As bad as last year was for so many people, there were some things that 2020 just couldn’t stop. When it comes to technology, a global crisis has a way of hindering certain processes while accelerating others. For many, that meant more telework and reliance on streaming media to stave off boredom.
However, it may very well end up being the case that 2020 proved just how frail human beings and their societies are. It only takes a tiny microscopic virus to send our entire society to a screeching halt. It’s sobering, but it’s probably going to be a source of humor for our future robot overlords.
I tend to be optimistic about the future and technological trends. I’m also somewhat of a pragmatist. I realize that we human beings have a lot of limits. Emerging technology, especially in the field of artificial intelligence, promises to help us transcend those limits.
Right now, it’s still mostly fodder for science fiction writers, futurists, and Elon Musk wannabes. We’re not quite there yet in terms of making a machine that’s as smart as a human. However, we’re probably going to get there faster than skeptics, naysayers, and the general public realize.
It won’t happen overnight. It probably won’t even happen in the span of a single year. When it does happen, though, hindsight will make it painfully obvious that the signs were there. This was bound to happen. We had ample time to prepare for it. Being fallible humans, we could only do so much.
They succeeded by teaching their robots how to dance.
I know it already went viral, but it’s worth posting again. Remember this video and this moment. Chances are it’ll be a major indicator years from now that this is when robots began catching up to humanity in terms of capabilities. At this point, it’ sonly a matter of time before they exceed us.
When that time comes, will we be ready? Will we embrace them while they embrace us?
If they don’t, just know that they will now be able to dance on our graves.
Sometimes, it takes a terrible global crisis to spurn huge leaps in technology. World War II was arguably the greatest crisis of the modern era, but it helps advance some of the greatest technological leaps in history. We can argue whether those advances were worth all the death and destruction, but there’s no denying that our world wouldn’t be the same without them.
The COVID-19 pandemic isn’t on the same level as World War II, but it is, by most measures, the greatest crisis the world has faced in the past 50 years. It hasn’t just caused hundreds of thousands of deaths and immeasurable amounts of suffering. It has completely disrupted this big, interconnected world that we’ve come to depend on.
We’ve all lost something in this pandemic. Beyond the loved ones who have perished, our entire sense of security and hope has been shattered. We now realize just how vulnerable we were and how inevitable this was. As bad as it is, there is some good coming out of it.
Usually, a crisis like this helps break down the barriers that divided us and hindered progress, technological or otherwise. Never before has the world been more united or engaged in a singular effort. Before 2020, we probably didn’t know much about vaccines or vaccine research. We just knew that Jenny McCarthy tried to be relevant again by protesting them.
Then, we got an even greater glimmer of hope from the other vaccine front-runner by Moderna. Not only is their vaccine in the final phase of testing, like Pfizer. It’s even more effective and promises to be easier to store and distribute.
The Moderna vaccine is 94.5% effective against coronavirus, according to early data released Monday by the company, making it the second vaccine in the United States to have a stunningly high success rate.
“These are obviously very exciting results,” said Dr. Anthony Fauci, the nation’s top infectious disease doctor. “It’s just as good as it gets — 94.5% is truly outstanding.”
Moderna heard its results on a call Sunday afternoon with members of the Data Safety and Monitoring Board, an independent panel analyzing Moderna’s clinical trial data.
This is objectively great news in a year when we’ve had precious little of it. These two vaccines may very well be the one-two punch we need to end the COVID-19 pandemic and return to some semblance of normalcy. I would still like to go to a movie theater or baseball game at some point in 2021. These vaccines may make that possible.
However, I’d like to take a moment to speculate beyond this terrible pandemic that has uprooted so many lives. I know that’s not easy to do when the crisis is still very relevant and inflicting plenty of suffering. I still think it’s worth attempting, if only to imagine the better world that emerges from this mess.
That’s because both these vaccines aren’t like your typical flu shots. For one, flu shots aren’t nearly as effective as what Pfizer and Moderna reported. According to the CDC, you’re average flu shot is between 40 and 60 percent effective. That’s still important because the flu can be deadly. Anything you do to reduce it can only further public health, in general.
