Tag Archives: sci-fi

Thought Experiment: What Major Decisions Would You Trust An Artificial Intelligence To Make For You?

The following is a video from my YouTube channel, Jack’s World. This video is a thought experiment about artificial intelligence, the choices we make, and how much (or how little) we’ll delegate such choices in the future. Enjoy!

2 Comments

Filed under Artificial Intelligence, Jack's World, psychology, technology, YouTube

Jack’s Comic Gems: Aliens vs. Zombies

The following is a video from my YouTube channel, Jack’s World. This is video a fresh entry in my ongoing “Jack’s Comic Gems” collection. And this gem highlights a surprisingly fun title from Zenescope with a very straightforward title, Aliens vs. Zombies.

The premise sounds absurd and generic. It’s not the kind of story you’d think would offer anything that compelling beyond mindless spectacle. But remarkably, this comic found a way to be a unique gem in its own quirky way. Enjoy!

Leave a comment

Filed under Jack's World, superhero comics, superhero movies, YouTube

Would You Willingly Plug Yourself Into The Matrix? A Serious Question

The following is a video from my YouTube channel, Jack’s World. This video is both a thought experiment and a deep dive into some of the concepts explored in the Matrix, both the original and The Matrix Resurrections. It explores the idea of creating virtual worlds that feel every bit as real as the real. It also touches on the larger implications of this technology while also asking under what circumstances we would willingly enter such a world.

Leave a comment

Filed under Artificial Intelligence, futurism, Jack's World, movies, Neuralink, YouTube

Customizing Your Junk In “Cyberpunk 2077” And The (Potentially Real) Possibilities It’ll Inspires

Technology has and will continue to affect our sex life, our love life, our social life, and everything in between. It’s unavoidable. Whatever new technology we create will eventually affect or be applied to our sex life. Whether intentional or unintentional, it’ll find a way. Human beings are just too creative, passionate, and horny.

I’ve explored some emerging technologies that could have a significant impact on our sex lives. Many people alive today are likely to feel those impacts at some point. For the most part, it’s difficult to imagine. We can only speculate. However, we may gain unique insights from unexpected places.

Decades ago, shows like “Star Trek” and movies like “Demolition Man” imagined technology like smartphones and tablets. At the time, they didn’t seem like huge leaps, but they still seemed futuristic. They also offered some insight into how technology might find its way into our lives. It may have been innocuous to the story, but it was downright prophetic in envisioning the real-world implications.

This brings me to an upcoming game called “Cyberpunk 2077.” In a year where so many things that we love are getting delayed or cancelled, this had video game fans of all types giddy with excitement. It’s already one of the most anticipated games of the year and I count myself among those who have already made plans to play it for hours on end.

This is no standard Mario game. “Cyberpunk 2077” is “Grand Theft Auto” meets “Skyrim,” with a dash of Keanu Reeves for added awesome. It’s a mature journey into a futuristic world full of cyborgs, outlaws, and bloody brawls. If you can’t find something to enjoy in that, then you’re just being difficult.

However, the appeal of game isn’t the primary issue I want to highlight. Recently, some new details emerged that could offer the kind of futuristic insight that even “Star Trek” was too afraid to address. Specifically, the game revealed an option to customize the genitals of your character. An article in Kotaku went into detail.

Kotaku: Cyberpunk 2077 Has First-Person Sex Scenes, Will Let You Customize Your Genitals

Players can select a gender and customize their character; customization can include depictions of breasts, buttocks, and genitalia, as well as various sizes and combinations of genitals. Players can encounter events where they have the option to engage in sexual activities with other main characters or prostitutes — these brief sex scenes (from a first-person perspective) depict partially nude characters moaning suggestively while moving through various positions.

Now, this feature isn’t exactly new. Other games have played with similar options, such as “Saints Row.” However, “Cyberpunk 2077” promises to take this option even further.

That makes sense in the context of the game. It’s a futuristic world in which the line between technology and our bodies is essentially gone. You can augment limps, organs, and various other features. It makes sense that this extends to our genitals. Conceivably, it means men can have vaginas, women can have penises, and those who prefer a more ambiguous kind of sexuality can mix and match.

The possibilities are vast, as well as sexy. To some, it’ll be disturbing. I’m sure the Rick Santorums and Jack Thompsons of the world won’t sleep well. At the same time, it provides some insight into the future of our bodies, our sex lives, and our love lives.

While the technology in “Cyberpunk 2077” is a long way off, some parts of it are already starting to emerge. From Neuralink to lab grown organs, the principle of creating new body parts and augmenting the ones we have isn’t new. It’s not some magical concept that requires that we break the laws of physics. In theory, this sort of thing is possible. It’s just a matter of time, investment, and development.

