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Jack Fisher’s Weekly Quick Pick Comic: House of X #2

What would you do if you could live your entire life over again with all the memories of your previous life? What if you could do that more than once and come into the world with knowledge and experience equivalent to multiple lives? Movies like “Groundhog Day” and “Edge of Tomorrow” attempted to answer that question in part. Jonathan Hickman tries to answer that question more fully in “House of X #2.”

As someone who has been reading comics for a sizable chunk of his life, I know how rare it is to see a single issue come along that both redefines a character and explores a host of new, exciting concepts. I thought “House of X #1” was one of those once-in-a-decade comics that wasn’t going to be matched for a good long while. I was wrong.

I’m glad I was wrong too because what Hickman accomplishes in “House of X #2” is as remarkable as it is engaging. It doesn’t just give context to the previous events that were revealed in both “House of X #1” and “Powers of X #1.” It completely redefines the entire history of the X-Men.

For a series that includes multiple time travel plots and multiple dystopian timelines, that’s quite an accomplishment. It’s how Hickman and artist Pepe Larraz go about it that makes “House of X #2” so impactful. It begins and ends with how the story rewrites the role of Moira MacTaggart.

It’s not hyperbole to say that this single issue makes Moira the most important character in the history of the X-Men, the mutant race, and their future. For a character who was either a love interest for Charles Xavier or a side-character who often got overshadowed by other mutants, that’s quite an accomplishment.

This is not the same Moira from the “X-Men First Class” movie. This version of Moira is a mutant with a very unique power. It doesn’t involve shooting lasers out of her eyes, reading minds, or shape-shifting. Her power is basically a more complete version of the abilities that Bill Murray and Tom Cruise enjoyed in the aforementioned movies.

In essence, Moira lives her entire life, dies, and is reborn with all her memories and experiences intact. It’s not restricted to a single day. It’s not indefinite, either. Like an old Mario game, she has a limit to the number of lives she can live. What she does with them is up to her. Knowing what happens to mutants, humans, the X-Men, and Charles Xavier informs her choices.

It raises many profound questions about Moira’s role in the history of the X-Men and the Marvel universe in general. It also expands on how Moira came to influence the events of “House of X #1” and “Powers of X #1.”

The story, itself, is built around the multiple lives that Moira has lived. I won’t spoil the details, since this is one of those comics that needs to be read to appreciate the impact. I’ll simply confirm that she tries multiple approaches to averting yet another dystopian future for the X-Men, mutants, and humanity as a whole.

Some of those approaches involve working with Charles Xavier. Others involve actively opposing him. In all the lives leading up to her tenth, there are a few common themes. When two competing species inhabit the same world, there’s bound to be conflict. Efforts to escape or preemptively win that conflict rarely pan out.

Like Phil Connors constantly waking up on Groundhog Day, no matter what he does, Moira keeps hitting a proverbial wall. No matter what she attempts, there doesn’t seem to be a way around this conflict. It’s not until her 10th life that she comes to the realization that leads to “House of X #1.”

It’s hard to overstate how much “House of X #2” changes the overall context of the X-Men comic. Suddenly, Moira MacTaggart is the most influential character in the history of the X-Men, mutants, and everything in between. What she does, why she does it, and how she goes about it changes how we see the past, as well as the present.

The benefits of hindsight make it seem simple, but it isn’t. It also raises a great many questions. If Moira has all this knowledge, why didn’t she use it to achieve more? What made her choose the path that led to the most recent events for the X-Men and the Marvel universe, as a whole? Most of these questions go unanswered, but there are some telling clues that add even more intrigue.

Hickman and Larraz achieve something truly uncanny with “House of X #2.” I know I said the same thing about “House of X #1,” but that comic now has a greater meaning thanks to this one. The stakes for every other X-Men story that unfolds after this has a new meaning as well. Few comics can boast that kind of impact without being written by Jack Kirby, but “House of X #2” is definitely one of them.

Even for those unfamiliar with the convoluted history of the X-Men can appreciate the concepts this comic explores. We see someone who has lived multiple lives, cursed with knowing how things play out for those she cares for. She wants to make that life better for herself and the world as a whole. She’s in a unique position to pursue that change, but it’s fraught with more complications than any “Groundhog Day” rip-off could convey.

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Jack Fisher’s Weekly Quick Pick Comic: House of X #1

Ever comic book fan has been conditioned to revere Wednesdays as New Comic Book Day. It’s basically Christmas every week. However, much like Christmas, not all Wednesdays are equal in terms of the presents they bring. Every now and then, a Wednesday comes along that a certain segment of comic fans come to revere for years to come.

