Tag Archives: Spider-Man

“Spider-Man: Far From Home” Review: An Amazing Movie With One Spectacular Flaw

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In this golden age of superhero movies, Spider-Man occupies a special place. Aside from being one of Stan Lee’s most famous creations, this franchise has undergone many triumphs, failures, scandals, upheavals, and everything in between. No matter where it stands among other franchises, Marvel just isn’t Marvel without Spider-Man.

The first “Spider-Man” movie helped revolutionize the superhero genre alongside “X-Men.” It’s not unreasonable to say that the Marvel Cinematic Universe wouldn’t exist without that first movie. That’s why when Spider-Man entered the MCU with “Spider-Man: Homecoming,” it carried a lot of weight.

With “Spider-Man: Far From Home,” both the standards and the stakes are higher. This movie is coming off the historic success of “Avengers Endgame” and is poised to close out Phase 3 of the MCU. It’s tasked with building on the foundation of its predecessor and dealing with the dramatic aftermath of the battle against Thanos. That’s a tall order for any franchise.

Look at this face and tell me I’m wrong. I dare you.

At the same time, it feels like Spider-Man has to be the franchise to pull this off. Between its special place in the genre and its cast of emerging stars, including the inherently lovable Tom Holland, “Spider-Man: Far From Home” feels like the only movie worthy of such a task. It has everything going for it. The question remains. Does it succeed?

In my humble opinion, I say it does, but not without some major flaws.

In terms of the big picture, “Spider-Man: Far From Home” is a quality Spider-Man movie that checks a lot of boxes, both for the franchise and for the MCU. It seamlessly weaves itself into the evolving narrative of the MCU in wake of “Avengers Endgame.” The first five minutes of the movie touch on the lingering aftermath of that climactic battle. It even injects some of that trademark MCU humor into some heavy moments.

On a more personal level, Peter Parker’s story builds upon the drama of Tony Stark’s death in “Avengers Endgame.” Throughout the movie, Iron Man’s presence looms large. Spider-Man is essentially stuck in the shadow of another hero who really affected his journey as a character in “Spider-Man: Homecoming.” It makes for plenty of dramatic moments that guide Peter throughout the story.

In terms of it genre, “Spider-Man: Far From Home” even succeeds in maintaining the increasingly high bar that Marvel Studios has set for its villains. While Jake Gyllenhaal’s Mysterio won’t rank as highly as Josh Brolin’s Thanos, he proves himself a daunting foe who doesn’t just test Spider-Man. He comes very close to breaking him.

I would even go so far as to say that Gyllenhaal’s take on Mysterio is worth the inflated ticket price. He makes “Spider-Man: Far From Home” work on multiple levels. I would argue that he’s the primary reason why the movie succeeds, despite its critical flaws.

Now, this is where I’m probably going to diverge from the those who have given this movie such glowing reviews. I may even upset some of my fellow Marvel fans who recoil at the idea of an MCU movie faltering. However, I believe the flaws are there and are being overshadowed by factors beyond the scope of the movie.

To me, the biggest failure of this movie isn’t in how it tells Spider-Man’s story. It’s in how it develops Peter Parker’s story. The battle between Spider-Man and Mysterio is beautifully developed. It’s what happens when Peter is out of his mask where the story stagnates and it has everything to do with Zendaya’s character, “MJ.”

I put “MJ” in quotes because she is definitively not Mary Jane Watson, Spider-Man’s most famous love interest in the comics and the character that Kirsten Dunst portrayed in the first three Spider-Man movies. That’s not the issue, though. “Spider-Man: Homecoming” established her and Peter’s friends as something very different from the comics. It wouldn’t be the first time the MCU made such changes.

The problem with MJ, Peter, and their shared role in “Spider-Man: Far From Home” is how poorly their romantic sub-plot plays out. It’s not a trivial sub-plot, either. A good chunk of the plot involves Peter following this elaborate plan to tell MJ how he feels about her. On paper, it’s pretty romantic. In practice, it’s a catalyst for too many cringe-worthy moments.

There’s no polite way to say it. The romance between Peter and MJ in this movie is awful. I won’t say it’s as awful as the nonsensical babble we saw between Peter and Gwen in “Amazing Spider-Man,” but it’s pretty close and for the high standards of the MCU, it’s just unacceptable.

While “Spider-Man: Homecoming” did an admirable job of establishing the dynamics between Peter and MJ, it falls incredibly flat in “Spider-Man: Far From Home.” In fact, if you didn’t see “Spider-Man: Homecoming,” Peter’s efforts to get with MJ seem more obsessive than romantic. At one point, he becomes downright vindictive when someone else tries to get with her. It does not reflect well on Peter.

