Category Archives: Artificial Intelligence

My First Attempt At Creating AI Art With Stable Diffusion

I cannot draw worth a damn.

In fact, that’s an understatement. I would go so far as to say I’m so terrible at drawing that most 10-year-olds couple probably match or exceed my drawing skills.

Believe me, I’ve tried to draw things. My love of comic books inspired me early on to try. But I learned very quickly that this is just not a skill that I have, nor is it a skill I can ever be good at. No amount of classes can make me good at it. No amount of lessons, encouragement, or practice could ever make me halfway decent at it. I genuinely wish I had some drawing skills, but I don’t.

Now, I’m going out of my way to bemoan my terrible drawing skills for a reason. For much of my life, I’ve accepted that this just isn’t something I can do. Everybody has shortcomings. This just happens to be mine. And for the most part, I’ve been content to live my life knowing I’ll never draw anything worthwhile.

Then, AI-generated art started to emerge. And suddenly, there’s an alternative. It may just give people like me hope that they can one day create genuinely beautiful artwork without any tangible drawing skills.

I mentioned it recently, but I don’t think I adequately conveyed just how exciting this new technology is for someone like me. I’ve talked a lot about the potential of artificial intelligence, good and bad. But a lot of that was just me speculating on the potential. This is a real, usable product of artificial intelligence that anyone with an internet connection and basic language skills can use right now for free.

This isn’t some fanciful tech from a fictional future. This is real.

It might not be overly advanced in that it can perfectly turn out thoughts into an image. It’s still relatively crude in that it basically just takes images from the internet and uses them to mix, mash, and compile images based on prompts. But like all emerging technology, it has to start off crude. Over time, people and organizations implement refinements. The product gets better, more advanced, and more efficient.

Eventually, it becomes so capable that we marvel at how crude it used to be. Just show anyone under the age of 20 an old flip-phone for proof of that.

For me personally, AI-generated art is more than just a toy or a novelty. It’s a way for me, a man with no ability to draw anything, to turn ideas into an image. I can’t overstate how powerful that is for some people. And I really do look forward to seeing this technology grow in terms of capability and efficiency.

To demonstrate just how remarkable it is, I used an AI-generating art programs on the web called Stable Diffusion to create some art. This is something anyone can use right now for free. Granted, this is a beta version so the results aren’t going to look overly professional. But for something that’s free and easy to use, it’s still remarkable.

Below are just some of the images I created, along with the prompts I used.


A beautiful woman admiring a sunset.


A Christmas tree in the forest during a snowstorm.


A lush Amazon jungle with a river.


A futuristic city skyline.


A female android with blue eyes.


A shadowy figure in a forest.


A couple walking through a forest during a snowstorm.


A man running from a forest fire.


A woman standing at the summit of a mountain.


A tornado forming in a city.


Again, I cannot draw. I cannot paint or create images on a piece of paper or a computer screen. But thanks to Stable Diffusion, I was able to create these in just a few minutes. It cost me nothing and it was a genuinely profound experience, turning ideas into an image.

And keep in mind, this was just the free beta of the program. There are more advanced programs you can test out, but you do have to sign up and apply for their use. There are also some versions that you have to pay for. Once this technology gets especially refined, that might be something worth the money. Knowing I’ll never be able to physically draw, it’s definitely something I’ll consider.

For now, I’ll be keeping a close eye on this emerging technology. If I create more quality AI-Generated art, I’ll be sure to share it too.

And if you’re like me in that you don’t have good drawing skills, or any drawing skills for that matter, check out Stable Diffusion. Create some art that you never would’ve been able to otherwise create. It’s a great feeling and something that might help get you excited about the future of creativity.

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Filed under AI Art, Artificial Intelligence, technology

The Exciting/Distressing World Of AI-Generated Art

Whenever I talk about artificial intelligence, I often talk about the possibilities and potential it has for the near and distant future. I admit I sometimes to a bit overboard with the speculation and the hyperbole. In case I haven’t made it abundantly clear already, I am not an expert. I do not consider myself exceptionally smart or well-informed on this topic. I just find it very interesting and quite tantalizing, given how much I’ve seen computer technology evolve over the course of my lifetime.