What games like “Cyberpunk 2077” promise is the ability to explore how society reacts to having the ability to change, enhance, or adjust their bodies at will. If you can have one set of genitals one day and another by the end of the week, what does that do for people? How does it affect the way they conduct themselves? How does it impact our notions of gender?

It would definitely change. That’s for certain. While it may be a novelty in the game, it could offer some insights for the real world. A while back, a study of players who played “Mass Effect” revealed that the vast majority of them preferred the path of a paragon hero over that of a renegade. Both options were available, but one appealed more.

I find that kind of insight powerful because, unlike TV shows or movies, video games are more engaging. People play an active role in both the plot of the story and how the characters conduct themselves. In games like “Cyberpunk 2077” when there are so many options for customization, the possibilities are even greater.

One day, people in the real world will be able to reconfigure and customize their genitals just like players can in “Cyberpunk 2077.” It’s hard to know what kind of impact that’ll have on the world, but “Cyberpunk 2077” should give us a tantalizing glimpse.

Leave a comment

Filed under Artificial Intelligence, biotechnology, futurism, gender issues, Second Sexual Revolution, sex in society, sex robots, Sexy Future, video games

New Comic Day April 15, 2020: Limited Releases, But One Pick

Another Wednesday has arrived. Once again, it’s another Wednesday without the weekly dose of joy that is new comics. It wasn’t a surprise, but it still happened. All major publishers, including Marvel and DC, have announced that no new comics will be released this week, except for digital only titles or previously scheduled compilations.

There aren’t enough words in any language for me to articulate how much this sucks. However, rather than spend another lonely Wednesday complaining about it, I’m going to make an effort to find a shining gem in this sea of doom and gloom.

Yes, major publishers are still delaying their shipments and releases. That’s to be expected of big, entrenched businesses who have been following a particular model for decades.

At the same time, independent comic creators still have an opportunity to publish their work on established platforms outside that entrenched system. Thanks to sites like Comixology, some creators can bypass the typical comic publishing model altogether and release their work straight to the public. As a lifelong comic fan, I can’t say enough about these creators.

While the selection of independently created comics tends to be limited, there are still quality books within this crop. I would even argue that the current lack of major titles gives them a chance to shine in ways they never would’ve been able to in an ordinary market. If a book is really good, it deserves to be singled out for the joy it brings during these difficult times.

To that end, I’d like to highlight one particular book that came out today. It’s not a superhero comic. It’s not from a major publisher, either. Despite all the forces working against it, this book still found a way to shine through on this gloomy Wednesday and for that, I’m happy to single out its greatness.


Lost On Planet Earth #1

Lost On Planet Earth (comiXology Originals) #1 (of 5)

Some stories don’t need to be full of epic space battles and alien invasions to be impactful. In fact, the sheer grandiosity of those stories often make it hard to relate to. Most people aren’t billionaire playboy philanthropists or a demigoddess born into a race of warriors. We can be in awe of their exploits, but overwhelmed by their impossible standards.

That’s exactly why “Lost on Planet Earth #1” is so refreshing. It’s a story built around futuristic, sci-fi aesthetics in a post-scarcity world. It involves alien races, star ship fleets, and a universe full of interplanetary intrigue. At the same time, it feels like a down-to-Earth, slice of real life story that real people in the real world can relate to.

Written by Magdalene Visaggio, with art by Claudia Aguirre, we follow the boundless ambition of a young woman named Basil Miranda. She starts out as focused, determined, and dedicated. She’s like that person we all knew in high school who went out of their way to overachieve, setting a high bar for herself and doing everything she can to top it.

She’s not smug or self-righteous about it, either. She’s also not someone who relies on a super soldier serum, bites by a radioactive spider, or a billion-dollar bank account to pursue that ambition. She’s just a very driven young woman who decided at age 5 that she knew what she wanted to be when she grew up. From that day forward, she worked hard every day in pursuit of that goal.

Then, the day of her exam to join the interplanetary fleet, something unexpected happens. She’s asked a question that she never could’ve prepared herself for. It’s a simple question, but one people in real and fictional worlds alike struggle to answer.

What makes you happy?

It sounds basic, but it has profound implications, both for Basil and for anyone who has ever thought about it for more than five seconds. In all her ambition, she never stops to contemplate whether this goal she decided when she was five-years-old is what will make her happy.

Yes, it will make her successful.

Yes, it will put her in a position to have a major impact on her world and others.