MJ isn’t much better. Zendaya is a great actress, but she comes off as flat and unemotional throughout this movie. Say what you will about Kirsten Dunst’s portrayal of Mary Jane, but she still displayed a wide range of emotions throughout three movies. Zendaya’s tone and facial expressions barely change throughout this movie.

In essence, there’s no real chemistry between Peter and MJ. Given how critical this relationship is for the plot of the movie, that’s not a trivial oversight. It frames their actions and their decisions as something petty and selfish. There’s never a sense that Peter and MJ make each other better. If anything, they’re liabilities to one another.

In both the comics and the previous movies, this is not how the romantic sub-plots play out. While Spider-Man’s relationships have always complicated his efforts to be a better superhero, they ultimately make him stronger. They make his decision more heroic and his triumphs more satisfying. In “Spider-Man: Far From Home,” the romance was more a handicap than a challenge.

Compared to how other romantic sub-plots in the MCU, Peter and MJ’s is by far one of the weakest. It’s established that they’re attracted to one another. That’s the critical first step in any romantic sub-plot. However, “Spider-Man: Far From Home” skips the part where they actually start caring for one another before they develop deeper feelings.

Again, that’s not a trivial oversight. Compare that to other relationships like Starlord and Gamora, Pepper Potts and Iron Man, or even Thor and Jane Foster. It starts with attraction. The characters flirt and tease one another. Then, at some point, that flirting turns into genuine care. They show concern and emotion when they see one another in danger. From there, deeper feelings emerge.

None of that happens with Peter and MJ. Their interactions lack drama, which limits the personal stakes for Spider-Man’s battle against Mysterio. It helps that there are other personal stakes besides MJ that guide this struggle. If anything, those stakes would be a lot more powerful if the sub-plot with MJ were completely removed.

As bad as this romantic sub-plot is, “Spider-Man: Far From Home” still works because so many other elements of the movie are well done. Mysterio is a great villain who really capitalizes on the post-Thanos landscape of the MCU. Peter’s supporting cast, from his teachers to his Aunt May to his best friend Ned, all get a chance to shine. They help give this movie the right impact.

Compared to other Spider-Man movies, “Spider-Man: Far From Home” definitely exceeds the quality of the two “Amazing Spider-Man” movies that came before it. I would also say it’s slightly better than “Spider-Man 3,” albeit barely. If I had to score this movie, I would give it a 6 out of 10. It’s great, but not amazing.

For the MCU, especially after “Avengers Endgame,” the standards for a great superhero movie have never been higher. This movie met many of those standards, but a major flaw in a key sub-plot kept it from exceeding those standards. While I doubt this will hinder the franchise, I believe it’s a flaw that will only get worse if it’s not addressed in the sequels.

If you see the mid-credits scene, then you know what I’m talking about.

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Jack Fisher’s Weekly Quick Pick Comic: War Of The Realms #6

Once a week, the comic gods bless us with a wave of new material to help make this feeble world a bit more divine. Some weeks feel more blessed than others and when it comes to concluding epic crossover events, there are plenty of blessings to go around.

If the final battle in “Avengers Endgame” stoked your appetite for high-stakes superhero battles, then congratulations! You now know what long-time comic book fans have been enjoying for decades. Before superhero movies raked in billions at the box office, battles of such epic scale played out in events like Onslaught, Secret Invasion, and Maximum Carnage. Today, War of the Realms joins those marvelous ranks.

The verdict is in. The conclusion is unavoidable. “War of the Realms #6” effectively caps off both a massive conflict and an incredible era for a certain collection of characters. This seeds of this war that were planted years ago finally bore fruit and even if you haven’t followed every stage of growth, that fruit still tastes pretty damn sweet.

War of the Realms #6” isn’t just the end of the massive, realm-spanning war that started with Malekith the Accursed. It’s the end of a rocky journey for Thor, his family, and his friends. By the time the fighting stops, the Thor we see is a Thor who is worthy on an entirely new level. Not even the pickiest enchanted hammer can deny that now.

The War of the Realms was never just about Malekith waging a massive war on Earth. That was still a big part of it, but there were other personal stakes in this war that made it feel like more than god-fueled disaster porn.

Malekith basically attacked at a time when Thor, Asgard, and the entire foundation of the 10 realms were vulnerable. Even before Thor became unworthy of his iconic hammer, the divine realms of the Marvel Universe faced some heavy upheavals. Asgard was no longer this beacon of power and order. Thor’s father, Odin, made more than a few ill-fated decisions and didn’t have Anthony Hopkins’ charm to get him through.

Over the course of War of the Realms, and its various tie-ins, one thing became clear. This war could not be won by simply reverting to the same tactics that had saved Asgard many times before. Thor, Odin, Freyja, and the Avengers who fought by their side had to be bolder. They also had to be willing to pay a price.