However, in talking about artificial intelligence, I rarely get a chance to talk about some actual tools and products powered by AI that we can use today. That’s just the nature of technology like this. It takes a while to develop and refine. It also takes a while to actually create a usable product with it that don’t require a Masters Degree in computer programming.

But this past year has seen the rise of a new type of AI-powered product that is making its presence felt. It’s called AI-Generated art and it’s exactly what it sounds like. It’s art entirely created by an artificial intelligence that uses massive amounts of data on art, shapes, and design to craft artwork based solely on text suggestions.

It’s not entirely new. For a number of years now, there have been AI systems that can essentially create photo-realistic depictions of people who don’t exist. That, alone, is an impressive feat and one that has some distressing implications for those worried about fake IDs, identity theft, or catfishing. However, these new AI-Generated art programs have the potential to do so much more.

While the mechanisms behind it are very complex, the interface itself is very simple. A user just enters a brief description of what kind of artwork they want. Then, the program processes that and crunches the data. Finally, it generates an image. Sometimes, it takes a few seconds. Sometimes, it takes a bit longer, especially if the prompt is more elaborate. If you want to see a good example of what it can create, just check out the brief, but hilarious skit John Oliver did. Just don’t watch it while eating cabbage.

Aside from the inherent comedy gold that can be mined from this technology, just take a step back and consider the larger implications of these tools. These are prompts being entered by people who probably don’t have much in terms of art skills. And as John Oliver noted, some are being entered by people who aren’t entirely sober. While the images they generate don’t exactly look like masterpieces or anything someone would mistake for photo-realism, it’s still remarkable they’re as good as they are.

In seeing some of this art, it actually reminds me somewhat of early video game consoles that began rendering 3D graphics. I’m old enough to remember the somewhat clunky transition between 2D to 3D graphics. Just look at early Playstation games or games like Super Mario 64. They weren’t exactly polished, but they were a step in that direction.

Now, compare that to a typical game on the Playstation 5. In the span of just 20 years, the graphics and renderings have become so realistic that they’re navigating uncanny valley territory. With that in mind, imagine what these AI-generating art programs will do with that kind of refinement. I don’t know if it’ll take 20 years or longer, but it does create some tantalizing possibilities.

Ordinary people could conjure detailed, photo-realistic backgrounds for games, portraits, or stock art.

Ordinary people could conjure elaborate scenes and illustrations for stories they wish to tell.

Ordinary people could create artistic depictions of elaborate fantasies, including the sexy kind.

This is especially intriguing for someone like me because, as I’ve noted in the past, I cannot draw worth a damn. I have practically no skills when it comes to creating visual artwork, be it with a pencil or a computer program. I’ve never had that skill. I’ve tried many times in the past do develop those skills. I’ve never succeeded. I’ve always been better with writing and words. And I’ve been perfectly content with that.

Now, this technology gives someone like me an opportunity to craft images to go along with my words. It opens the possibility that I could one day write a story, sexy or non-sexy, and supplement it with real, vivid depictions of the characters and scenes. That is definitely something I want to pursue. I have experimented a bit with the AI art programs, but they’re still someone limited. I won’t be incorporating them into my sexy short stories anytime soon.

But if these programs continue to improve, then it’s only a matter of time before I craft a story in that manner. Honestly, that really does excite me, more so than a lot of the promising news surrounding artificial intelligence. I understand there are aspects to the technology that may never happen or just won’t be happening within my lifetime. But these AI art programs are real. They exist now and they’re going to be refined, like most emerging technology. It remains to be seen how fast they’ll achieve a higher quality, but I will certainly be watching it closely.

If you want, you can even test these programs out yourself. This site lists 10 sites you can go to right now, but these are the sites I recommend.

Dall-E 2

Artbreeder

DeepAI

StarryAI

Please note that most of these services are limited and none allow anyone to create images that are overly pornographic or outright illegal. However, you can still create some legitimately good images, which you can save and use in whatever way you please. I’m already hoping to use some for my YouTube channel.

