would definitely pay for that experience. I would be shocked if Disney isn’t working on something like this now, as we speak.

It doesn’t even have to involve an elaborate fantasy world either. Perhaps there’s a world where participants can live the lives of rock stars in 70s and 80s, complete with cocaine, groupies, and massive concerts where they’re the stars.

In theory, there’s no limit to the kinds of worlds a company like Delos Inc. can create. The old wast in “Westworld” is just one of them. The key is making the world perfectly immersive, but still safe to the point where the costumers aren’t ever hurt and face no repercussions for what happens during the experience.

However, it’s in that key safeguard in which the implications of “Westworld” get more distressing. It even plays out a few times in the show. In this immersive world of the old west, participants can carry out acts that would be wrong, immoral, or downright abhorrent in the real world.

The androids in “Westworld” may be more intelligent than the average exhibit at Disney World, but they’re still just robots playing a role. If a participant kills, rapes, or tortures one of them, there’s no repercussion. The android can just be cleaned up, fixed, and reloaded with a new program like it never happened.

It’s that kind of moral void, so to speak, that may make this brand of entertainment questionable. Say there’s someone willing to pay a lot of money to a company like Delos Inc. to create a world where they could go on a killing spree, murdering and raping as much as they want. This person is a law-biding citizen who has never acted on any violent impulses. Would the company be unethical in accommodating that fantasy?

There may be plenty of other distressing requests. Maybe someone wants a world where they can live the life of an 19th century slave-owner because they want to abuse slaves. Maybe someone wants a world where they’re the Nazis and they get to commit any number of unspeakable atrocities.

Remember, what they do in this world isn’t done to real people. They’re just paying for an experience. It’s not like the kind they would get in “Total Recall” where they only get memories of an experience. In a world like that of “Westworld,” they actually interact with that world. They make choices and do things, but no matter what they do, there’s no consequence or repercussion.

It raises many disturbing questions that are impossible to answer now. “Westworld” attempts to answer some of them, but there are plenty more that are simply beyond the scope of the show. It may do a commendable job focusing on what happens when intelligent robots start to get a will of their own, but it doesn’t do much to explore the implications that this form of entertainment inspires.

It’s going to be quite a while before we have the technology that we see in “Westworld,” but even if the human race progresses to a point where people and society are free from most conflict, there will be a need for entertainment. The form that entertainment takes may just reveal more about us than we care to know.

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Filed under Artificial Intelligence, futurism, human nature, sex in society, Sexy Future, Thought Experiment, War on Boredom

How And Why It Became Trendy To Hate “The Big Bang Theory”

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There was once a time in the mid-90s when Hootie and the Blowfish was the hottest band in the world. They’re music was everywhere. You couldn’t listen to the radio for more than five minutes without hearing one of their songs. I didn’t consider myself a huge fan, but I found plenty of their songs catchy and fun. I still have “Hold My Hand” on my phone.

Then, for reasons I still don’t quite understand, it became cool to hate them. Suddenly, admitting that you enjoyed your music was akin to admitting that you did shots of paint thinner to win a five-dollar bet. It got to the point when even “The Simpsonsmade a joke about them in an episode.

The same thing happened to Nickelback in the 2000s. They went through an early period of intense success. Their fourth album, “The Long Road,” sold over five million copies. That’s success that most artists only ever dream of. I even admit I have that album and I love it. Their song, “Feelin’ Way Too Damn Good,” is on my workout playlist.

Then, for reasons that I’d rather not speculate on, it became cool to hate them too. While that hasn’t stopped them from selling over 50 million albums and becoming one of the most successful acts of a decade, it’s still trendy to despise them as everything wrong with music. It doesn’t seem to matter how successful they are. For some strange, esoteric reason, they embody everything wrong with the world.

If I would write that with more sarcasm, I would. However, this piece isn’t about Hootie and the Blowfish or Nickelback. I reference them because they’ve already gone through what’s happening to “The Big Bang Theory” seems to be enduring right now. They’ve risen to the top, defying the odds to achieve a level of success that most can only dream of. Then, it becomes cool to hate them for any number of reasons.

Now, I know I’ve criticized “The Big Bang Theory” before. I’ve cited it as the show that contains one of the worst romances in all of fiction. I don’t deny that it’s brand of humor and reliance on nerdy, socially inept men can be dry at times. That said, I do consider myself a fan of the show.