The problem is that vaccines are notoriously hard to develop. They take a long time to test and an even longer time to approve. Until this pandemic, there just wasn’t much incentive to improve on that process. Now, after these past 8 months, the incentive couldn’t have been greater.
That’s what sped up the development of mRNA vaccines, the technology behind both Pfizer and Moderna. It was reported on as far back as 2018. While this technology isn’t completely new, it has never been developed beyond a certain point. There just wasn’t any incentive to do so. A global crisis changed that.
Very simply, an mRNA vaccine does one better on traditional vaccines by using RNA to develop immunity. It’s not as easy as it sounds. To develop that immunity, it has encode itself with just the right antigen. That way, the antibodies it creates can attack the desired pathogen.
In the case of COVID-19, the mRNA vaccine attacks the distinct spike protein the virus uses to attach to host cells. It’s like a missile targeting a specific individual in a large crowd by locking onto the distinct hat they wear.
This approach has the potential to be much more effective at generating immunity to a particular disease. Instead of trying to mimic a virus, it just gives the immune system the necessary software it needs to do the work. It could potentially revolutionize the way we treat and prevent diseases.
For years, certain viruses like the flu and HIV have confounded efforts to develop a vaccine. Beyond the problems I listed earlier with regards to testing, the difficulty of creating a particular immune response to a particular antigen is very difficult. These viruses mutate and change all the time. With COVID, vaccines do have an advantage because they have a distinct feature.
The challenge for future vaccines against future pandemics is quickly uncovering a particular antigen that the mRNA can be coded for. In theory, all you would have to do is find the one key antigen that’s common to every strain of the virus. While viruses like the flu are notoriously diverse, they can only change so much.
It’s akin to trying to identify an army of spies in a large crowd. They may all look different on the outside, but if they all have the same socks, then that’s what you code for. With some refinements, an mRNA vaccine can stop a pandemic in its tracks before it ever gets beyond a certain point.
That assumes we’ll continue to refine this technology after the COVID-19 pandemic has passed. I certainly hope that’s the case. This year has traumatized entire generations with how much pain and suffering it has inflicted. I sincerely hope that gives plenty of motivation to develop technology like this. That way, we never have to endure a disruption like this again.
To all those who helped develop this technology and these two vaccines, I hope you appreciate the impact you’ll make with this technology. The number of lives they could save is incalculable. Future generations may not remember your names, but they will be forever grateful for this wondrous gift you’ve given them.
Certain technology advances slowly and steadily. It’s why we’re still waiting for a cure for the common cold. Other technological breakthroughs advance at such a fast rate it’s hard to keep up with. Anyone who doesn’t regularly upgrade their cell phone understands that.
Recently, a new deep fake video hit the web. It’s nothing overly nefarious. It’s actually a play on a real story from the mid-2000s. Before Robert Downey Jr. was cast as Tony Stark in the first “Iron Man” movie, Tom Cruise was in the running for that role.
He has since claimed he was never close to getting that role, but it’s still an interesting idea. For most Marvel fans, it’s hard to imagine anyone other than RDJ donning that now-iconic armor. However, there’s no denying that Tom Cruise being Iron Man would’ve changed a franchise, as well as cinematic history.
Well, thanks to deep fake technology, we don’t have to imagine anymore. We can now see for ourselves what it would look like if Tom Cruise had been cast as Iron Man in the Marvel Cinematic Universe. See for yourself.
Watching this, I have to say it was more than a little jarring. It’s not just that seeing someone other than RDJ as Iron Man is strange. I was genuinely impressed by how real it looked.
Yes, it did become a bit obvious at times that there was some digital trickery at work. I’ve seen enough Tom Cruise movies to know what he looks like. I could tell that the body just did not match the iconic face at times.