Historically, that’s something Thor has avoided. Sacrifice is something his father often preaches and warns about, but Thor often finds a better way, usually with the help of his fellow Avengers. That’s not the case, this time. Thor subjects himself to some heavy torment in “War of the Realms #6” to help win the day. The results of his actions are as satisfying as they are worthy.

Writer Jason Aaron, who has been spearheading Thor’s story in the comics for years now, completes a lengthy chapter in the God of Thunder’s ever-evolving mythos. If becoming unworthy was Thor’s lowest point in this arc, then “War of the Realms #6” is a new high point.

Thor doesn’t just prove himself in the face of Malekith’s unending forces. He shows how much he’s grown in recent years and artist Russell Dauterman makes it a sight to behold. There’s redemption in some areas. There’s also vindication, which is something Thor has not had much of in recent years. By the end, even his father recognizes that.

Thor isn’t the only one who shines, either. War of the Realms has assembled a diverse and colorful mix of heroes with which to navigate this conflict. Wolverine, She-Hulk, Captain Marvel, Daredevil, Spider-Man, and the Punisher have all had great moments. Thor’s supporting cast, including Jane Foster and his parents, also play a major role in beating Malekith.

Even though War of the Realms is very much a Thor story, it feels like everyone involved had a chance to benefit from the struggle. Thor just happened to benefit the most.

War of the Realms #6” is one of those comics that feels like a turning point for a certain set of characters. In addition to being an action-heavy, super-powered conflict involving mortals, gods, and dark elves, it always felt personal to those involved.

For a crossover story, that’s a critical element. Whether it’s a comic book, a blockbuster movie, or the real world, a war with personal stakes is a war with greater meaning. Without those stakes, it’s just violence and bloodshed. In comics, meaningless action is fun, but meaningful conflict is what brings out the best in these characters.

War of the Realms definitely did this for Thor and “War of the Realms #6” ended the final battle on a strong, thunderous note. If Chris Hemsworth made you a Thor fan, then “War of the Realms #6” will help affirm your love of this most worthy of Asgardians. If neither this comic nor Mr. Hemsworth charisma is still enough to make you a Thor fan, then you’re just being difficult.

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Jack Fisher’s Weekly Quick Pick Comic: Black Cat #1

Every Wednesday, this crazy and chaotic world gets a bit more bearable when a new stack of comics enters this world. Some feature iconic superheroes. Others feature devious villains. Some dare explore the vast gray area in between. Of all the new comics this week, one book dares to stand out by staking a claim in that gray area.

Black Cat #1” is one of those comics that probably wasn’t on many peoples’ radar. Felicia “Black Cat” Hardy is not one of those obscure comic book characters that only ardent Marvel fans know about, nor is she in that top-tier class occupied by the likes of Spider-Man and Captain America. However, whenever she shows up, she finds a way to leave her mark and looks dead sexy while doing it.

For years, Black Cat was a supporting character for Spider-Man who often fluctuated between being a sexy villainous, a volatile love interest, and a full-fledged anti-hero. At her core, she’s a thief who treats stealing as an art and a profession rather than a matter of necessity. She’s basically a female Danny Oceans with infinitely more sex appeal.

Black Cat #1” doesn’t try to shake up those previous roles. Instead, it embraces Black Cat’s thieving persona. It even celebrates it in ways that rarely play out in a typical Spider-Man comic. It showcases just how capable, devious, and downright coy Black Cat can be when she’s at her best.

There’s no Spider-Man sub-plot here. The plot in “Black Cat #1” is entirely built entirely around Felicia Hardy organizing a daring heist. However, it’s not just for money or thrills this time.

Thanks to recent events in Amazing Spider-Man, she has a target on her back. In addition to the police and various other superheroes who don’t take kindly to thieves, she managed to piss off the Thieve’s Guild, an organization that tends to hold a nasty grudge, even by comic book standards.

Black Cat can’t simply rely on her cunning, skill, and sexiness to get out of her predicament. She also can’t do everything on her own, for once. As such, she has to exercise both her thieving skills and her ability to manage a crew of other thieves who don’t have a romantic history with Spider-Man.

It’s a simple heist that requires a complex effort. It’s not quite on the same level as “Ocean’s 11,” but it’s not as simple as just breaking the glass and sneaking through air vents. In fact, “Black Cat #1” avoids some standard thieving tropes, focusing instead on everyone who tries to stop Felicia.

I won’t spoil many of the details, but I will note that they fail. Whether they’re security guards, police officers, or ninjas attacking her car, they certainly make a concerted effort. True to her skill and persona, Black Cat fights back and smiles a lot in the process.