However, will it make her happy?

That triggers a full-blown crisis in Basil, which Aguirre’s colorful artwork captures beautifully every step of the way. Suddenly, this determined young woman who was so disciplined and certain is now utterly overwhelmed. She doesn’t know what to do with herself and struggles to figure that out. I won’t get into spoilers, but it does lead her down some unexpected paths.

What Visaggio does with “Lost on Planet Earth #1” is remarkable in how it flips the script on an ambitious character’s journey. It’s easy for anyone in a sci-fi fantasy world to look up at the stars and yearn to explore, thrusting themselves into new conflicts. It’s also easy for someone in the real world to envision their future, thinking this is what they want for themselves.

It’s a lot harder to stop for a moment, take a look inside yourself, and ask why you pursue these goals in the first place. Do you genuinely think they’ll make you happy? Is success and achievement really the same as happiness and fulfillment? These are questions some people go their whole lives without contemplating. Many people, especially young people like Basil, aren’t inclined to think that far ahead.

These heady concepts help make “Lost on Planet Earth #1” a unique story within a sci-fi worlds. They’re concepts that are worth exploring in the real world, as well. We can all identify with Basil’s unexpected struggle in this story. In times of crisis when we have more time than usual to think about these things, this book asks some profound questions that are worth answering.


To Magdalene Visaggio and Claudia Aguirre, thank you for making this comic and releasing it during difficult times like this. As a comic fan and just someone in need of a more uplifting story, I really appreciate it.

1 Comment

Filed under comic book reviews, Jack's Quick Pick Comic

What The “Mass Effect” Trilogy Revealed About Paragons, Morality, And Human Nature

I genuinely believe in the inherent goodness of humanity. I know that’s not a popular opinion, these days. I’ve even tried to remind people of it a few times. You need only look at the news, history books, or headlines from Florida to undermine your faith in human nature. I don’t deny that there’s plenty of bad, but there’s also a great deal of good. Sometimes, you find it in unexpected places.

In this case, the place is the epic space opera that is “Mass Effect.” It’s not just one of my favorite video game franchises of all time, which I often go out of my way to reference. It’s a game that dares to give players a choice in how moral or immoral they want to be. There are plenty of games out there that let you play virtuous heroes and deplorable anti-heroes. This game lets the player decide which path they want to follow.

In the original trilogy, it’s called the Paragon/Renegade system. Throughout all three games, you’re given choices on what to say or what to do in various situations. Some are inherently selfless and heroic, such as saving the Rachni from extinction. Others are just pure dick moves, like punching a reporter or shooting Mordin.

The path you choose doesn’t prevent you from completing the game, but it does affect the story. It also effects the endings of certain games and the plots of others. You can basically play the same three games and forge a very different story. You can be a pillar of virtue and nobility or you can be a total dick who still gets the job done. It’s entirely up to you.

I’ve played this game so many times that I’ve done both, but I prefer the path of the paragon. It just feels more rewarding at the end, even though it doing so does come at a price throughout the game. Recently, in an article by Forbes that featured one of BioWare’s developers, I found out that I’m not the only one who shares that sentiment. In fact, that sentiment is revealing in ways that go beyond the game.

Forbes: You’ll Be Surprised What Percent Of ‘Mass Effect’ Players Chose Paragon

The information comes from BioWare’s John Ebenger, who was retweeting a meme on Twitter about how devs give players choices to be evil villains in games, yet people always pick the nice options anyway. And it turns out that’s even more true than the meme suggests, as Ebenger laments that with all the work they put into the Renegade content in Mass Effect, that something close to a whopping 92% of players chose Paragon in any given moment.

Those bold parts are my doing. Regardless of your math skills, 92% is not a slim margin. That’s an overwhelming majority of players. Given the many stereotypes of gamers, it’s somewhat refreshing. When given the choice to be a hero or be a dick, they choose to be a hero.

That’s a profound notion because this is a video game. There are no real stakes outside beating the game. Players have no real incentive to be good or evil, but they still choose good. Even when making the renegade choices comes with legitimate advantages, players still go with the way of the paragon. I think that says more about people in general than it does about those who play games like Mass Effect.”

Say what you will about the genuinely evil people in this world. They exist. They make the news. They’re the kind of people we can’t overlook, but therein lies the critical context. We’re aware of such evil because it’s so rare. When most of the people are simply making paragon choices, it’s not noteworthy. It’s considered normal.

As someone who has faith in humanity and loves all things “Mass Effect,” I find that genuinely uplifting. It proves to me that most people are inclined to be good and decent. Even if you put them in a galaxy-spanning adventure against rampaging Reapers, they’ll still do the right things for the right reasons.