But even though this technology is especially intriguing to people like me with no art skills, I don’t deny it has actual artists very concerned. There has already been one instance where an AI-generated artwork won an art contest, which the real artists did not appreciate. It’s not just that an AI like this won without putting in the effort an artist usually would. In many cases, these programs used art other artists had created to refine its code. Over time, these programs could conceivably put those same artists out of work.

I can totally understand that concern. Who would hire a talented, but expensive artists to create images if they could just use an AI program to create it in seconds and for free? Do you really think big companies like Disney, Warner Brothers, and Universal wouldn’t fire their entire art team if they could get the same results for a fraction of the cost? They’re billion-dollar profit-driven companies. You know they would.

Even if this technology doesn’t completely replace real-life artists, it’s still essentially doing most of the work. On some level, it dehumanizes the artistic process, even more so than a camera. A camera can only render the image in front of it. These programs could conceivably conjure images that nobody has ever seen or imagined, a feat that once belonged solely to artists.

What does that mean for the future of artists?

What does that mean for the future of art?

I don’t claim to know the answers. I’m not even sure how to speculate on something like this. Again, I have no art skills with respect to drawing or creating images from scratch. I’m the kind of person who will embrace this technology more than most, so I’m going to be somewhat bias in that regard.

But artists and governments are starting to take notice. China has already made waves by attempting to ban AI-generated media that isn’t appropriately marked. While that may temper some trends in this field, it’s not going to stop it. There’s just too much to be gained at this point. The genie is out of the bottle and there’s no putting it back.

It’s sure to cause more issues, especially as the technology becomes more refined. It probably won’t be long before a major problem occurs because someone used AI-generated art in some nefarious way. Some are already trying, but they can only achieve so much, given the limits of technology.

That will eventually change. If you’re reading this, you’re likely to see some AI-generated artwork that you’ll mistake for something real. At that point, even concerns about deep fakes will be minor in comparison. Only time will tell.

Until then, non-artistically inclined people like me can start contemplating what thoughts and ideas we can one day make real.

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Filed under Artificial Intelligence, futurism, technology

Thought Experiment: What Major Decisions Would You Trust An Artificial Intelligence To Make For You?

The following is a video from my YouTube channel, Jack’s World. This video is a thought experiment about artificial intelligence, the choices we make, and how much (or how little) we’ll delegate such choices in the future. Enjoy!

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Filed under Artificial Intelligence, Jack's World, psychology, technology, YouTube

Would You Willingly Plug Yourself Into The Matrix? A Serious Question

The following is a video from my YouTube channel, Jack’s World. This video is both a thought experiment and a deep dive into some of the concepts explored in the Matrix, both the original and The Matrix Resurrections. It explores the idea of creating virtual worlds that feel every bit as real as the real. It also touches on the larger implications of this technology while also asking under what circumstances we would willingly enter such a world.

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Filed under Artificial Intelligence, futurism, Jack's World, movies, Neuralink, YouTube

Would You Willingly Plug Your Brain Into The Matrix?

The Matrix' Code Came From Sushi Recipes—but Which? | WIRED

What if there was a virtual environment that was so real and so lifelike that it was completely indistinguishable from the real world?

What if you had an opportunity to upload the entire contents of your mind into that environment?

Would you do it? Even if you didn’t have a full measure of control over the environment, would you still venture into this virtual world?

I’m not just asking these questions as another thought experiment, nor am I asking it as an excuse to talk about “The Matrix: Resurrections.” Yes, the prospect of another movie in the mold of “The Matrix” did inspire me to pose these questions, but I also think these questions are worth seriously contemplating.

Back in 1999, the year “The Matrix” first came out, the idea of an entirely simulated world seemed like classic sci-fi tech, the likes of which we’d never see in our lifetimes. That’s understandable. In 1999, the most advanced simulations we knew could only be rendered by a Playstation 2 and those hardly looked realistic.

Since then, computing power and graphics technology has come a long way. These days, graphics in video game consoles are so realistic that it’s nearing Uncanny Valley territory. It won’t be that long before we have computer renderings that are so advanced, so lifelike, and so realistic that our brains can’t tell the difference.