Writer, Jed MacKay, captures both the personality and spirit of who Black Cat is. For once, she isn’t pushed into a particular role, as is often the case when she shows up in a Spider-Man comic. He lets her be herself. He gives her a voice that feels distinct and appropriately sassy. The collective artwork of Mike Dowling, Travel Foreman, and Nao Fuji ensures she looks good every step of the way.

That’s an accomplishment because one of Black Cat’s biggest shortcomings is that it’s not always easy to root for her. While she never descends too deep into outright villainy, she can often come as crass and manipulative, even without Spider-Man. That never happens in “Black Cat #1.” She only ever seems confident, charismatic, and focused.

On its own, “Black Cat #1” is a solid, well-contained heist story involving one of Marvel’s most famous thieves. It shows Black Cat when she’s at her best, stealing things that are difficult to steal and navigating obstacles that frustrate even the more competent villains. There’s never a point where you feel like rooting against her.

What makes “Black Cat #1” even more compelling, as a comic, is how it sets up the next part of Felicia Hardy’s story. Unlike many other stories where she acts mostly as a supporting character, the one MacKay teases feels more personal. It doesn’t just present a new challenge. It adds a significant complication to a life that is already inherently complicated by being affiliated with Spider-Man.

Even if you don’t know much about Black Cat or haven’t paid much attention to her story in recent years, “Black Cat #1” is one of those rare comics that can sell you on a character. In one issue, you get a good idea of who she is, what she’s about, and why she matters in the larger Marvel universe. In that same issue, you also get a sense that there’s more to her story and it’s about to change in a major way.

Some characters need to be overhauled while others need to be reinvented. Black Cat needed none of that. She just needed a chance to show what she can do and how much fun it can be to see her work. That’s exactly what “Black Cat #1” delivers.

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Jack Fisher’s Weekly Quick Pick Comic: War Of The Realms #4

Once a week, the benevolent lords of the comic book world and the corporations they serve grace us with a new stack of comics. At a time when only the headlines of The Onion don’t make you cringe, this world needs the joy they offer. As such, I make it a point to single out one comic from that stack that offers the most value for the joy it conveys.

Some comics succeed by focusing on character development, as is often the case in most X-Men comics. Some succeed by subverting or stretching common superhero tropes, as we often see in comics like Kick-Ass, Invincible, or The Punisher. However, a book need not be overly creative to qualify as an awesome comic. It just needs to take everything we love and turn the volume up to 11.

That’s exactly what “War Of The Realms #4” does and then some. It’s one of those books where you need only real the title to know the scope and scale of the story within. This is not just superheroes in flashy costumes battling killer robots on the streets of a big city. This is a war that spans multiple realms involving gods, demigods, evil elves, and frost giants. If you can’t be entertained by that, then you’re just being difficult.

That said, “War Of The Realms #4” is not just several dozen pages of flashy action scenes. There have been plenty of those moments since this event began, but the action was mostly a means of conveying the sheer breadth of this war. Now, the writer of this Marvel main event, Jason Aaron, has raised the stakes even more by making it personal and turning the tide of the battle.

While you don’t have to know too much about the mythos surrounding Asgard and the 10 realms, it certainly helps in this case. Even if you’ve only seen “Thor: The Dark World,” you’ll have enough insight to know why this war is so massive. Malekith the Accursed might have been an afterthought in that movie, but make no mistake. He’s a devious, scheming, evil badass that requires a fully assembled team of Avengers to combat.

For the past three issues, Malekith and forces that include Frost Giants, Angels, Fire Demons, and Dark Elves have led a massive invasion of Earth. It’s not just in New York City, either. Malekith has bigger ambitions than simply disrupting traffic on Broadway. His forces hit every continent.

To this point, there has been no stopping him. Despite the Avengers fighting back on every front, teaming up with the likes of Spider-Man, Blade, Wolverine, Daredevil, Punisher, and Ghost Rider, it still isn’t enough. They still find themselves pushed back, beleaguered, and overwhelmed.

As a result, there have been casualties in this war. Some have already hit certain characters harder than others. Thor, the one usually tasked with beating the unholy shit out of Malekith before he can launch an invasion, is effectively subdued before he hammer back the threat. It is, by far, the most successful attack Malekith has ever launched against his Asgardian nemesis.

That means winning the war won’t come from Thor swinging his hammer around and hitting anything that looks like an evil elf. The Avengers and heroes from across the Marvel landscape have to join in the battle. They’ve managed to fight back, if only to keep the battle going. However, they haven’t made much progress in terms of ending it.

That changes in “War Of The Realms #4” and in some incredibly satisfying ways. Aaron, with the help of the divine artwork of Russel Dauterman, shifts the course of the battle by giving Odin and Freyja an overdue moment that has been years in the making. It’s a moment that marks an emotional high point for this event and for Thor’s overall story.