For X-Men fans, this will likely go down as one of those Wednesdays because “House of X #1” is just that astonishing. Every now and then, a book comes along that is presented as a major paradigm shift for the characters, the themes, and the over-arching narrative of a series. In superhero comics, books like that are hyped up at least once a month. Very few deliver on that hype. “House of X #1” is one of those select few.

To say that the X-Men comics needed a book like this is like saying an insomniac needs a good night’s sleep. For years now, going back to the days of “House of M,” both the X-Men and the entire mutant population of the Marvel Universe has been in a constant state of extinction-level crisis. Even when they’re not about to go extinct, they’re caught up in something that has them just one slip-up away from another dytopian future.

In “House of X #1,” writer Jonathan Hickman dares to rebuild the X-Men’s world without first sending them to the brink of extinction. For anyone who has followed X-Men comics for more than two years, this is like a breath of fresh air, a massage, and a chocolate milkshake all rolled into one. It shouldn’t be that radical a concept, but between Hickman’s vision and Pepe Larraz’s beautiful artwork, it sure feels like it.

This bold new world for the X-Men isn’t built around mansions with high-tech jets hidden below the tennis court. You won’t find orbiting asteroids, isolated nations, or island sanctuaries in the middle of San Francisco Bay. This world is more than a nation or sanctuary. It’s a bold new form for Charles Xavier’s dream.

It comes courtesy of Krakoa, a name right out of one of the most iconic X-Men comics of all time. This living island has evolved and Charles Xavier is maximizing its potential with intriguing results. He comes off as more than just a visionary or messianic figure in “House of X #1.” He has a bold new plan for the entire mutant race and it’s big.

By that, I don’t just mean it’s big in terms of goals and scope. This plan is something that changes the way the X-Men operate. It’s not just flying around in X-Jets anymore. It’s not just peaceful protests and confronting bigotry. Charles Xavier is rallying mutants to his cause in a bold new way. He’s also dealing with humans in a new way, as well.

It’s here where “House of X #1” explores some very interesting concepts that take the X-Men into uncharted territory. For much of their history, the X-Men have been either reacting to attacks by their enemies or trying to counter intense hatred and mistrust of mutants. It hasn’t just hindered Xavier’s efforts at peace and understanding. It has kept them isolated and always on the brink.

Rather than simply brace for the worst, Charles Xavier decides to offer something tantalizing to both humans and mutants alike. I won’t spoil too many details. I’ll just say that he puts the X-Men in a unique position, in terms of how the world sees them. It may not win them the love and adulation that the Avengers get, but it does provide some bold incentives.

That’s something that few X-Men comics have ever attempted on this scale. It’s not enough to confront hatred and mistrust. Hickman puts the X-Men in a position to be more diplomatic with the world. They have something to offer the world. Accepting that offer benefits humans and mutants in a tangible, positive way.

Again, that should not be such a radical concept, but Hickman and Larraz present it in a way that feels both novel and vast. It’s not entirely utopian in its potential, but it has the potential to bring positive change to a world and a narrative that needs it.

As a lifelong X-Men fan, “House of X #1” fills me with both curiosity and awe. There’s a lot to love about this bold new world that Hickman and Larraz are building. For once, it’s not just another threat that puts the mutant race on the brink of extinction. There’s a larger effort to do something bigger.

That’s not to say the threats aren’t there. Just as Charles Xavier pursues his bold new vision in “House of X #1,” other visions forged by other characters emerge to present obstacles. Some parts of that vision are new, but there is some familiar imagery that X-Men fans will recognize. It ensures that there will still be plenty of mutant-powered fights in this new world.

At the same time, “House of X #1” creates a clear impression that fighting killer robots will only be a small part of this new vision for the X-Men. There’s so much more going on, both with the characters and with the larger Marvel Universe. After all the upheavals they’ve had over the past 15 years, it finally feels like they have room to grow again.

It’s an exciting time to be an X-Men fan. On top of Kevin Feige confirming that mutants are finally coming to the Marvel Cinematic Universe, Hickman and Larraz are taking X-Men in a bold, if not overdue direction in the comics. This sentiment is even captured perfectly in Charles Xavier’s first lines of the book.

“Humans of the planet Earth. While you slept, the world changed.”

Truer words were never spoken. In a world that gets invaded by aliens, Hydra, and renegade gods every other day, that’s saying something.

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Jack Fisher’s Weekly Quick Pick Comic: Age Of X-Man Omega #1

Comics are a unique form of media in that its structure allows a certain kind of story to be told. It’s not like a movie in that it comes out once every few years and costs over $150 million to produce. It’s not like a TV show either that requires broadcast rights, streaming services, and dealing with cable companies.