I watch it regularly. I even laugh at it. It has flaws, but I think the things it does well do plenty to overshadow those flaws. Sheldon is eccentric, but funny. Amy is quirky, but endearing. Howard, while creepy in the early seasons, has really grown up in all the right ways over the years. I would even go so far as to say that the show is worth watching just for Raj Koothrappali.

It’s not the best show on television, but like Nickelback and Hootie and the Blowfish, there’s no denying its success. It’s been syndicated and regularly ranks as one of the highest rated prime-time shows. Then, somewhere along the way, it became cool to hate the show as much as Nickelback.

You don’t have to look far to find articles of people whining about the show. Even Cracked, a site I often reference, once wrote a scathing article that flat out insulted anyone who dared enjoy the show. This is a direct quote.

Who are you people? The people watching The Big Bang Theory, I mean. Show yourselves. The world demands explanation. I mean that, too. In every way, shape, and form, this is the Justin Bieber of television shows.

I know the internet is full of this kind of trolling, but we’re not talking about snuff films and public crucifixion here. It’s a goddamn TV sitcom. It tries to be funny and entertaining. It doesn’t always work for everyone, but it still works for some. Are those people, which I guess includes me, somehow damaged just for liking this show?

I could probably ask the same of those who enjoy music from Nickelback and Hootie and the Blowfish. I could even offer a partial answer if I only use the basis of personal taste. That is, after all, what the consumption of all media is, be it music, movies, or TV. You tend to consume what you like. It’s that simple.

However, for an issue like this, there are added complications when something becomes cool to hate. Suddenly, it’s no longer a matter of just liking something different. It’s a matter of having some inherent personal flaw for liking something that has a vocal contingent of critics.

Call those critics whatever you want. Call them hipsters, trolls, or any number of other names that would warrant fines from the FCC. They’re still driven by the same focused outrage that dominates politics, religious disputes, and Overwatch tournaments. The only real question is why a show like “The Big Bang Theory” gets singled out.

It’s a hard question to answer and I’m not qualified to answer it completely. However, I do think something strange happens to movie, TV show, or band when they get so successful and so acclaimed that those who don’t like the show just can’t stop at not watching it.

It’s rare for any show to achieve the kind of success “The Big Bang Theory” has garnered. Success makes a show a bigger target. If shows like “South Park” or “The Simpsons” weren’t so successful, nobody would care how bad some of their jokes were or how controversial a certain character might be.

Some of that might be out of envy. There’s only so much success to go around. The fact “The Big Bang Theory” is so successful means, in the eyes of those who hate it, that it’s robbing success from shows that might be funnier or more worthy of it. Never mind the fact that the humor and worthiness of a show is completely subjective. Fans of that show will see “The Big Bang Theory” as a thief and a fraud.

Like it or not, envy can be a pretty powerful source of emotion. It’s underrated compared to outrage and hate, but still potent in its own right. However, I don’t think that’s the sole reason why “The Big Bang Theory” gets more hate than most prime-time shows that don’t involve CSI spin-offs.

I suspect there’s a deeper reason driving the hatred towards “The Big Bang Theory” that even Nickelback doesn’t have to deal with. I think part of that reason has to do with the archetypes the show uses. I don’t think it’s a coincidence that the combination of nerdy, socially awkward young men and a cute ditzy blonde conjures some heated emotional reactions, to say the least.

There’s no doubt that combination is contrived and relies heavily on old stereotypes. Then again, you could say that about a lot of other shows. The fact this one uses nerds and cute blondes, though, just makes it seem more overt. It makes every joke, every plot, and every gag seem cheap or forced.

It makes some of the resentment to the show understandable, but I think that resentment is even more compounded by trends in political correctness. Chief among those trends is a growing aversion to stereotypes. Characters and archetypes once considered inoffensive are now controversial. Jokes that were once just in poor taste are now the source of intense outrage.

Since its inception, “The Big Bang Theory” has relied a lot on stereotypes for its characters and its humor. Like all shows, it exaggerates certain personas. Sheldon Cooper, alone, is a testament to a character whose quirks are taken to a ridiculous extreme.

By relying on these stereotypes, though, it makes itself an even bigger target. Laughing at the show, in the eyes of some, means accepting some of these stereotypes and having the audacity to find them funny. That appears to be the undertone of the Cracked article I cited earlier. It seems to be the undertone of a lot of the hatred the show gets.

