Tag Archives: AAA Gaming

On “The Last Of Us II” Reactions, Review Bombs, And Recourse

How do you follow up a masterpiece? Whether it’s a painting, a TV show, a movie, or a video game, how can you improve on what many see as the best of the best? It’s a relevant question and one the “Terminator” franchise has failed to answer for 20 years.

Now, “The Last of Us” is facing that same issue. Years ago, I cited this game as an incredible achievement in terms of storytelling and characterization. Like so many others, I eagerly awaited the release of the sequel. I wanted to see the next step in Joel and Ellie’s journey.

Then, the infamous leaks came out that spoiled large parts of the game. After that, my enthusiasm for the game quickly diminished.

Now, “The Last of Us II” has finally come out. Enough time has also passed to confirm how accurate these leaks are. In that sense, there’s some good news and bad news. The good news is, the leaks weren’t as disappointing as implied. The bad news is, they’re still pretty goddamn disappointing.

It’s akin to being run over by a Prius instead of a fully loaded dump truck.

The reasons for that disappointment are many. I haven’t bought the game. I actually canceled my pre-order after the leaks came out. I still intended to buy the game if the leaks were debunked, but that didn’t happen. I only confirmed them through both a friend and through a few Twitch streams.

I won’t get into the details of the spoilers. I’ll just note that they present a very bleak, very depressing resolution to this story that got us so emotionally invested in the first game. For a game company with as great a track record as Naughty Dog, that’s quite a downgrade. To appreciate just how bad it is, imagine if this was how the “Logan” movie played out.

In the first 20 minutes of the movie, some random character that nobody has ever heard of, let alone cared about, brutally kills Logan in front of Laura. Then, for the rest of the movie, it attempts to make us sympathize with this character who killed Logan. On top of that, when Laura gets a chance to avenge her fallen father, she opts not to for reasons that don’t make sense. She just lets this person go, offering no closure or catharsis.

Those who have played the game can probably fill in the blanks. Again, I don’t want to detail too many spoilers. I’ll just say that there’s a character named Abby in the game and she might very well go down in history as the most hated video game character of all time. It’s not just what she does that makes her deplorable. It’s how the game tries to make players care about her.

To some extent, I get the intention. The premise of the game actually has a novel concept. It attempts to send a message that violence and hatred is a brutal cycle. The more you pursue it, the more it perpetuates. In pursuing that path, you don’t know just how many people you hurt, destroy, or ruin. That’s a good message and a great premise, but this game just fails at every possible turn to make it fit the story.

It shows in how fans have reacted to it. As of this writing, the Metacritic score from users is in incredibly low. It stands in stark contrast to the critical reception of the game, which is always quite telling, as certain movies in recent years have shown. A recent Forbes article attempts to explain it away, using bigotry and bots.

However, I don’t think that’s accurate. I think that’s just making excuses for a story that clearly didn’t work with the audience. Now, even the creators behind the game are starting to attack that audience, which is a problem. I know I’m not a successful author or creator. The chances of me ever getting that success are very slim. However, I know enough to understand how idiotic it is to attack your audience/consumers.

It leaves me genuinely concerned about the larger impact of this game. It also has me concerned about what this will do to an industry that is already laden with controversies and negative hashtags. I’m already bracing for plenty of rants, excuses, and whining from every side. At this point, it’s inevitable. I also seriously doubt that “The Last of Us,” as a franchise, may have just destroyed its future.

It’s tragic. Hopefully, the pending release of “Cyberpunk 2077” and the graceful presence of Keanu Reeves will balance things out in the gaming world.

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Filed under Current Events, outrage culture, political correctness, politics, video games

Customizing Your Junk In “Cyberpunk 2077” And The (Potentially Real) Possibilities It’ll Inspires

Technology has and will continue to affect our sex life, our love life, our social life, and everything in between. It’s unavoidable. Whatever new technology we create will eventually affect or be applied to our sex life. Whether intentional or unintentional, it’ll find a way. Human beings are just too creative, passionate, and horny.