The simplicity of comics, unfolding on paper and needing only ink and text to convey the story, gives it near unlimited capacity for telling big stories with bold concepts with vibrant imagery. There’s no need to pay Michael Bay or a special effects team to bring it all to life. It just requires a bold idea and someone with incredible art skills to make it real.

A comic like “Age Of X-Man Omega #1” is one of those books that fully utilizes the greatest strengths of the medium. It builds entire worlds while exploring bold concepts on a level that, if it were a movie, would take the gross national product of a small country to make real.

Writers Zac Thompson and Lonnie Nadler, alongside artist Simone Buonfantino, created an incredible world. Mutants, the X-Men, and their struggle took on an entirely new context within a new realty, courtesy of Nate Grey, one of the X-Men’s most overpowered characters. Age of X-Man has been a story about the strengths and flaws in this reality. “Age Of X-Man Omega #1” brings that story to a close.

From its inception in “Age Of X-Man Alpha #1,” this world that Thompson and Nadler created has been an elaborate thought experiment. What does a perfect, Utopian world look like for mutants and the X-Men? Given the many dytopian timelines the X-Men have explored, it’s not an unreasonable question.

Over the course of multiple books that cover multiple characters and concepts, we get to explore that world and all its complexities. Thompson and Nadler go heavy on the world-building, revealing the best parts of this Utopian vision, as well as price it incurs. With “Age Of X-Man Omega #1,” the full story of this world is complete. Now, it’s up to the X-Men to decide what to do with it.

Like all Utopias, the Age Of X-man comes at a cost. On the surface, everyone is safe and happy. However, there are some dark, disturbing reasons for this. The X-Men of this world, which include the likes of Jean Grey, Storm, Magneto, Nightcrwaler, Mirage, Colossus, Beast, and Bishop, have been uncovering those reasons over the course of the series. Now, they know the full truth.

However, this isn’t just a matter of fighting the source of these harsh truths. Nate Grey is not a mustache-twirling villain. “Age Of X-Man Omega #1” goes out of its way to justify his actions and the logic behind them. In the grand scheme of things, his logic isn’t that twisted.

The greatest strength of “Age Of X-Man Omega #1,” as well as the overall event, is that none of the conflicts were born out of total malice. Nate Grey didn’t create this world to toy with the X-Men or get revenge. He did it because he had the power to end the never-ending struggle that only ever brings them pain and suffering.

It’s at the heart of every Utopian vision, attempting to eliminate suffering so that everyone can be happy. It always comes at a price and Nate Grey understood that price. He even goes out of his way to justify it to the X-Men as they’re opposing him. To some extent, he has a point.

He highlights how the relationships the X-Men forge have been a liability in their efforts. He points out, ironically, how some of their most human traits are the very reason why they suffer so much. His world worked to subvert that and, even though it meant manipulation and subjugation for some, it succeeded in its own perverse way.

That’s exactly what makes the ultimate conclusion in “Age Of X-Man Omega #1” feel dramatic. It’s not entirely framed as the X-Men escaping from a prison or uncovering Nate Grey’s secrets. There is a final clash and it definitely maximizes Buonfantino’s talents. However, that clash doesn’t end because the X-Men defeated Nate Grey.

Without spoiling too many details of a story that has such an immense scope, I’ll note there are some powerful moments in which the X-Men and the mutants they’ve sworn to protect make some difficult choices. They’ve lived in this Utopia. They now know the price of such a Utopia. What they do with this knowledge is less about the battles they fight and more about the choices they make.

For once, there’s no army of killer robots to fight. There’s no deranged, mutant-hating villain to thwart. “Age Of X-Man Omega #1” puts the burden on the X-Men and the entire mutant population of the Marvel Universe to decide the course of their fate. Being heroes, their decisions aren’t that surprising. Even so, those decisions carry a great deal of weight.

As a final chapter, “Age Of X-Man Omega #1” caps off a bold story within an exotic world that dares to explore some weighty concepts. The idea of a Utopia is not new, but it’s a concept that still resonates in both real and fictional worlds. As long as people live in imperfect worlds, fictional or otherwise, it’ll continue to resonate.

The Age of X-Man built a story around an ideal life for mutants, free of conflict and killer robots. That story didn’t bring an end to the X-Men and their mission, but it did put it in a very different context. That, in my opinion, is an uncanny accomplishment.

 

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Why Jennifer Lawrence’s Mystique Is The Best Version Of The Character

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Everybody has at least one unpopular opinion that draws ire from the vast majority of people. I’m not referring to extreme political stances, though. Those who identify as full-fledged communists, anarchists, or theocrats are more defined by an ideology than an opinion. I’ve shared plenty of opinions in the past, some of which I’m sure qualify as unpopular.