For the past several years, some of Thor’s biggest battles involve his parents. Odin and Freyja may have come off as only somewhat overbearing in the movies, but things are far more dysfunctional in the comics. There have been times when they’ve actively opposed one another. At one point, Odin even fought Jane Foster when she was wielding Thor’s hammer.

He is a divine blow-hard who most fluent language is arrogance. Freyja has managed to temper his tendencies in the past, but those moments have become few and far between. For a while, they were the godly equivalent of a married couple attempting a trial separation and making everything worse. They still see each other as husband and wife, but it seems like a formality at this point.

Finally, they share a moment in “War Of The Realms #4” that affirms why they got married in the first place. It’s a moment that will likely define the course of this realm-spanning war and have major implications for Thor, Asgard, the Avengers, and every other creature that has tasted an Uru hammer.

I won’t spoil the details of that moment. I’ll just say that it’s a culmination that has been in the works since before the war began. Every big battle, whether it’s in a comic book, a movie, or a TV show with a massive budget, needs a moment like that to give the conflict some emotional weight. That weight has been somewhat lacking since this event began, but “War Of The Realms #4” delivers in a way that feels satisfying and thrilling.

There are other moments in between. Aaron never lets the plot become too chaotic and Dauterman makes sure there’s always a spectacle to admire. Many characters manage to shine through the fog of war, including Ghost Rider, the Punisher, and Jane Foster.

It’s still a big, flashy war featuring superheroes, gods, and monsters from every corner of the Marvel universe. It has all the flashy style to make this realm-spanning war feel like a major event, but “War Of The Realms #4” gives it the necessary substance to give it weight.

It has spectacle, drama, action, and adventure. It also has gods, demigods, superheroes, and evil armies that can overrun continents. What more could you want from a comic book?

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Multiverses, Mutants, And The (Uncanny) Implications Of “Spider-Man: Far From Home”

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Anyone who has read more than a few comics, seen a few movies, or consumed more than a little sci-fi knows what often happens when multiple universes enter the picture. First, the overall story becomes bigger in scope, scale, and complexity. Second, a host of major complications emerge. Third, when done poorly, it becomes next to impossible to follow.

In terms of a larger narrative, it’s a huge gamble. It’s one of those plot points that is easy to mess up, not unlike time travel, wizards, or clones. Very few franchises, be they movies, comics, or TV shows, can make that gamble pay off. If ever there was a franchise that could make it work, it’s the Marvel Cinematic Universe.

Between the record-breaking box office of “Avengers Endgame” and the adulation of countless fans, including myself, Marvel Studios is uniquely equipped to make the concept of a multiverse work within its over-arching story. To some extent, it has to. The finality of “Avengers Endgame” means it will have to find some way to grow without the iconic characters that helped make it.

The stage has already been set for a larger multiverse to emerge within the MCU. Just as fans like me are finally recovering from the emotional upheaval we experienced in “Avengers Endgame,” the second trailer for “Spider-Man: Far From Home” dropped and, beyond dropping some heavy spoilers, it revealed that the multiverse is officially a thing in this world.

There are a lot of implications for this, many of which go beyond Spider-Man’s story in the MCU. As the trailer reveals, the universe-altering events of “Avengers Endgame” opened a literal and proverbial door to new conflicts within the MCU. These conflicts offer many opportunities for some of Marvel’s many cosmic characters, but I believe the biggest opportunity is for the X-Men.

I say that not just as a huge X-Men fan who has already written extensively about their potential in the MCU. I believe that Marvel Studios could reinvent the X-Men and the entire concept of mutants in a way that’s fresh, engaging, and very relevant to events unfolding in the real world.

Marvel and their Disney overlords have already reported that the X-Men will be rebooted into the MCU in the coming years under the skilled hand of Kevin Feige. However, the method and details of that plan have yet to emerge and chances are, it’ll be several years before we see that full-on reboot that X-Men fans have been pining for since Hugh Jackman hung up his claws.

Imagining Wolverine without Hugh Jackman.

Even for Marvel Studios, it’s going to be a challenge. How do you introduce mutants, an entire race of super-powered beings, into a world in which they’ve never been mentioned? In fact, thanks to conflicts over movie rights, nobody in the MCU could even utter the word “mutant” without incurring the wrath of Fox’s lawyers.

That’s a problem because in over 10 years of movies, TV shows, and tie-ins, the Marvel Cinematic Universe has become populated with many super-powered beings that include gods, super soldiers, and teenagers armed with spider powers. On top of that, they already have a race of genetically modified people called the Inhumans, who basically acted as a stand-in for mutants at one point.

This complicates the whole premise of the X-Men. A big part of their story and their appeal is the parallels between mutants and real-world minorities. The X-Men emerged during the time of the Civil Rights Movement in the United States and have since come to represent oppressed minorities from many eras, from racial minorities to the LGBTQ community.