I’ve explored some emerging technologies that could have a significant impact on our sex lives. Many people alive today are likely to feel those impacts at some point. For the most part, it’s difficult to imagine. We can only speculate. However, we may gain unique insights from unexpected places.

Decades ago, shows like “Star Trek” and movies like “Demolition Man” imagined technology like smartphones and tablets. At the time, they didn’t seem like huge leaps, but they still seemed futuristic. They also offered some insight into how technology might find its way into our lives. It may have been innocuous to the story, but it was downright prophetic in envisioning the real-world implications.

This brings me to an upcoming game called “Cyberpunk 2077.” In a year where so many things that we love are getting delayed or cancelled, this had video game fans of all types giddy with excitement. It’s already one of the most anticipated games of the year and I count myself among those who have already made plans to play it for hours on end.

This is no standard Mario game. “Cyberpunk 2077” is “Grand Theft Auto” meets “Skyrim,” with a dash of Keanu Reeves for added awesome. It’s a mature journey into a futuristic world full of cyborgs, outlaws, and bloody brawls. If you can’t find something to enjoy in that, then you’re just being difficult.

However, the appeal of game isn’t the primary issue I want to highlight. Recently, some new details emerged that could offer the kind of futuristic insight that even “Star Trek” was too afraid to address. Specifically, the game revealed an option to customize the genitals of your character. An article in Kotaku went into detail.

Kotaku: Cyberpunk 2077 Has First-Person Sex Scenes, Will Let You Customize Your Genitals

Players can select a gender and customize their character; customization can include depictions of breasts, buttocks, and genitalia, as well as various sizes and combinations of genitals. Players can encounter events where they have the option to engage in sexual activities with other main characters or prostitutes — these brief sex scenes (from a first-person perspective) depict partially nude characters moaning suggestively while moving through various positions.

Now, this feature isn’t exactly new. Other games have played with similar options, such as “Saints Row.” However, “Cyberpunk 2077” promises to take this option even further.

That makes sense in the context of the game. It’s a futuristic world in which the line between technology and our bodies is essentially gone. You can augment limps, organs, and various other features. It makes sense that this extends to our genitals. Conceivably, it means men can have vaginas, women can have penises, and those who prefer a more ambiguous kind of sexuality can mix and match.

The possibilities are vast, as well as sexy. To some, it’ll be disturbing. I’m sure the Rick Santorums and Jack Thompsons of the world won’t sleep well. At the same time, it provides some insight into the future of our bodies, our sex lives, and our love lives.

While the technology in “Cyberpunk 2077” is a long way off, some parts of it are already starting to emerge. From Neuralink to lab grown organs, the principle of creating new body parts and augmenting the ones we have isn’t new. It’s not some magical concept that requires that we break the laws of physics. In theory, this sort of thing is possible. It’s just a matter of time, investment, and development.

What games like “Cyberpunk 2077” promise is the ability to explore how society reacts to having the ability to change, enhance, or adjust their bodies at will. If you can have one set of genitals one day and another by the end of the week, what does that do for people? How does it affect the way they conduct themselves? How does it impact our notions of gender?

It would definitely change. That’s for certain. While it may be a novelty in the game, it could offer some insights for the real world. A while back, a study of players who played “Mass Effect” revealed that the vast majority of them preferred the path of a paragon hero over that of a renegade. Both options were available, but one appealed more.

I find that kind of insight powerful because, unlike TV shows or movies, video games are more engaging. People play an active role in both the plot of the story and how the characters conduct themselves. In games like “Cyberpunk 2077” when there are so many options for customization, the possibilities are even greater.

One day, people in the real world will be able to reconfigure and customize their genitals just like players can in “Cyberpunk 2077.” It’s hard to know what kind of impact that’ll have on the world, but “Cyberpunk 2077” should give us a tantalizing glimpse.

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Filed under Artificial Intelligence, biotechnology, futurism, gender issues, Second Sexual Revolution, sex in society, sex robots, Sexy Future, video games