Regardless of what those opinions entail, I’ve tried to make my point and most of the time, I can find a substantial group of people who share my views. It’s part of why I enjoy doing what I do. However, there’s one particular opinion I have that might be the most unpopular position I’ve ever held.

It has nothing to do with politics or ideology. It has to do with comics and superhero movies, another popular topic I’ve discussed many times before. I’ve shared it before in other forums and in almost every case, I have a hard time finding anyone who agrees with me. Knowing how dangerous it can be to share unpopular opinions on the internet these days, I’m going to take a chance and share it here.

I believe that Jennifer Lawrence’s take on Mystique is one of the best version of the character in any medium.

I’ll give X-men fans, comic book fans, and fans of superhero movies a moment to stop fuming. Take all the time you need. Believe me, I’ve heard and read all the vile insults you want to throw at me. Before you flood the comments section with a fresh batch of frothing hate, please hear me out because I feel like there’s a point worth making here.

If not, please take this stunning image as a consolation prize.

Before I get into the details of the comics and movies, I freely acknowledge that Jennifer Lawrence is one of those high-profile celebrities for which many have mixed opinion. Ever since she rose to fame, she has been a polarizing figure. People either love her or hate her with very little in between.

Regardless of how you might feel about her, as an actress, there’s no denying that she played an instrumental role in revitalizing the X-Men movies, beginning with “X-Men: First Class.” As Mystique, she succeeded a very popular version in Rebecca Romijn, who set the precedent for blue-skinned shape-shifters who favored nudity. However, there was one important distinction with Ms. Lawrence’s version.

Unlike Ms. Romijn, and every other version for that matter, Ms. Lawrence’s take on Mystique included a backstory that provided unprecedented depth for the character. That story, and the depth that came with it, proved critical in the role that this Mystique would play in “X-Men: Days Of Future Past.” I would go so far as to argue that both movies work largely because of how Ms. Lawrence carried this character.

I can probably find more than a few people who agree that Ms. Lawrence’s Mystique was important in making her first two movies in the role work. Where I probably lose those people is when I go a step further and claim that this version of Mystique is superior to most other versions.

Some might call that hyperbole and maybe it is, to some extent. I still contend that there is an argument to be made and anyone familiar with Mystique’s history in the comics can appreciate it. I doubt I’ll change anyone’s mind, but it’s that very history, or lack thereof, that helped make Ms. Lawrence’s take on the character so compelling.

Mystique, like many other comic book characters, has a history that is more convoluted than most. She’s been around since 1978, but in all that time, her character has never been developed beyond a certain point. In fact, in the grand scheme of Marvel’s vast universe, it’s remarkable that she has managed as well as she has with so little backstory.

There’s no canonical information about where she was born, who her parents are, or even how old she is. She has never appeared as a child or a teenager. She’s always been an adult who goes by the name, Raven Darkholme. It’s not even clear that’s her actual name. Being a shape-shifter, it’s impossible to tell.

Beyond her unexplored history, Mystique’s personality has been pretty flat over the years. She’s a villain. That much is made clear. However, her brand of villainy is not nearly as refined as others. She’s basically a sociopath whose only purpose in life revolves around tormenting the X-Men, especially Wolverine.

How she goes about it varies, but why she does it rarely gets explored. Granted, there have been times when she has joined the X-men, but it never lasts and often ends with her betraying them. It has happened so often that it’s somewhat predictable. Even when it seems like she has undergone some major growth, she always ends up regressing back to her psychotic ways.

She still looks sexy every step of the way.

That’s not to say she has no depth. Being the biological mother of Nightcrawler and the adopted mother of Rogue has been a major source of drama over the years. Her romantic and sexual entanglements have also been colorful to say the least, albeit not always in a good way. However, this drama rarely ever adds depth to her villainy.

While Rebecca Romijn’s version had some nuance, especially in the second movie, she didn’t deviate much from her comic book counterpart. For three movies, she was one of Magneto’s top henchmen and little else. Jennifer Lawrence’s version of Mystique dared to be more than that.

The first minutes of “X-Men: First Class” did more for Mystique’s backstory than three movies and four decades of comics had done to that point. It established her as a mutant who’d run away and had nowhere to go, something that has real-life parallels for certain minorities. From there, she develops a close sibling bond with James McAvoy’s Charles Xavier, which does plenty to develop his character as well.

However, what truly makes this version of Mystique special is how she grows over the course of several movies. Like her comic version, she shifts her allegiances repeatedly. She starts off as an ally of Charles Xavier. Then, she leaves and follows Magneto. Eventually, she returns to Xavier’s side, but not without undergoing major personal upheavals.