However, I’m still impressed at just how seamless it appeared, especially when he was in the Iron Man costume. It really did look like Cruise had embraced the role as much as RDJ had. Even though the voice had to come courtesy of a skilled voice actor, the graphics technology is definitely on pace to cross the uncanny valley sooner rather than later.
The implications here are profound. If the technology is already at this point, then it’s a given that Hollywood and propaganda pushers will start embracing it sooner. For Hollywood, who is reeling in wake of a historic pandemic, they may have more incentives to embrace it than most.
Beyond actors and actresses who get “cancelled” for their behavior, it may start as a cost cutting measure. If it costs too much to put Hugh Jackman or Tom Cruise on a movie set, why not just put a cheaper actor in their place and just deep fake the more iconic figure over it? If the technology is that good and nobody can tell the difference, it almost makes too much sense.
It may get to a point where nobody outside the studio knows whether the figure we see on screen was actually “there” to give that moment life. They may just be a digital scan mixed with digitally audio, which is also advancing.
This has even larger implications with propaganda. If the technology gets to a point where we can make any public figure say or do anything we want, no matter how deplorable, then how can we trust any media image? Would “cancel culture” even be feasible at that point? If people can just claim an embarrassing moment was a deep fake, how would we know?
It’s a distressing thought, but it’s something we’ll have to account for. We may end up having to contemplate it sooner than we thought. This technology can already show us a world in which Tom Cruise was cast as Iron Man. What other worlds will it reveal?
Say what you want about Elon Musk. He’s an eccentric billionaire. There’s a lot to say and not all of it is good. Whatever you think of him, though, you can’t deny he has some big, bold ideas. You don’t become a billionaire tech icon without plenty of those.
I’ve talked about some of his bolder ideas before, namely the potential impact of Neuralink and brain/machine interfaces. I still contend those ideas are still as bold as ever. It’s just a lot harder to explore and contemplate them when we’re in the middle of a global pandemic.
Despite the grim circumstances clouding our world now, Musk still finds a way to drop a new idea into the mix. This one is actually related to Neuralink and the world of brain augmentations. While this effort is still ongoing and very early, he did imply that the neural implants that this company would offer might have another feature that hasn’t been highlighted. Specifically, it’ll allow you to stream music directly into your brain.
It wasn’t treated as groundbreaking. In fact, this topic came about during a Twitter conversation between Musk and an engineer of all things. Usually, Twitter conversations are about as productive as arguing with a creationist, but on rare occasions, something beautiful emerges. I say this is one of them.
Tesla CEO Elon Musk’s brain interface company, Neuralink, wants to let you stream music directly into your brain.
Musk recently said that Neuralink’s brain chip technology would allow people to stream music into their brains effortlessly. Musk confirmed the feature on July 19 over an exchange with a Twitter user who asked: “If we implement Neuralink – can we listen to music directly from our chips? Great feature.” Musk replied with a simple, “yes.”
Now, regardless of what you think of Musk’s claim or the technical feasibility of actually streaming music into the brain, I want to make one thing clear. I hope to leave no amgibuity.
I want to try this.
I really want to experience this at some point.
I love music as much as the next person, but my cumulative experience with headphones, stereo systems, and ear buds has been mixed at best. The idea of bypassing that entirely and streaming my favorite songs directly into my brain just has so much appeal and not just from a practical aspect.
Music can a powerful influence. That’s not just an opinion. There’s real science behind it. I’ve certainly experienced that. There are songs on my playlist that can affect my mood, my focus, and my emotional state. Those effects can be pretty diverse. That should be a given. You’re not going to react to a Metallica song the same way you react to a Taylor Swift song.
It’s a testament to how impactful music can be. Now, there might be a way to stream it directly into our brains? Sign me up!
It’s not an incredibly radical idea, when you break it down. In a sense, the music and all its powerful influences goes to your brain already. It’s just indirect. First, it has to go through your ear and then your ear has to process the sound and then the interpretations of those sounds has to go to various parts of your brain. Neuralink is just offering a more direct path.
Imagine hearing something that makes no sound.