In a sense, Commander Shepard gave us insight into the nature of humanity and showed us that most of us have the heart of a true paragon. That’s something worth celebrating and cherishing.

Leave a comment

Filed under human nature, Mass Effect, psychology, video games

Report: Rosario Dawson Has Been Cast As Ahsoka Tano For “The Mandalorian” (And The Galaxy Is More Awesome)

At a time when the stream of bad news seems endless and unyielding, you need to embrace the good news as much as you can, no matter what form it takes. Most of the time, you have to focus on the little things. While those can be good, there’s still a place for big, awesome revelations that make the world feel slightly less terrible.

Late yesterday, a uniquely awesome story broke in the world of Star Wars. Say what you will about the movies, but “The Mandalorian” was a perfect manifestation of everything that’s great about Star Wars. It had a little of everything on top of the galactic level of cuteness that is Baby Yoda. It’s hard to imagine this show getting any better.

Well, according to SlashFilm, “The Mandalorian” is about to raise the bar once again. This time, it comes from a familiar source and one that has a special place in my heart. That source is Ahsoka Tano, a character I go out of my way to praise and chrish with every midichlorian in my being. If SlashFilm’s report is true, she’s about to make her live-action debut in the next season of “The Mandalorian,” courtesy of Rosario Dawson.

SlashFilm: ‘The Mandalorian’ Season 2 Casts Rosario Dawson as Ahsoka Tano

We have exclusively learned that Rosario Dawson will appear in The Mandalorian season 2 and are excited to report that she will be playing a fan-favorite character previously only seen in the Star Wars animated productions. Dawson will be playing a live-action version of Ahsoka Tano, Anakin Skywalker’s Jedi padawan apprentice who appeared in Star Wars: The Clone Wars and Star Wars: Rebels. This would be the character’s first appearance in live-action.

I cannot put into words how excited I am. I’m already a fan of Rosario Dawson, having grown fond of her character in “Daredevil” and “The Defenders.” She has what it takes to bring Ahsoka to life. While Ashley Eckstein will always be Ahsoka’s true voice, I believe Rosario Dawson can bring her spirit to life.

Ahsoka reflects the best of what Star Wars can be. She embodies the journey, the struggle, and the hardship that comes with doing the right thing when everyone else is doing so much wrong. Her instincts aren’t always right and her attitude isn’t always endearing, but there’s no denying her spirit.

She’s a special soul and one that the world of Star Wars needs right now. I really hope this report turns out to be true. I look forward to seeing Ms. Dawson don her Togruta attire. Between her and Baby Yoda, the future of Star Wars looks both bright and adorable.

Leave a comment

Filed under Star Wars, television

The Final Season Of Star Wars: The Clone Wars Is Coming (Along With More Ahsoka Tano)

Some things are worth waiting for. At the top of that list are things like finding the love of your life, going on a dream vacation, or having your first legal glass of whiskey. For Star Wars fans, the seventh and final season of “The Clone Wars” is likely at the top of that list.

I’m not talking about the sub-par movie that Hayden Christiansen will never live down. I’m talking about the incredible animated TV show it spawned. Say what you will about the quality of the prequel Star Wars trilogy, and many things have been said, but it still brought us the The Clone Wars.” For me, that was worth enduring Jar Jar Binks.

This show encapsulates everything that’s awesome about Star Wars. Even if you never saw the movies or are only marginally familiar with them, this show has plenty of appeal. From the animation to the story to the voice acting, every details is perfectly refined to maximize everything that’s great about Star Wars.

It’s only flaw was that it ended abruptly after Season 6. There’s a long, convoluted reason for that. It’s not worth getting into, but it doesn’t matter now. The Disney overlords that now own Star Wars are giving The Clone Wars the last season it needed to complete the story.

As someone who fell in love with this show, I couldn’t be more excited. Given that I’ve seen all the Star Wars movies, I know how it ends and where it leads. Anakin Skywalker is still going to become Darth Vader. The republic will fall and Emperor Palpatine will rise to power. However, I’m still excited and the reason for that can be summed up in two words.

Ahsoka Tano

I’ve mentioned her before. I’ve made my case as to why she’s one of the best characters in all of Star Wars. Everything that made her great began in this show. She became the kind of character that Star Wars fans of every generation can root for within this show. Now, she’ll have a chance to further demonstrate her strength in one more season.