Now, I don’t deny that “The Big Bang Theory” can go overboard with cliches and stereotypes. There are a number of episodes in “The Big Bang Theory” that even I find bland. However, for the most part, I still laugh. I still find myself enjoying the story. Even when I can apply some of those stereotypes to myself, I still laugh.

At the end of the day, “The Big Bang Theory” is still just a TV show in the same way Nickelback is just a band. Nobody forces anyone to watch it. It’s easy to just change the channel and watch something else. However, when a show becomes so successful while relying on a premise that is getting more politically incorrect with each passing year, it’s bound to attract criticism and not just from the hipster crowd.

I still enjoy the show and I intend to keep watching it. I also intend to keep all the songs by Nickelback and Hootie and the Blowfish on my phone for the foreseeable future. If that makes me uncool in the eyes of some, then so be it. To me, it doesn’t matter if something is cool to hate. Petty hate is still petty hate.

I also expect to see plenty more hatred directed at the show for how it treats nerds, women, minorities, and humor. It’s just too successful and too big a target to avoid that kind of scrutiny. In that situation though, as with Nickelback and Hootie and the Blowfish, sometimes the best you can do is just laugh and enjoy it on your own terms. Bazinga!

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Filed under human nature, media issues

The War On Boredom: Generation Z Already Bored With The Internet?

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There’s a recurring theme in the history of conflict, crises, and panics of all kinds. Most of the time, there are obvious signs. From the Great Depression to the Great Recession of 2008 to telling signs that something was up with Harvey Weinstein, there were ominous hints that something much bigger was going on. By not heeding those hints, we made things worse in the long run.

Granted, those hints are obvious through the lens of hindsight. I don’t mean to make it sound like predicting a crisis is easy. If it were, then nobody would ever lose money in the stock market and terrorists would be out of a job. It’s an unfortunate, but unavoidable theme in human history. The various signs of looming issue are subtle and the implications require more foresight than our brains permit.

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That doesn’t mean we shouldn’t make an effort to sniff out a crisis before it happens. The cost of being wrong is usually far less than the anguish of being right, albeit with a few notable exceptions. I’ve been talking about a particular crisis that may very well be in the early stages as I write this. It doesn’t involve harassment, wars, or economic collapse, though. It involves boredom.

I’ve speculated that boredom may be the plague of the future. I’ve even hypothesized that Generation Z, the current cohort that is barely out of their teen years, may be prone to the kind of nihilistic mentality that further compounds the effects of boredom. I sincerely hope I’m wrong, but I’ve yet to see anything to discount my points.

Call it the boredom wave. Call it the coming War on Boredom. Call it whatever you want. It’s an issue that we’ll have to address on some levels. As more and more of society becomes automated by machines and streamlined by artificial intelligence, more and more people will have more and more free time on their hands.

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Even if we get to the point where society has a universal basic income so that nobody has to work or toil, we still have a problem. What are people going to do with all that free time? What happens when there’s so much of it that the boredom becomes infuriating? It’s hard to say, although there have been some disturbing signs.

Recently, though, another sign emerged, courtesy of The Daily Beast. In a recent article, Taylor Lorenz explores some revealing anecdotes about how the emerging youth in Generation Z is getting bored with the internet activities that have kept Millennials so entertained for the past couple decades. If the War on Boredom is to be a real conflict, then this could end up being the catalyst.

Say what you will about the veracity of these anecdotes. There’s a reason anecdotal evidence is considered weak evidence by the legal and scientific community. These stories still offer distressing insights with equally distressing implications. This is just one that the article highlighted.

“When I’m bored while I’m on my phone and I’m switching between different apps… I’m just searching for something to do,” said Addie, a 15-year-old in Long Island. “It’s like walking around your house in circles.” Often, they’ll find nothing on their phone entertaining and simply zone out and daydream.

Now, I’m sure every previous generations, from Millennials to the Baby Boomers, will roll their eyes at that complaint. I can already hear the condemnations of this emerging generation. A part of me, a Millennial, even feels that way.

They say things like, “You kids have no idea how great you have it! You’ve got a gadget in your pocket that gives you unlimited access to the entire library of human knowledge and an endless stream of entertainment, from books to videos to pictures of cats. How the hell can you be bored by that?”

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However, that’s easy to say for those who are old enough to remember a world without the internet, smartphones, or streaming media. I didn’t have internet access in my house until I was about 13-years-old and even then it was a dial-up connection that was painfully slow and prone to cutting out suddenly. In terms of combating boredom, my generation had different tools and different methods when we were kids.