Imagine experiencing the emotions and excitement of music in a unique and intimate way.
It may not be the most groundbreaking use of neural implants, but I still want to try it. If being stuck in lockdown has taught us anything these past few months, it’s that we need a diverse range of experiences. There’s only so much we can get from binge-watching Netflix, playing video games, and Zoom chatting family members.
We need those experiences to enrich our lives. We have no idea what kind of state the world will be in by the time this technology is refined. Who knows what kinds of experiences we’ll pursue? Hopefully, I’m around to stream my favorite playlist directly into my brain. It might not be the most profound use of this technology, but it will definitely rock.
The following is a video for my YouTube channel, Jack’s World. It’s an effort on my part to argue that “Terminator Genysis” was a better movie than people remember. I know many may not agree. I’m willing to take that chance. Enjoy!
The following is a video for my YouTube channel, Jack’s World. You may recognize the title from an article I wrote years ago in the before times when pandemics were still the subject of bad sci-fi movies. I miss those times too.
The news surrounding Neuralink is still of great interest to me. I still think it’s one of the most important technological advancements of the century. This video simply offers another general overview of why this technology is so important. Enjoy!
The following is a video I posted on my YouTube channel, Jack’s World. It’s my attempt to offer some perspective on artificial intelligence, a topic I’ve coveredmany timesbefore. I hope you find it informative and engaging. Enjoy!
A while back, I speculated that improvements to computer technology would change how erotica romance was portrayed in mainstream movies. When I wrote that piece, I expected it to be a slow process. As long as there were actors and actresses willing to get naked for celebrity, I had a feeling it would be a while before this sort of thing became common.
Then, a global pandemic happened. Suddenly, Hollywood had to re-examine and re-imagine how it went about the sexy side of its business.
Now, this doesn’t count as prophetic on my part. It’s more a necessity. Hollywood still wants to make money. Audiences still want to see beautiful people hump on screen. Regardless of the current state of CGI, the market will deliver. A recent report from The Sun, indicated that studios were planning to use more CGI for sexy scenes, if only to limit the spread of the disease.
The Decider did another write-up of this story. It was light on the details, but it summed up the situation nicely.
The novel coronavirus pandemic may completely change the way sex scenes are filmed in Hollywood. According to The Sun, when California studios reopen on June 12, producers will have to rethink “close contact moments” in order to avoid transmission of COVID-19 between actors. A 22-page document from the film editors’ association reveals that these moments, including sex scenes and other intimate moments, must be “either rewritten, abandoned, or [produced using] CGI” in the months ahead. All that’s to say: get ready to see more digitally-edited butts.
Beyond the titillating details, I suspect this is one move that will have far-reaching impacts. Long after this pandemic has passed, this might end up being the catalyst that began a much larger trend in media. It won’t just change how Hollywood handles sex scenes. It could change the entire media landscape.
There was already a strong incentive to cut back on sexy scenes. Between the impact of the anti-harassment movement and growing concerns about depictions of sex in media, there’s a growing risk that sex scenes will attract all the wrong attention. Studios, being businesses, are aware of that and will look for an alternative.
CGI sex scenes are now the default. On top of that, there’s a strong incentive to improve the technology. Given the money these studios have at their disposal, as well as their corporate backers, there will be improvements. It may look cheesy at first, but that will change. Graphics technology is already nearing hyper-real levels.
Eventually, it’ll get to a point where CGI sex scenes are easier than the real thing. All they would need is permission from the actors. If a studio is willing to be extra shady, they might not even need that. They’d just scan the bodies of the actors and actresses. Then, they use CGI to do the sexy scenes. The actors and actresses involved never even have to be in the same room together, let alone get naked.
It could lead to a situation where studios, fearful of sexual assault accusations or disease transmission, avoid real-life sex scenes altogether. They’d leave that sort of thing for porn studios. It might even increase the number of sex scenes we get in cinema because with CGI, they don’t have to deal with actors, sets, or on-screen chemistry. Their only limit is processing power.