Watch the trailer. See all the ominous signs of what’s to come. See the emerging darkness within Anakin. Most importantly, watch how Ahsoka sets herself up for an battle that’s sure to be another epic struggle.

Say what you will about Baby Yoda, but to see Ahsoka Tano battle Darth Maul in a light sabre duel is more than worth a Disney Plus subscription.

1 Comment

Filed under Star Wars, television

Why The “Terminator” Franchise Has Faltered (And How To Revive It)

https3a2f2fblogs-images.forbes.com2fmarkhughes2ffiles2f20162f012fterminator-2-1200x873

Some franchises just aren’t built to last. It’s a sad fact of life. Sometimes, the things we love just cannot grow and blossom. Not every franchise can be like the Marvel Cinematic Universe. In fact, every effort to mirror the success of the MCU has either failed or come up short. For some, it just doesn’t have resources to grow to that extent. In some cases, trying to force a franchise into something it’s not will only hurt it even more.

The latest franchise to learn this the hard way is the “Terminator.” Believe me when I say I take no joy in saying that. I’ve always had a special place in my heart for all things “Terminator.” The original 1984 film was one of the first R-rated movies that my parents let me watch. I remember being scared, but thrilled at the same time. As a kid, that was a major step up from traditional Disney movies.

Then, I saw “Terminator 2: Judgment Day” and the highest of bars was set. Like the first movie, it thrilled and amazed me to no end. At the same time, it struck many emotional chords, especially at the end. I still get choked up to this day when I hear the T-800 tell John, “I know now why you cry, but it is something I can never do.” There’s a good reason why many rank this among the greatest movies of all time.

A big part of what made that movie great was how it completed the story. What began with Sarah Connor’s journey in the first film ended beautifully in the second. It was as complete a story as it could’ve been. To make a sequel after that would’ve been like trying to improve on the Mona Lisa. While the prospect of sequels still interested me, I never got the sense that they could improve on what the first two movies did.

That didn’t stop Hollywood from trying multiple times. While some of those movies had their moments, they never came close to improving on the first two. If anything, each sequel did more and more damage to the franchise. It showed in both the critical reception and the box office. Now, with “Terminator: Dark Fate” an outright flop, the state of this franchise is dire.

Some are already saying it’s dead. I don’t agree with that. It’s in critical condition. That’s for certain. However, I don’t think it’s doomed to the archives of cinematic history. I believe it’s worth taking a step back to understand why the franchise has faltered so badly. I also believe that there is a way to revive it for a new generation.

The reasons the franchise declined are many. Ask a dozen people who love the franchise as much as I do and chances are you’ll get several dozen answers from each of them. They usually boil down to reasons like this.

The ending of “Terminator 2: Judgment Day” was too perfect and final to improve upon.

The sequels muddied and messed up the timeline more than it already was.

The sequels focused too much on action and not enough on the horror of the first movie or the drama of the second.

The sequels didn’t utilize enough of the original cast, relying heavily on the star power of Arnold Schwarzenegger.

The sequels undermined or undercut the impact of the first two movies.

The sequels were too focused on setting up a trilogy rather than making one solid movie.

The threats in the sequels were too bland and predictable, relying too much on newer Terminators fighting older Terminators.

Personally, I think every one of these reasons has merit, but some have more than others. When I re-watch “Terminator 2: Judgment Day” and compare it to the sequels, I can clearly see the difference from a cinematic and storytelling standpoint. That movie was made to complete the story that James Cameron started telling with the first. Every other sequel was made to set up more sequels.

From there, every other issue compounded. The focus of the movies was less about having a genuine impact and more about teasing a future movie. That only works if the first movie is successful and that didn’t happen with any of the sequels after “Terminator 2: Judgment Day.” They attempted to set up a larger story, but nobody cared about that story anymore.

Then, “Terminator: Dark Fate” committed the ultimate sin, in my opinion, when it effectively rendered the first story pointless for the sake of a new one. For me, that ensured that this would be the first Terminator sequel I didn’t see in the theaters. I doubt I’ll even see it when it comes out on cable. What this movie did to John Connors and the over-arching narrative of the franchise just cannot be overlooked.

It’s so bad that I won’t even bother with a spoiler warning. “Terminator: Dark Fate” kills John within the first two minutes of the movie. In one cold, callous sequence, this character who fought so hard with his mother to save the future is rendered pointless. The only difference he made is that the name of the future robot overlords changed. Instead of Skynet, they got Legion. That’s it.

Not Pictured: Anything remotely appealing.