In both “X-Men: First Class” and “X-Men: Days Of Future Past,” she finds herself at a crossroads on multiple occasions. Sometimes, she walks a more villainous path. Other times, she’s more virtuous. They’re all contingent on difficult choices and, regardless of where they take her, there’s an underlying sentiment to those choices.

In “X-Men: First Class,” she chooses Magneto because she believes Charles wants her to hide her true form. In “X-Men: Days Of Future Past,” she choose Charles because she realizes the consequences of her actions. Friends and enemies alike try to influence her. When she finally makes a choice, it feels like something a real character would make.

In the comics, you can always assume Mystique will make villainous choices and be right most of the time. With Ms. Romijn’s, you can assume she’ll choose whatever Magneto chooses and be right, as well. The choices of Ms. Lawrence’s Mystique are truly uncertain and for a character defined by her shape-shifting traits, that’s more than fitting.

It wouldn’t be accurate to call Ms. Lawrence’s Mystique a hero. In “X-Men: Apocalypse,” she resents that label. It wouldn’t be accurate to call her a villain either, even though she doesn’t always side with the X-Men. She adapts to whatever her situation requires, like anyone would expect of a skilled shape-shifter. It’s an understandable, and even admirable, take for a character in a superhero movie.

While her ultimate fate was tragic, as revealed in “Dark Phoenix,” her journey has been remarkable. Regardless of how the events of “Dark Phoenix” played out for everyone else involved, it’s still the most complete story that Mystique has ever had. That’s why I feel Jennifer Lawrence’s take on Mystique is the best we’ve seen to date.

That’s not to say she’s without flaws. I don’t doubt that her diminished role in “X-Men: Apocalypse” undercut her development. Even with those flaws, she’s still more balanced than anything the comics or previous X-Men movies have given us. Whatever happens with the X-Men as they joint he MCU, I hope Ms. Lawrence’s Mystique inspires the future of the character for years to come.

To all those who disagree with me, and I’m sure there are many, I welcome your comments and thoughts. I only ask that you keep it civil.

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Jack Fisher’s Weekly Quick Pick Comic: X-23 #12

Every week brings a new glut of comics and the world is a better place because of it. As someone who spends a sizable chunk of his time discussing unpleasant topics, it helps balance a lot of things out. I know the world is a messed up place. I survived high school and I watch the news. I understand the value of all things good, pure, and awesome.

When it comes to delivering on all three regularly, Laura “X-23” Kinney is more dependable than most. Ever since her debut on the “X-Men Evolution” cartoon in the early 2000s, she has found a way to endear herself to X-Men fans of all types. Her status as Logan’s most iconic offspring was further cemented in “Logan” and the past several years of comics have run with it.

Laura is now much more than just Wolverine’s clone/daughter. She has forged her own path and created her own identity. She’s not just Wolverine as a teenage girl, but her world is every bit as brutal. She has had to claw, stab, and snarl her way through hordes of terrible people who still think it’s a good idea to create a living weapon with the same volatile temper as Wolverine.

Along that journey, Laura’s story has had many turning points, some more tragic than others. “X-23 #12” marks another turning point that leaves Laura in a difficult, but intriguing spot. It’s not as tragic as other events in her life, but it definitely leaves her with a wounded heart that those who have followed her story in recent years will feel.

Writer, Mariko Tamaki, has been building towards this moment for the past several issues. When this series began, Laura was definitely on the same page as her fellow clone/sister, Gabby “Honey Badger” Kinney. I’ve done plenty to praise Gabby in the past and since her debut in the pages of “All-New Wolverine,” she has been an objective good in Laura’s life.

Part of that good stems from them being on the same page for much of their struggles. They’re both byproducts of secretive organizations trying to use Wolverine’s DNA to make living weapons. It already cost Gabby multiple sisters and nearly broke Laura. They have many reasons to keep fighting these organizations.

X-23 #12” establishes that these organizations are still out there and they’re still doing crazy things with Wolverine’s DNA. In this instance, they actually use it to make turkeys with a healing factor. I swear I’m not making that up and it’s as amazing as it sounds. However, the inherent strangeness of healing turkeys is only secondary, if you can believe that.

This whole issue is less about Gabby’s love of adorable animals and more about how they’re no longer on the same page. It’s something Laura has spent the past couple issues struggling with and it finally culminates in “X-23 #12.”

It’s not as bloody or destructive as some turning points are for anyone associated with Wolverine. Yes, a train does explode, but that’s pedestrian by Wolverine standards. The real volatility is in how Laura and Gabby’s path diverge.

Tamaki plays up the family dynamic to the utmost. These aren’t just X-Men who act like a family. They are family and families often fight. In this case, it’s not a matter of a simple disagreement or a costly mistake. This fight reveals that Laura and Gabby see the world in a very different way.