That’s a tougher parallel to establish in the MCU because how can mutants be hated and feared in a world where Asgardians, super soldiers, and talking raccoons exist? Granted, mutants have a unique aura of unpredictability in that anyone could potentially be a mutant. Unlike the Inhumans, there’s no catalyst or radioactive spider necessary to activate their powers. They need only survive to puberty.

It’s still a stretch because the hate and fear of the 1960s is very different from that of the early 2000s century. It’s one thing to just be afraid and hateful of mutants. It’s quite another to craft killer robots to hunt them while ignoring entire populations of similar super-beings.

This is where the multiverse could enter the equation. With the proper sci-fi machinations, it could both bring the X-Men into the MCU while framing mutants in a context that makes them very relevant to contemporary issues. The key is linking the struggle with mutants with that of refugees.

Whereas discussions over minority issues have become somewhat predictable in recent years, debates about refugees have been much more heated. It has triggered protests, empowered populist uprisings, and caused a rise in xenophobia that far exceeds the old-school racism of the mid-20th century. These are the kinds of heated politics in which the X-Men thrive.

The “Spider-Man: Far From Home” trailer establishes that something happened in the battle against Thanos that opened the door to the multiverse. It’s easy to envision a scenario in which a population from a more hostile universe seeks refuge in one that is already used to super-powered beings.

It’s not difficult to imagine things getting that bad for the X-Men or mutants. Both “X-Men: Days of Future Past” and “The Gifted” explored a world where mutants where hunted, imprisoned, and outright murdered. The comics also have a lengthy history of dystopian futures in which the X-Men could not stop humanity from hating and fearing their kind.

Then, just as things look hopeless, a doorway to another universe unexpectedly opens. Mutants suddenly have a chance to escape their rapidly-decaying world and start anew. It’s an opportunity many desperate and traumatized refugees seek in the real world. Their stories are full of horror and atrocity. It’s a story that resonates beyond the superhero genre.

In addition to providing a mechanism for entering the MCU, it also solves another critical issue with respect to narrative. It gives the X-Men a new type of story that hasn’t been told before in the movies. For the past 19 years, almost every X-Men movie has followed a similar formula.

Mutants are hated and feared.

The X-Men try to combat that fear.

Someone, often Magneto, tries to provoke a war between humans and mutants.

The X-Men stop that war from occurring.

It’s a story that has played out many times. Sometimes, it has been great. Other times, it has been god-awful. Just telling that same story again in the MCU won’t be enough. By making mutants refugees, the entire dynamics change in a way that could cause all sorts of upheavals that could impact many other MCU franchises.

One possibility.

Like real-life refugees, they come to a new world out of desperation, escaping horrors that they had no part in creating. The world they enter is inherently suspicious of them. They see them as strange, dangerous outsiders who could bring their problems to their homes. These are real concerns from people other than the reactionary radicals who often preach hate.

It’s one of those issues that has no good resolution. These people are victims of a war that they want to escape. They flee to wherever they feel they’ll be safe. Often, their options are limited and when an opportunity comes along, they have to pursue or die. If the events of “Avengers Endgame” somehow create such an opportunity, then why wouldn’t someone take a chance?

It would put mutants and the X-Men at odds with everyone in the MCU, from the Avengers to SHIELD to the average person still recovering from invading aliens in New York. It would also establish a clear divide that could one day manifest in a full-blown “Avengers Vs. X-Men” movie, which has already been teased.

All that being said, the powers that be at Marvel Studios may opt for an entirely different approach. In that case, everything I just described may be a moot point. This is just one approach that I found myself contemplating after seeing the “Spider-Man: Far From Home.” It’ll probably be a while before we know the full implications, both for the multiverse and for mutants in the MCU.

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A Fitting Endpoint: My (Spoiler-Free) Review For “Avengers Endgame”

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Starting an epic journey is a daunting challenge. Keeping people engrossed in that journey for over a decade is exceedingly difficult. Ending that journey in a way that’s dramatic, appropriate, and satisfying is damn near impossible. Despite those insane stakes, that’s the primary goal of “Avengers Endgame.” It attempts to cap off the story that began in 2008 with “Iron Man.”

Without spoiling the many dramatic details of this three-hour cinematic experience, I can safely confirm that it did. “Avengers Endgame” achieved that seemingly impossible goal of completing a decade-spanning story that included 22 movies, a cast of top-notch actors, and one talking raccoon. It’s one of those feats that shouldn’t be possible, even with Disney’s deep pockets, but Marvel Studios pulled it off.

It isn’t hyperbole to say that “Avengers Endgame” is a historic cinematic achievement that fundamentally changes the standards for just how bold a movie can be. All the praise from fans and critics alike that this movie has garnered is well-earned, but still doesn’t do justice to what this movie achieved.