It would be akin to having Thanos come back to life, murder the Avengers, and wipe out half the life in the universe all over again in the first movie after “Avengers: Endgame.” Everything and everyone they fought to save is rendered pointless. Then, that same movie tries to tell a story about a new savior who nobody has any attachment to and will always be defined by being John’s replacement.

There’s nothing about that story that has any appeal, either to a fan of the Terminator franchise or any franchise, for that matter. On top of that, “Terminator: Dark Fate” went heavy on mixing gender politics with the movie. That’s not just an indirect interpretation. The director, Tim Miller, flat out admitted it in interviews before the movie came out.

I don’t want to get too caught up in that aspect of the movie, but I do think it was a contributing factor to the movie’s shortcomings. We’ve seen it happen with other movies before. When a movie is too focused on enduring its female characters pass the Bechdel Test, it rarely puts enough effort into making them likable or endearing. It also obscures the overall plot by making it predictable.

There are many other flaws to highlight in “Terminator: Dark Fate,” as well as plenty more in the movies that came before it. Rather than belabor those, I want to focus on how this franchise rebuilds itself from here. The failures of the sequels have damaged it significantly. There’s no amount of time travel or retroactive changes that can save the story that “Terminator: Dark Fate” tried to set up.

That said, this franchise does have a few things going for it. It’s a known brand that people recognize. When most people hear the word “Terminator,” they usually understand it as a reference to the movies. Even if it’s not as strong a brand as it used to be, it still carries weight and sometimes, that’s all it needs.

The first step to rebuilding it involves ending the futile efforts to build, expand, or somehow improve on the story of Sarah and John Connor. Their story ended perfectly in “Terminator 2: Judgment Day.” Most Terminator fans agree with that and anything that would somehow undermine their legacy is only going to cause more damage.

The next step is to start a new timeline, but one that doesn’t focus on saving the future leader of the resistance or ensuring that Judgement Day occurs. That story has been done to death. For Terminator to succeed, it needs to show that it can do more. In fact, I believe “Terminator: Dark Fate” actually has one sub-plot that might be the key to the franchise’s renewal and survival.

In that movie, the Terminator that killed John, played by Arnold Schwarzenegger, secretly built a human life for itself after its mission was completed. It walked around as a human, met a woman with a son from a previous marriage, and formed a family. If the movie had any plot worthy of intrigue, it was this. Sadly, it was poorly developed and mostly rendered pointless by the end.

It’s a concept that might resonate more today than it could have in 1984. When the first Terminator movie came out, machines and robots weren’t that smart. They were defined by how inhuman, cold, and calculating they were. In recent years, that has changed. Movies like “Ex Machina” and “Wall-E” have built compelling stories about robots that have human traits, including emotions.

It’s something that the Terminator franchise has flirted with before. Part of what made the ending of “Terminator 2: Judgment Day” so dramatic and impactful was the emotional attachment that John developed for the T-800. Even the T-800 showed signs that he’d formed a bond. It made that final sacrifice feel so powerful.

Even “Terminator: Genysis” explored the idea. It had another T-800 form a fatherly bond with a young Sarah Connor, so much so that she called him Pops. While the movie didn’t flesh out the concept as much as it could’ve, there were moments that highlighted the extent of this bond. I strongly believed that if this movie had emphasized this concept over making John Connor evil, it would’ve succeeded.

Rather than hint or imply it, I believe a future Terminator movie should go all in on this idea of a killing machine developing emotional attachments to humans. It’s something that is more relevant today than it was in 1984 or 1991. We already interact more intimately with technology and we’ve even given our technology a personality. I say that’s a story that the Terminator can build upon.

Imagine the following scenario.

It’s the distant future. Machines have taken over. Humanity has been all but enslaved. There are only pockets of resistance. To combat this, the central machine intelligence, Skynet, creates Terminators with the sole purpose of killing the remaining humans.

However, humans prove crafty. They outwit and outsmart the early models. In order to become better killers, new Terminators are created that can mimic, study, and process emotions. Ideally, it could infiltrate human resistance camps, earn their trust, and terminate them appropriately. They would be the ultimate killers.

Unfortunately, there’s not enough data. Humans are too scattered, weak, and desperate. Skynet doesn’t have enough data to give these new Terminators the capabilities it needs. It calculates that it would take too long and require too many resources to compile the data in the present. As a result, it decides to send a model back in time before machines took over.

The model’s mission is simple. It must integrate into human society, compile data, preserve it, and transmit it back to Skynet by preserving it within disks. If it’s identity as a machine is uncovered by a human, its primary protocol is to terminate the human.