Now, will this be a good or bad thing for the movie business?
Will it be a good or bad things for sex scenes, in general?
It’s hard to say. Personally, I think most sex scenes in mainstream movies are only marginally sexy. You can usually tell when there’s a body double or when the sexy parts are being faked. When it works, it’s beautiful. It just rarely works in mainstream movies.
I’d like to see that change, but I don’t know if this will bring that change. It’ll be interesting to see. There will always be a place for real, non-CGI sex scenes, but I have a feeling they’re going to become increasingly rare in the coming years.
Technology has and will continue to affect our sex life, our love life, our social life, and everything in between. It’s unavoidable. Whatever new technology we create will eventually affect or be applied to our sex life. Whether intentional or unintentional, it’ll find a way. Human beings are just too creative, passionate, and horny.
Decades ago, shows like “Star Trek” and movies like “Demolition Man” imagined technology like smartphones and tablets. At the time, they didn’t seem like huge leaps, but they still seemed futuristic. They also offered some insight into how technology might find its way into our lives. It may have been innocuous to the story, but it was downright prophetic in envisioning the real-world implications.
This brings me to an upcoming game called “Cyberpunk 2077.” In a year where so many things that we love are getting delayed or cancelled, this had video game fans of all types giddy with excitement. It’s already one of the most anticipated games of the year and I count myself among those who have already made plans to play it for hours on end.
This is no standard Mario game. “Cyberpunk 2077” is “Grand Theft Auto” meets “Skyrim,” with a dash of Keanu Reeves for added awesome. It’s a mature journey into a futuristic world full of cyborgs, outlaws, and bloody brawls. If you can’t find something to enjoy in that, then you’re just being difficult.
However, the appeal of game isn’t the primary issue I want to highlight. Recently, some new details emerged that could offer the kind of futuristic insight that even “Star Trek” was too afraid to address. Specifically, the game revealed an option to customize the genitals of your character. An article in Kotaku went into detail.
Players can select a gender and customize their character; customization can include depictions of breasts, buttocks, and genitalia, as well as various sizes and combinations of genitals. Players can encounter events where they have the option to engage in sexual activities with other main characters or prostitutes — these brief sex scenes (from a first-person perspective) depict partially nude characters moaning suggestively while moving through various positions.
Now, this feature isn’t exactly new. Other games have played with similar options, such as “Saints Row.” However, “Cyberpunk 2077” promises to take this option even further.
That makes sense in the context of the game. It’s a futuristic world in which the line between technology and our bodies is essentially gone. You can augment limps, organs, and various other features. It makes sense that this extends to our genitals. Conceivably, it means men can have vaginas, women can have penises, and those who prefer a more ambiguous kind of sexuality can mix and match.
The possibilities are vast, as well as sexy. To some, it’ll be disturbing. I’m sure the Rick Santorums and Jack Thompsons of the world won’t sleep well. At the same time, it provides some insight into the future of our bodies, our sex lives, and our love lives.
While the technology in “Cyberpunk 2077” is a long way off, some parts of it are already starting to emerge. From Neuralink to lab grown organs, the principle of creating new body parts and augmenting the ones we have isn’t new. It’s not some magical concept that requires that we break the laws of physics. In theory, this sort of thing is possible. It’s just a matter of time, investment, and development.
What games like “Cyberpunk 2077” promise is the ability to explore how society reacts to having the ability to change, enhance, or adjust their bodies at will. If you can have one set of genitals one day and another by the end of the week, what does that do for people? How does it affect the way they conduct themselves? How does it impact our notions of gender?
I find that kind of insight powerful because, unlike TV shows or movies, video games are more engaging. People play an active role in both the plot of the story and how the characters conduct themselves. In games like “Cyberpunk 2077” when there are so many options for customization, the possibilities are even greater.
One day, people in the real world will be able to reconfigure and customize their genitals just like players can in “Cyberpunk 2077.” It’s hard to know what kind of impact that’ll have on the world, but “Cyberpunk 2077” should give us a tantalizing glimpse.