It’s not just another step in the ever-expanding saga that is the Marvel Cinematic Universe. This movie does not set the stage for another sequel or lay the groundwork for the next big battle between the Avengers and the next Thanos-level threat. The movie is true, polished ending that manages to beautifully encapsulate the scope and scale of the story it told.

As a life-long comic book fan and a fan of superhero media, going back to the days of Saturday morning cartoons, this movie was both satisfying and impactful. I came out of the theater with my heart still racing and my mind still reeling from what I just witnessed. Part of me was sad. Part of me was elated. In all, though, I felt like I’d completed a journey alongside these beloved characters.

Even if you’re not a fan of comics and only know these characters through the movies, “Avengers Endgame” still succeeds in terms of raw storytelling. Years of world-building and character development really come to ahead in this movie. The shared journeys of characters like Tony Stark, Steve Rogers, Thor, Black Widow, Hawkeye, and Bruce Banner provide plenty of dramatic weight to everything that happens.

Make no mistake, though. A lot happens. This movie will test your bladder almost as much as it tests your heart. There are so many characters to juggle and many of them have their own arcs. Tony, Steve, Thor, and Hawkeye are all in wildly different places throughout the story, literally and figuratively. Coming together again in a cohesive plot takes time and effort, something the Russo brothers do not shy away from.

As a result, “Avengers Endgame” is very different structurally from “Avengers Infinity War.” Whereas “Avengers Infinity War” played out like unfolding battle with Thanos leading the charge, “Avengers Endgame” is very much a reaction to the aftermath of that battle. To say it left some traumatic scars would be the understatement of all understatements.

There’s no getting around it. Thanos won and the Avengers failed. Before anyone can even contemplate undoing the damage, these characters have to adjust to a world that has been decimated on an unimaginable scale. Processing, exploring, and reacting to that decimation is a big part of what makes that final showdown sufficiently epic.

That means are sizable parts of this movie that don’t involve Hulk smashing things, Captain America fighting Hydra agents, or Iron Man blowing stuff up. “Avengers Endgame” puts much more time and energy into character moments and interpersonal drama, which were fewer and less developed in “Avengers Infinity War.” However, none of this time ever feels wasted or drawn out.

It helps make that final showdown all the more meaningful. It’ll get you to cheer, gasp, cry, and cringe every step of the way. I can even attest that there are moments in this movie that got the people in the theater out of their seats and cheering. In all my experience with superhero movies, I can’t remember the last time a movie got people that emotional.

There’s a lot I can say about how “Avengers Endgame” succeeds in making the emotional investment of the past 22 movies pay off. I don’t think I need to belabor how important this component was in making this movie work in a satisfying, climactic manner. While the movie succeeds in this critical aspect, there are other noteworthy details.

In terms of pure entertainment value, it is not as great as “Avengers Infinity War.” I would even argue the first “Avengers” movie had more spectacle and was more cohesive, overall. There were times when “Avengers Endgame” felt somewhat chaotic, due to all the character arcs it had to balance. While it managed to juggle them all effectively, there’s only so much that can be done to keep that narrative concise.

It’s also worth noting that some character narratives were managed better than others. I won’t cite specific characters for spoiler reasons, but they fairly obvious within the first hour of the movie. I’m sure fans of certain characters will be conflicted by how things play out, but I doubt those same fans will be too disappointed.

Fans of the distinct humor that often shows up in Marvel Studios productions will also have plenty to laugh at. Granted, the bleak circumstances of the movie make that tricky, but moments are there and they never feel too forced. They’re not quite as numerous as they are in other MCU movies, but given the various plots of the story, I’d say there’s just enough to balance the overall tone.

There are some other flaws within this movie, but the extent of those flaws is never more than minor. It would require an extreme level of pettiness and nit-picking to use those flaws to undercut the movie. “Avengers Endgame” is not perfect, nor does it try to be. Its primary goal is to end this era of the MCU and it does so beautifully.

The ending will leave many with tears in their eyes, both from joy and sorrow. There’s equal amounts of tragedy and triumph. Certain characters get a happy ending. Others must deal with loss and tragedy. Overall, it’s a perfect blend of satisfying conclusion and bittersweet finality. It reinforces the notion that these characters are true heroes.

For a movie that begins under such bleak circumstances, the ultimate conclusion really solidifies “Avengers Endgame” as an incredible cinematic experience. If I had to score the movie, I would give it a 9 out of 10. It hits all the right dramatic notes, evokes all the right emotions, and succeeds on a level that few could’ve imagined 11 years ago.