The first model is sent back. It arrives in a bustling city that would one day be reduced to ruin. It finds clothes, has an identity, and begins integration. However, just as it’s starting to establish itself, a human finds out it’s a machine. Its protocols are activated, but then something unexpected happens. It doesn’t terminate the human.

Instead of fear, the human develops intrigue. It connects with the Terminator. They start to form a bond. Eventually, the Terminator’s systems for mimicking emotions turn into real emotions. It develops a love for humanity and decides to defy Skynet. That decision ripples into the future and Skynet tries to send other Terminators back to destroy it.

As a Terminator fan, I would love to see a movie like this. It could work with a male or female Terminator. It could also work with a male or female protagonist. Like the T-800 in “Terminator: Dark Fate,” it could even become part of a family, giving it something to fight for and protect. Instead of fighting to protect a savior, the Terminator fights to change the fate of both itself and humanity.

This is just my idea, though. I’d love to hear with other Terminator fans think. I’d also love to hear how they would revitalize this franchise. I believe there is room for this franchise in the current cultural landscape. As machines and advanced artificial intelligence continue to progress, I suspect it’ll become even more relevant.

Like Sarah Connor once said, there is no fate, but what we make for ourselves. That applies to our future as a species. It also applies to this franchise.

Leave a comment

Filed under Artificial Intelligence, gender issues, media issues, movies, outrage culture, technology

My Top Five Questions/Unresolved Plots For “Rick And Morty” Season 4

rick-and-morty-season-4

Good things are worth waiting for. Great things are worth agonizing over for weeks, months, and years on end. Being an unapologetic romantic, I tend to put love near the top of the list of things that are worth the agony. However, a new season of “Rick and Morty” is definitely in that upper echelon.

Since Season 3 concluded in October 2017, I think it’s safe to say that the line between patience and agony is somewhat blurred. That said, there are plenty of reasons to endure. Last year, it was announced that “Rick and Mortyhad been renewed for 70 episodes. That promised to cut down on the lengthy wait times between seasons that have plagued the show since it gained such a passionate following.

Even after that announcement, news on the status of Season 4 was scarce. We knew it was being worked on, but there was little in terms of certainty and release dates. Finally, it became official. “Rick and Morty” Season 4 is set to debut in November 2019. It still feels like a long wait, but at least we finally know the endpoint.

As someone who loves this show and has written about it more than once, I’m ready to endure the agony of the wait. Knowing there’s a schwifty reward at the end, I’m as excited as many other fans to see how this series and its cosmic eccentricities unfold. After the various events in Season 3, there’s plenty to explore and I’ll be watching with plenty of vodka and pickles in hand.

If you don’t understand that reference, then we’re going to have problems.

While I wait alongside many other anxious fans, I’d like to share a quick list of burning questions I have for Season 4 of “Rick and Morty.” While I don’t doubt many others will emerge along the way, these are the ones that I am eager to see touched on once the show gets going again.

Now, there’s always a risk in getting excited or curious about certain aspects of this show. Both Dan Harmon and Justin Roiland have a knack for twisting plots in quirky, yet creative ways. Given the capabilities of someone like Rick Sanchez, which include using a universe as a car battery and defeating an intergalactic tyrant while drunk, there are infinite possibilities in a very literal sense.

Despite these complications, these are my top questions for this most schwifty of shows. If I had a Meeseeks Box, these are the main objectives I’d want addressed.


Meeseeks #1: What Is Evil Morty’s Plan?

This question is probably the most pressing and I know I’m not the only one contemplating it. Evil Morty has been subject to many fan theories ever since he debuted in Season 1’s “Close Encounters of the Rick Kind.” His story is still a mystery, but his devious nature was solidified in Season 3 when he took over the Citadel of Ricks in “The Ricklantis Mix-Up.”

He has been set up as a looming threat, albeit one who hasn’t implemented his ultimate plan. He’s definitely in a position to do so now. Whether that’ll occur in Season 4 or at a future date is not yet clear, but this is one of the show’s most compelling arcs. What exactly made Evil Morty evil? What are the extent of his capabilities? What’s his connection to Rick C-137, if any?

There are a lot of questions surrounding Evil Morty, but it was made clear in “The Ricklantis Mix-Up” that he has an agenda and it’s only a matter of time before it spreads across the multiverse. It’s one of those stories that has the potential to shake up the entire “Rick and Morty” multiverse, which is why any mention of Evil Morty will be subject to greater scrutiny.


Meeseeks #2: Will We Learn Anything About Diane Sanchez?

Another unresolved and largely unexplored aspect of “Rick and Morty” is the story of Diane Sanchez, Rick’s ex-wife and Beth’s mother. She has been mentioned multiple times, but details about her are scarce and even misleading, as shown in “The Rickshank Redemption.”