To us, as well as the generations before us, the usage of smartphones and the entertainment content of the internet is still amazing to us. I still remember what it was like being at the complete mercy of what was on TV and having to play video games with no online multiplayer or DLC. Those time seem so distant now, but the teenagers of Generation Z have no such perspective.

From their point of view, smartphones have always existed. The internet has always been this ubiquitous thing that they’re a part of. It’s not a modern wonder to them. It’s a trivial, mundane part of their lives. People like me can’t see it like that because we still remember a world without it.

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As a result, Generation Z isn’t going to see all the entertainment and media as a wonder. They’re going to see it as part of their normal and no matter what form normal takes, it’s still going to be boring to some extent. That’s part of what makes normal what it is. The article itself even acknowledges this.

It’s tempting to think that these devices, with their endless ability to stimulate, offer salvation from the type of mind-numbing boredom that is so core to the teen experience. But humans adapt to the conditions that surround them, and technical advances are no different. What seemed novel to one generation feels passé to the next. To many teens, smartphones and the internet have already lost their appeal.

It goes even further, distinguishing how Generation Z sees their smartphones and contrasting it with their Millennial predecessors. When someone my age or older sees a teenager on a phone, we don’t usually assume they’re just bored. We think they’re just another self-obsessed teenager who can’t resist checking their social media feeds every half-second.

While it’s much easier and more self-serving to assume that teenagers are just that self-obsessed, it’s probably more likely that boredom is a larger factor here. I would take it further than that. I would go so far as to claim that this is one of those signs that we foolishly overlooked in the future.

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These teenagers have access to the same technology and media that has kept other generations so engaged and enthralled. However, they’re seeing it and they’re bored by it. Anyone who knows anything about boredom understands that when boredom reaches a certain level, you’ll go to extremes to feel any kind of stimulation.

With that in mind, what kind of extremes will Generation Z resort to in their efforts to combat boredom? If they can’t get it from their phones or their computers, how will they combat this issue? To them, it’ll be a war. To every other generation, it’ll seem asinine. However, it may very well consume the social and political landscape of the future.

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Filed under Current Events, War on Boredom

Artificial Intelligence, Deep Fakes, And The (Uncertain) Future Of Reality

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Picture the following scenario that may or may not end up being a common occurrence in the near future. It’s not a thought experiment. It’s not a prediction either. It’s just a possible manifestation of what our future might hold.

It’s late at night and you decide to check out some porn. You struggle to decide which one you want to watch. You’re in the mood for something new so you search a little more. You find some elaborate scene where Amy Shumer is a transvestite and she’s doing it with Justin Bieber.

Eventually, you settle on the hottest new scene that just came out the other day. It has Kevin Hart, Steph Curry, and Michael B. Jordan all taking turns with Scarlett Johansson in a sauna in Paris. The scene plays out. You love ever minute of it and decide to save it.

I admit that scenario was pretty lurid. I apologize if it got a little too detailed for some people, but I needed to emphasize just how far this may go. It’s an issue that has made the news lately, but one that may end up becoming a far greater concern as technological trends in computing power and artificial intelligence mature.

The specific news I’m referring to involves something called “deep fakes.” What they are doesn’t just have huge implications for the porn industry. They may also have major implications for media, national security, and our very understanding of reality.

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In essence, a deep fake is a more elaborate version of Photoshopping someone’s face into a scene. That has been around for quite some time, though. People pasting the faces of celebrities and friends into pictures from porn is fairly common. It’s also fairly easy to identify as fake. The technology is good, but not indistinguishable from reality.

That may be changing, though, and it may change in a way that goes beyond making lurid photos. Computer technology and graphics technology are getting to a point where the realism is so good that it’s difficult to discern what’s fake. Given the rapid pace of computer technology, it’s only going to get more realistic as time goes on.

That’s where deep fakes clash with the porn industry. It’s probably not the biggest implication of this technology, but it might be the most relevant in our celebrity-loving culture. In a sense, it already has become an issue and it will likely become a bigger issue in the coming years.

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It started when PornHub, also known as the most popular porn site on the planet, took a major stand at removing deep fakes from their website. Specifically, there was a video of Gal Gadot, also known as Wonder Woman and a person I’ve praised many times on this blog, being digitally added in a porn scene.

Now, it’s not quite as impressive as it sounds. This wasn’t a fully digital rendering of an entire scene. It was just a computer imposing Gal Gadot’s face onto that of a porn actress for a scene. In terms of pushing the limits of computer technology, this didn’t go that far. It was just a slightly more advanced kind of Photoshopping.