Like Captain America himself, this movie was willing to do whatever it takes to complete this superhero saga for the ages. Moving forward, it’s hard to say what will come of the MCU, especially in wake of the Disney/Fox merger, but it’s safe to say that “Avengers Endgame” has set a bold new standard for just how great a superhero movie can be.

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Jack Fisher’s Weekly Quick Pick Comic: War Of The Realms #1

Every week, the world is in desperate need of something to make it just a little more fun. As such, every Wednesday brings us a fresh batch of comics that achieves just that and then some. With the anticipation of “Avengers Endgame” at unprecedented levels, we all need something to tide us over until we cram into theaters and send piles of money to our Disney overlords.

Thankfully, a comic like “War of the Realms #1” does plenty to scratch that superhero itch and it doesn’t require anyone to deal with crashing websites. While the big gathering in the Marvel Cinematic Universe is taking shape, these kinds of gatherings seem to occur every other Tuesday in the comics. Some are more awesome than others and the one that unfolds in “War of the Realms #1” definitely qualifies.

You don’t have to have followed to recent comics to appreciate it, although it certainly helps. The world of Marvel comics is always in flux with respect to the threats the heroes face and the situations in which they find themselves. “War of the Realms #1” is a confluence of compounding factors that started in Thor’s world of gods and mythical monsters. Now, it has erupted to a level that even comic book gods can appreciate.

If you thought Asgard was in a rough place after “Thor Ragnarok,” then you’ll be unpleasantly shocked at how much worse it can get in the comics. However, it’s not solely because of giant fiery monsters set to 70s rock music. It’s largely because Odin, in stark contrast to the charm exuded by Anthony Hopkins, is a divine prick in the comics.

It’s because of him that Asgard is in ruins, much of his fellow gods have abandoned him, and the realms are ripe for invasion. Despite being the All-Father of gods, he’s powerless to stop it and the heroes of Earth/Midgard are the ones who have to fight it. Prick or not, it still makes for a hell of a spectacle that brings out the best in Russell Dauterman’s artwork.

The mystical machinations of the war aren’t overly complex, nor do they need to be. Asgard isn’t a shining bastion of order and stability anymore. That means Frost Giants, Dark Elves, and Trolls are free to organize and invade other realms. Leading the pack is Malekith the Accursed and if you thought he was a push-over in “Thor: The Dark World,” this comic should help shatter that notion.

Far from being the bland throw-away villain in the movie, Malekith is a forced to be reckoned with in “War of the Realms #1.” He has united gods, monsters, and entire races into one massive army right out of J. R. R. Tolkein’s worst nightmare. Now, he leads them into a full-scale invasion of Midgard and the battle that ensues is as epic as anyone could hope for.

It’s not just Avengers who rush to the front lines. We see the likes of Spider-Man, Wolverine, Daredevil, and the Punisher join the chaos. This is not just a battle for the Avengers. This is something that will bring in players from all ends of the Marvel Universe.

Even with the recent Disney/Fox merger closing, this isn’t something we’re going to see in the Marvel Cinematic Universe anytime soon. “War of the Realms #1” offers a taste of just how much bigger the world of Marvel can be when all its iconic characters occupy the same world. Even for those who can barely contain their excitement over “Avengers Endgame,” this comic should give those same fans plenty of possibilities to contemplate.

The underlying plot to “War of the Realms #1” may be basic, but Jason Aaron, who has been the architect of both Thor and the Avengers for years, finds plenty of ways to bring depth to such a colorful clash. He even finds a way to squeeze in a joke about colonoscopies and kidney stones. I promise I’m not making that up.

Much like the movies, there bits of humor that keep things from getting too dire. However, “War of the Realms #1” never feels like a joke or an excuse to see Thor beat up frost giants. Jason Aaron has shown, throughout his run, that he can incorporate layers into mystical, hammer-wielding spectacles. Those layers are definitely there and poised to affect the battle.

How that battle plays out is just starting to unfold. Even though this comic is padded with extra pages to go along with the inflated price, it’s very much a prelude to a much larger conflict. That conflict already has Spider-Man making dirty jokes and Loki getting eaten by a frost giant. If you can’t find entertainment in that, then you’re just being difficult.

Beyond the entertainment value, “War of the Realms #1” offers the kind of high-stakes superhero crossover story that movie fans have only recently come to appreciate while comic fans have been enjoying it for years. While Malekith the Accursed will never be on the same level as Josh Brolin’s Thanos, there’s something to be said about a character who can wage a cosmic war on the entire Marvel Universe.

Whatever your feelings about Malekith, Odin, or Spider-Man’s brand toilet humor, “War of the Realms #1” has plenty to enjoy while also setting up a much larger conflict. It’s a story that gives the superheroes we love a chance to unite, kick ass, and break stuff. It’s stories like that which remind comic fans why New Comic Book Day is truly the best day of the week.

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