Some of it has to do with age. Laura has seen more tragedy and carnage than Gabby. She’s older and more hardened to the world of all things Wolverine. She has been fighting these battles long enough to know that there are times when she can’t avoid tragedy. Innocence will be lost. Pain, suffering, and injustice will win out.

Laura has had enough Wolverine experience to know when she’s in one of these situations. The past few issues have put her in more than one. Gabby, as adorable as she is, hasn’t experienced the same hardships to know when a battle is truly lost. She still tries to save everyone. She even tries to do it with an adorable smile and a pet wolverine.

It makes for a difficult situation because it’s easy to root for both of them. It’s easy to understand why Laura makes the difficult decisions that she does. She knows when a situation can only be resolved with claws. It often leads to tragedy, which is very much a Wolverine tradition. It’s just as easy to root for Gabby when she tries to salvage all the good from an impossibly bad situation.

It’s the kind of family conflict in which neither side is wrong or right. “X-23 #12” simply marks the point where they can’t side with one another anymore. For a family that has endured so much, it’s a sad, but understandable development.

The story of Laura, Gabby, and Wolverine is full of both drama and violence. “X-23 #12” certainly has plenty of that. The presence of mutant turkeys certainly makes it unique, but it’s the drama that really shines here. Tamaki has been building towards this moment for several issues and even though the outcome wasn’t surprising, it still carries plenty of dramatic weight.

The respective lives of Laura and Gabby are fundamentally different after “X-23 #12.” They still have plenty of battles to fight, but they’re no longer in it together. They’re still family, but they’re going their separate paths. Like Logan has often done throughout his history, they strike out on their own and try to do their own thing. Sometimes it works. More often than not, it leads them into more trouble.

That’s the essence of Wolverine and the larger Wolverine family. They keep fighting their own battles, making tough calls along the way, and often putting themselves at odds with those closest to them. Laura made one of those calls and even if it was the right one, it’s not an approach Gabby can be a part of.

X-23 #12” is a bittersweet end to Tamaki’s run on this series and the artwork by Deigo Olortegui helps make these powerful moments colorful. The future of the X-Men comics are already subject to some major upheavals. If nothing else, “X-23 #12” ensures that Wolverine’s family will still have plenty of drama to explore.

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Jack Fisher’s Weekly Quick Pick Comic: War Of The Realms #4

Once a week, the benevolent lords of the comic book world and the corporations they serve grace us with a new stack of comics. At a time when only the headlines of The Onion don’t make you cringe, this world needs the joy they offer. As such, I make it a point to single out one comic from that stack that offers the most value for the joy it conveys.

Some comics succeed by focusing on character development, as is often the case in most X-Men comics. Some succeed by subverting or stretching common superhero tropes, as we often see in comics like Kick-Ass, Invincible, or The Punisher. However, a book need not be overly creative to qualify as an awesome comic. It just needs to take everything we love and turn the volume up to 11.

That’s exactly what “War Of The Realms #4” does and then some. It’s one of those books where you need only real the title to know the scope and scale of the story within. This is not just superheroes in flashy costumes battling killer robots on the streets of a big city. This is a war that spans multiple realms involving gods, demigods, evil elves, and frost giants. If you can’t be entertained by that, then you’re just being difficult.

That said, “War Of The Realms #4” is not just several dozen pages of flashy action scenes. There have been plenty of those moments since this event began, but the action was mostly a means of conveying the sheer breadth of this war. Now, the writer of this Marvel main event, Jason Aaron, has raised the stakes even more by making it personal and turning the tide of the battle.

While you don’t have to know too much about the mythos surrounding Asgard and the 10 realms, it certainly helps in this case. Even if you’ve only seen “Thor: The Dark World,” you’ll have enough insight to know why this war is so massive. Malekith the Accursed might have been an afterthought in that movie, but make no mistake. He’s a devious, scheming, evil badass that requires a fully assembled team of Avengers to combat.

For the past three issues, Malekith and forces that include Frost Giants, Angels, Fire Demons, and Dark Elves have led a massive invasion of Earth. It’s not just in New York City, either. Malekith has bigger ambitions than simply disrupting traffic on Broadway. His forces hit every continent.

To this point, there has been no stopping him. Despite the Avengers fighting back on every front, teaming up with the likes of Spider-Man, Blade, Wolverine, Daredevil, Punisher, and Ghost Rider, it still isn’t enough. They still find themselves pushed back, beleaguered, and overwhelmed.