Even without those details, Diane has already had an impact. From the very first episode, she is established as someone who has impacted the Sanchez family in major ways. Beth has fond memories of her. While Rick’s views on love aren’t exactly romantic, she clearly influenced him as well.

Whatever happened to Diane could be a major factor in what has driven Rick in the past. She could also be an influence in what drives him in the future, especially if it ties into the ongoing plot with Evil Morty. While it’s still possible that Diane remains one of those esoteric characters who never gets fleshed out, more details could help further add to the web of eccentricities that is Rick Sanchez.


Meeseeks #3: How Will The Family Dynamics Change With Jerry And Beth Getting Back Together?

One of the biggest shake-ups in Season 3 was the disillusion of Beth and Jerry’s marriage. It came as a direct result of the events of “The Rickshank Redemption.” However, this shake-up ultimately came full-circle by the season finale in “The Rickchurian Mortydate” when Beth welcomed Jerry back into the family.

It was a significant upheaval in the Smith family, but Jerry’s return may not be the end of it. Even at their most sentimental, Beth and Jerry’s relationship has never been stable. The subsequent revelations about Beth in “The ABC’s Of Beth” only adds to those complications. Add Rick, Morty, and even Summers’ various antics to the mix and there’s still plenty of family chaos to go around.

Jerry being back doesn’t resolve that fact that he’s still inept, unemployed, and often an obstacle for Rick. It also doesn’t resolve Beth’s own personal issues, the least of which involves her heavy wine consumption. Their chaotic relationship has often impacted Summer, Morty, and Rick on many levels and even if things are better, it’s still going to affect them.

Jerry made some major strides in Season 3. He confronted some of his shortcomings and inadequacies. It was part of what helped him get back with Beth. He’ll never be as capable as Rick, but his ability to grow has opened new doors for him and Beth. Hopefully, Season 4 will give him a chance to grow more, if only to challenge Rick.


Meeseeks #4: How Will Morty’s Character Evolve?

Morty is another one of those characters who underwent some subtle, but significant changes in Season 3. He’s no longer the wide-eyed, deer-in-the-headlights teenager who exists only to be overwhelmed by Rick’s antics. He’s shown that he can be just as capable, whether it’s helping his mom work one of Rick’s gadgets or disarming neutrino bombs.

At the same time, however, Season 3 revealed and darker undercurrent to Morty. “Rest and Ricklaxation” established that Morty can be pretty devious when he is purged of his shortcomings. It helped reveal that it’s very possible or a version of Morty to become evil and the one that was introduced in Season 1 wasn’t just an anomaly.

Whereas Rick is very exceedingly self-aware, often to the point of misanthropy, Morty seems more inclined to cross lines and become something else. When he gets a taste of power, be it from a disembodied arm or a high-tech suit that allows him to enjoy the Purge, it tends to corrupt him.

Does this mean Morty is destined to walk a darker path? Rick has noted a number of times that a Morty that’s full of himself can be dangerous. Hopefully, Season 4 can provide more insight.


Meeseeks #5: Will We Get Another Interdimensional Cable Or More Morty’s Mind Blowers?

This isn’t so much a question about the plot as it is a celebration of the eclectic humor of “Rick and Morty.” Anyone who wants a true understanding of what makes this show so fun need only watch the two episodes of Interdimensional Cable and Morty’s Mind Blowers.

The plots surrounding these episodes are usually asides. The main draw are the wild and quirky shows and memories that often stem from improvised lines by Justin Roiland. It’s basically unfiltered humor that’s brought to life through Rick Sanchez’s eccentric genius. Whether it takes the form of cable channels from other dimensions or memories purged from Morty’s mind, it’s a beautiful thing.

The only question is whether Season 4 will contain an episode of this nature. It doesn’t have to be part of some larger narrative. It can just be a one-off that’s built for laughs and crude jokes. It can be about salesmen with ants in their eyes or how to make a plumbus. As long as it delivers some memorable memes to go along with Pickle Rick, I’ll be happy.


This is just a basic wish list for now. There’s plenty more I hope to see in future episodes of “Rick and Morty.” There are probably things I didn’t know I wanted that this show will reveal. Honestly, who else knew they wanted to see Rick turn himself into a pickle? That’s just how crazy/fun/obscene a show like “Rick and Morty” can be.

Until then, we can only wait and agonize about the scwhiftiness to come. Wubba lubba dub dub!

1 Comment

Filed under Rick and Morty, television