A while back, I highlighted a recent story about a man who became the first recipient of a “bionic penis.” If I’m being honest, I had a lot of fun writing about that topic. Being a man among many who know the issues, taboos, and anxieties men have about their penises, that story got me contemplating a bold and sexy future.
Since then, other major issues have stolen the medical spotlight, but the sexy prospects of bionic genitals have not disappeared completely. In fact, late 2019 brought us some revealing scientific insights that were published in a peer reviewed journal. I suspect that, were it not for a global pandemic, this would be getting a lot more attention. As a study, it might very well be the sexiest conclusion in the history of science.
Simply put, the study showed that men who received penile implants satisfied their partners better than men with ordinary, non-bionic penises. In terms of raw numbers, it’s not a trivial difference either. The women whose lovers packed a bionic member achieved orgasm at a higher rate than those without one. Given the continued existence of the orgasm gap, this is a big deal with respect to our collective sex lives.
If you want more detail, you can read the abstract of the study below. You can also get a copy of the full paper, but since it was published in late 2019, it’s behind a paywall. Even so, the abstract itself is fairly revealing.
Abstract: Post penile implant sexual satisfaction in elderly patients is a multi-factorial issue. In the present study, we investigated the possible implication of age on satisfaction after malleable penile implant surgery in elderly patients. We compared post‐operative sexual satisfaction in the elderly with that of a younger age group (reference group). Patients were classified into three groups according to their ages (group I <45, group II between 45 and 65, and group III older than 65 years old). Modified Erectile Dysfunction Inventory of Treatment Satisfaction (EDITS) questionnaire was used at 3, 6 and 12 months after implant surgery. EDITS scores showed statistically significant high satisfaction rates in all age groups. EDITS scores were higher in the early post‐operative period in younger groups compared to elderly patients. However, the difference between groups was insignificant at 12 months post‐operatively (p value = .06). Our results show that elderly patients have a high post‐operative satisfaction rate close to that of younger age groups, and they are suitable candidates for penile implant surgery with good and realistic post‐operative sexual satisfaction expectations.
Beyond the science and the data, let’s take a moment to appreciate the bigger picture. Penile implants have been around for years, but their capabilities and effectiveness had a lot of room for improvement. The implants being developed now may not be a giant leap, but they are a major step forward.
At a time when lab grown body parts, including vaginas, are advancing and biotechnology is becoming big business, this is one of those technologies that’s sure to get more attention than others. Curing diseases and easing suffering is great, but an advance that helps us have better sex and please our lovers is going to make more noise, literally and figuratively.
As any man, and many unsatisfied women, will tell you, the function of a natural penis has its limits. There’s a reason why treating sexual dysfunction is such a lucrative business. Unlike women, men have to deal with long refractory periods in between orgasms. Even when the desire is there, our bodies don’t always cooperate. It can be frustrating and that can ruin any sexy moment.
A bionic penis isn’t subject to those same limits. In theory, a well-designed mechanical member can operate beyond the capabilities of even a seasoned male porn star. The ones used in the study operate by pressing a button that operates an internal pump. It’s basically an erection on-demand, which might as well be a super power for some men and quite a few women.
It’s a good start, but it’s not going to stop there. If nothing else, this study shows that current technology can already meet or exceed the satisfaction achieved with a naturally functioning penis. That’s more then enough reason to keep refining this technology, making it cheaper and more accessible to men everywhere.
It still has a long way to go. Right now, these implants are basically a last resort for men for whom all other treatments have failed. With enough refinement, however, it could become to men what breast implants are to women. When coupled with other advances in biotechnology, they may get to a point where they’re not just marginally better than natural penises. They’re better by an entire order of magnitude.
What that means for men, their lovers, and our collective sex lives is hard to discern. I’ve tried to do my part by writing sexy short stories on such matters, but only time, research, and refinement will reveal how bionic penises will impact our future. This study is just the first of its kind. Given the breadth of our collective libido, I doubt it’ll be the last.