As a result, there have been casualties in this war. Some have already hit certain characters harder than others. Thor, the one usually tasked with beating the unholy shit out of Malekith before he can launch an invasion, is effectively subdued before he hammer back the threat. It is, by far, the most successful attack Malekith has ever launched against his Asgardian nemesis.

That means winning the war won’t come from Thor swinging his hammer around and hitting anything that looks like an evil elf. The Avengers and heroes from across the Marvel landscape have to join in the battle. They’ve managed to fight back, if only to keep the battle going. However, they haven’t made much progress in terms of ending it.

That changes in “War Of The Realms #4” and in some incredibly satisfying ways. Aaron, with the help of the divine artwork of Russel Dauterman, shifts the course of the battle by giving Odin and Freyja an overdue moment that has been years in the making. It’s a moment that marks an emotional high point for this event and for Thor’s overall story.

For the past several years, some of Thor’s biggest battles involve his parents. Odin and Freyja may have come off as only somewhat overbearing in the movies, but things are far more dysfunctional in the comics. There have been times when they’ve actively opposed one another. At one point, Odin even fought Jane Foster when she was wielding Thor’s hammer.

He is a divine blow-hard who most fluent language is arrogance. Freyja has managed to temper his tendencies in the past, but those moments have become few and far between. For a while, they were the godly equivalent of a married couple attempting a trial separation and making everything worse. They still see each other as husband and wife, but it seems like a formality at this point.

Finally, they share a moment in “War Of The Realms #4” that affirms why they got married in the first place. It’s a moment that will likely define the course of this realm-spanning war and have major implications for Thor, Asgard, the Avengers, and every other creature that has tasted an Uru hammer.

I won’t spoil the details of that moment. I’ll just say that it’s a culmination that has been in the works since before the war began. Every big battle, whether it’s in a comic book, a movie, or a TV show with a massive budget, needs a moment like that to give the conflict some emotional weight. That weight has been somewhat lacking since this event began, but “War Of The Realms #4” delivers in a way that feels satisfying and thrilling.

There are other moments in between. Aaron never lets the plot become too chaotic and Dauterman makes sure there’s always a spectacle to admire. Many characters manage to shine through the fog of war, including Ghost Rider, the Punisher, and Jane Foster.

It’s still a big, flashy war featuring superheroes, gods, and monsters from every corner of the Marvel universe. It has all the flashy style to make this realm-spanning war feel like a major event, but “War Of The Realms #4” gives it the necessary substance to give it weight.

It has spectacle, drama, action, and adventure. It also has gods, demigods, superheroes, and evil armies that can overrun continents. What more could you want from a comic book?

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Multiverses, Mutants, And The (Uncanny) Implications Of “Spider-Man: Far From Home”

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Anyone who has read more than a few comics, seen a few movies, or consumed more than a little sci-fi knows what often happens when multiple universes enter the picture. First, the overall story becomes bigger in scope, scale, and complexity. Second, a host of major complications emerge. Third, when done poorly, it becomes next to impossible to follow.

In terms of a larger narrative, it’s a huge gamble. It’s one of those plot points that is easy to mess up, not unlike time travel, wizards, or clones. Very few franchises, be they movies, comics, or TV shows, can make that gamble pay off. If ever there was a franchise that could make it work, it’s the Marvel Cinematic Universe.

Between the record-breaking box office of “Avengers Endgame” and the adulation of countless fans, including myself, Marvel Studios is uniquely equipped to make the concept of a multiverse work within its over-arching story. To some extent, it has to. The finality of “Avengers Endgame” means it will have to find some way to grow without the iconic characters that helped make it.

The stage has already been set for a larger multiverse to emerge within the MCU. Just as fans like me are finally recovering from the emotional upheaval we experienced in “Avengers Endgame,” the second trailer for “Spider-Man: Far From Home” dropped and, beyond dropping some heavy spoilers, it revealed that the multiverse is officially a thing in this world.

There are a lot of implications for this, many of which go beyond Spider-Man’s story in the MCU. As the trailer reveals, the universe-altering events of “Avengers Endgame” opened a literal and proverbial door to new conflicts within the MCU. These conflicts offer many opportunities for some of Marvel’s many cosmic characters, but I believe the biggest opportunity is for the X-Men.

I say that not just as a huge X-Men fan who has already written extensively about their potential in the MCU. I believe that Marvel Studios could reinvent the X-Men and the entire concept of mutants in a way that’s fresh, engaging, and very relevant to events unfolding in the real world.

Marvel and their Disney overlords have already reported that the X-Men will be rebooted into the MCU in the coming years under the skilled hand of Kevin Feige. However, the method and details of that plan have yet to emerge and chances are, it’ll be several years before we see that full-on reboot that X-Men fans have been pining for since Hugh Jackman hung up his claws.