Anyone who has seen pictures of Gal Gadot or just watched “Wonder Woman” a hundred times, like me, could easily tell that the woman in that scene isn’t Ms. Gadot. Her face literally does not match her physique. For those not that familiar with her, though, it might be hard to tell.

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That’s exactly why PornHub removed it. Their position is that such deep fakes are done without the explicit permission of the person being depicted and constitute an act of revenge porn, which has become a major legal issue in recent years. These are PornHub’s exact words.

Non-consensual content directly violates our TOS [terms of service] and consists of content such as revenge porn, deepfakes or anything published without a person’s consent or permission.

While I applaud PornHub for making an effort to fight content that puts beloved celebrities or private citizens in compromising positions, I fear that those efforts are going to be insufficient. PornHub might be a fairly responsible adult entertainment company, but who can say the same about the billions of other sites on the internet?

If that weren’t challenging enough, the emergence of artificial intelligence will further complicate the issue of deep fakes. That’s because before AI gets smart enough to ask us whether or not it has a soul, it’ll be targeted to performing certain tasks at a level beyond any programmer. Some call this weak AI, but it still has the power to disrupt more than our porn collection.

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In an article with Motherboard, an artificial intelligence researcher made clear that it’s no longer exceedingly hard for someone who is reckless, tech-savvy, and horny enough to create the kind of deep fakes that put celebrities in compromising positions. In fact, our tendency to take a million selfies a day may make that process even easier. Here’s what Motherboard said on just how much we’re facilitating deep fakes.

The ease with which someone could do this is frightening. Aside from the technical challenge, all someone would need is enough images of your face, and many of us are already creating sprawling databases of our own faces: People around the world uploaded 24 billion selfies to Google Photos in 2015-2016. It isn’t difficult to imagine an amateur programmer running their own algorithm to create a sex tape of someone they want to harass.

In a sense, we’ve already provided the raw materials for these deep fakes. Some celebrities have provided far more than others and that may make them easy targets. However, even celebrities that emphasize privacy may not be safe as AI technology improves.

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In the past, the challenge for any programmer was ensuring every frame of a deep fake was smooth and believable. Doing that kilobyte by kilobyte is grossly inefficient, which put a natural limit on deep fakes. Now, artificial intelligence has advanced to the point where it can make its own art. If it can do that, then it can certainly help render images of photogenic celebrities in any number of ways.

If that weren’t ominous enough, there’s also similar technology emerging that allows near-perfect mimicry of someone’s voice. Just last year, a company called Lyrebird created a program that mimicked former President Obama’s voice. It was somewhat choppy and most people would recognize it as fake. However, with future improvements, it may be next to impossible to tell real from fake.

That means in future deep fakes, the people involved, be they celebrities or total strangers, will look and sound exactly like the real thing. What you see will look indistinguishable from a professionally shot scene. From your brain’s perspective, it’s completely real.

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One of these is real and the other is fake. Seriously.

That blurring of virtual reality and actual reality has huge implications that go beyond the porn industry. Last year, I pointed out how “Star Wars: Rogue One” was able to bring a long-dead actor back to life in a scene. I highlighted that as a technology that could change the way Hollywood makes movies and deals with actors. Deep fakes, however, are the dark side of that technology.

I believe celebrities and private citizens who have a lot of videos or photos of themselves online are right to worry. Between graphics technology, targeted artificial intelligence, and voice mimicry, they’ll basically lose control of their own reality.

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That’s a pretty scary future. Deep fakes could make it so there’s video and photographic evidence of people saying and doing the most lurid, decadent, offensive things that it’s possible for anyone to do. You could have beloved celebrities go on racist rants. You could have celebrities everyone hates die gruesome deaths in scenes that make “Game of Thrones” look like an old Disney movie.

The future of deep fakes make our very understanding of reality murky. We already live in a world where people eagerly accept as truth what is known to be false, especially with celebrities. Deep fakes could make an already frustrating situation much worse, especially as the technology improves.

For now, deep fakes are fairly easy to sniff out and the fact that companies like PornHub are willing to combat them is a positive sign. However, I believe far greater challenges lie ahead. I also believe there’s a way to overcome those challenges, but I have a feeling we’ll have a lot to adjust to in a future where videos of Tom Hanks making out with Courtney Love might be far too common.

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