Imagining Wolverine without Hugh Jackman.

Even for Marvel Studios, it’s going to be a challenge. How do you introduce mutants, an entire race of super-powered beings, into a world in which they’ve never been mentioned? In fact, thanks to conflicts over movie rights, nobody in the MCU could even utter the word “mutant” without incurring the wrath of Fox’s lawyers.

That’s a problem because in over 10 years of movies, TV shows, and tie-ins, the Marvel Cinematic Universe has become populated with many super-powered beings that include gods, super soldiers, and teenagers armed with spider powers. On top of that, they already have a race of genetically modified people called the Inhumans, who basically acted as a stand-in for mutants at one point.

This complicates the whole premise of the X-Men. A big part of their story and their appeal is the parallels between mutants and real-world minorities. The X-Men emerged during the time of the Civil Rights Movement in the United States and have since come to represent oppressed minorities from many eras, from racial minorities to the LGBTQ community.

That’s a tougher parallel to establish in the MCU because how can mutants be hated and feared in a world where Asgardians, super soldiers, and talking raccoons exist? Granted, mutants have a unique aura of unpredictability in that anyone could potentially be a mutant. Unlike the Inhumans, there’s no catalyst or radioactive spider necessary to activate their powers. They need only survive to puberty.

It’s still a stretch because the hate and fear of the 1960s is very different from that of the early 2000s century. It’s one thing to just be afraid and hateful of mutants. It’s quite another to craft killer robots to hunt them while ignoring entire populations of similar super-beings.

This is where the multiverse could enter the equation. With the proper sci-fi machinations, it could both bring the X-Men into the MCU while framing mutants in a context that makes them very relevant to contemporary issues. The key is linking the struggle with mutants with that of refugees.

Whereas discussions over minority issues have become somewhat predictable in recent years, debates about refugees have been much more heated. It has triggered protests, empowered populist uprisings, and caused a rise in xenophobia that far exceeds the old-school racism of the mid-20th century. These are the kinds of heated politics in which the X-Men thrive.

The “Spider-Man: Far From Home” trailer establishes that something happened in the battle against Thanos that opened the door to the multiverse. It’s easy to envision a scenario in which a population from a more hostile universe seeks refuge in one that is already used to super-powered beings.

It’s not difficult to imagine things getting that bad for the X-Men or mutants. Both “X-Men: Days of Future Past” and “The Gifted” explored a world where mutants where hunted, imprisoned, and outright murdered. The comics also have a lengthy history of dystopian futures in which the X-Men could not stop humanity from hating and fearing their kind.

Then, just as things look hopeless, a doorway to another universe unexpectedly opens. Mutants suddenly have a chance to escape their rapidly-decaying world and start anew. It’s an opportunity many desperate and traumatized refugees seek in the real world. Their stories are full of horror and atrocity. It’s a story that resonates beyond the superhero genre.

In addition to providing a mechanism for entering the MCU, it also solves another critical issue with respect to narrative. It gives the X-Men a new type of story that hasn’t been told before in the movies. For the past 19 years, almost every X-Men movie has followed a similar formula.

Mutants are hated and feared.

The X-Men try to combat that fear.

Someone, often Magneto, tries to provoke a war between humans and mutants.

The X-Men stop that war from occurring.

It’s a story that has played out many times. Sometimes, it has been great. Other times, it has been god-awful. Just telling that same story again in the MCU won’t be enough. By making mutants refugees, the entire dynamics change in a way that could cause all sorts of upheavals that could impact many other MCU franchises.

One possibility.

Like real-life refugees, they come to a new world out of desperation, escaping horrors that they had no part in creating. The world they enter is inherently suspicious of them. They see them as strange, dangerous outsiders who could bring their problems to their homes. These are real concerns from people other than the reactionary radicals who often preach hate.

It’s one of those issues that has no good resolution. These people are victims of a war that they want to escape. They flee to wherever they feel they’ll be safe. Often, their options are limited and when an opportunity comes along, they have to pursue or die. If the events of “Avengers Endgame” somehow create such an opportunity, then why wouldn’t someone take a chance?

It would put mutants and the X-Men at odds with everyone in the MCU, from the Avengers to SHIELD to the average person still recovering from invading aliens in New York. It would also establish a clear divide that could one day manifest in a full-blown “Avengers Vs. X-Men” movie, which has already been teased.

All that being said, the powers that be at Marvel Studios may opt for an entirely different approach. In that case, everything I just described may be a moot point. This is just one approach that I found myself contemplating after seeing the “Spider-Man: Far From Home.” It’ll probably be a while before we know the full implications, both for the multiverse and for mutants in the MCU.

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