At that point, creating an entirely simulated world is just a matter of computing power, scale, and interface. Since brain/computer interfaces are already being developed, it’s not unreasonable to think that we won’t have a Matrix-like simulation available within the next 40 years. Many people alive today who are under the age of 50 might very well live long enough to see that technology.

Once we have it, we’ll have some important decisions to make. Some of those decisions will be societal. If people suddenly have access to a virtual world where they can be anyone, do anything, and immerse themselves in any conceivable experience, then what does that do to society? What does that do to people, communities, nations, and social structures?

Those are far messier questions to contemplate, which is why I’m not going to belabor them too much at this point. Instead, I want to keep this question within the context of individuals. Everyone’s circumstances and beliefs are different. As a result, that may impact whether you’d take advantage of such an opportunity or what kind of environment you’d seek to create.

Personally, if I ever had an opportunity to upload my mind into a virtual environment on par with the Matrix, I would do it, but the extent and circumstances would vary. I suspect others may feel the same.

If I could create my own personal virtual environment before I uploaded my mind into it, then I would certainly be more willing. I think that’s an important factor. The humans in “The Matrix” didn’t have any measure of control over the environment they were in. I think that would complicate any that anyone would have in such a world.

It would also depend heavily on my physical state in the real world. If this technology became available and I was old, weak, and in poor health, then I would certainly be more inclined to use it. That assumes that any technology involving human enhancement hasn’t progressed significantly and people still age, get sick, and die.

Like it or not, our physical bodies in the real world will break down. If the technology to manage and reverse that isn’t available, then virtual environments might be the only way we can continue to live in any meaningful capacity. I certainly hope that isn’t my only opinion when I get to be that age, but if it is, then that simplifies my decision.

It’s hard to know what sort of options we’ll have. I still believe that technology involving human enhancement and creating virtual worlds will advance in parallel. One would, by default, need the other in order to properly interface with these environments. As such, it would complicate any decision about venturing into virtual environments.

Then, there’s the actual nature of those virtual environments. If we can control what environment we go into, then that opens the door to even more possibilities. Within these worlds, you could be a billionaire playboy, a medieval king, a famous celebrity, or super athlete. From your brain’s perspective, it would feel every bit as real as what you’re feeling right now.

Whether or not our brains would accept it is a different story. I suspect there may be some who, once they enter these worlds, would never want to leave. There may even be some who willingly erase their own memories of the real world so that this new virtual world is their new “reality.” That’s exactly what Cypher desired in “The Matrix” and I suspect others might share that desire.

It really does depend on the person, their situation, and what sort of virtual world they seek to create. We probably won’t know the full impact until we create our first true Matrix-like virtual world. I sincerely hope I live long enough to see that. If you’re reading this, hopefully you get to see it as well. It should give you plenty of time to contemplate these questions and whether you’ll venture into those world.

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Filed under Artificial Intelligence, biotechnology, futurism, Sexy Future, Thought Experiment

The Metaverse: What It Is, Why It Matters, And Why You Should Be Concerned About FaceBook’s Plans For It

So what is “the metaverse,” exactly? | Ars Technica

There was a time, not too long ago, when if you said words like “email,” “texting,” “hashtag,” and “internet” to most people, they wouldn’t know what you’re talking about. I am old enough to remember when the internet was only a fringe interest, known only to computer nerds and tech gurus.

Yes, that makes me feel older than I wish it did, but that helps illustrate my point.

Now, you’d be hard pressed to find someone who didn’t know what the internet was or what a hashtag entailed. These have all become parts of our lives, for better and for worse. Checking our email and texting our friends is just part of everyday life now. Most don’t even give it a second thought.

It should give us all pause in the sense that we don’t always know when some new technology or trend becomes that integral with our lives. We usually don’t realize it until many years after we’ve embraced it to such an extent that life before it seems strange by comparison.

At this very moment, we may be at such a state with an emerging technology called the metaverse. You’ve probably heard of it, if only in passing. The recent news surrounding FaceBook’s pending name change is at the heart of it, but who can honestly say they know what it is or why it matter?

I certainly won’t claim to be an expert on the metaverse. I am not the most qualified to explain it to most ordinary people. However, as someone who does follow this kind of tech news closer than most, I think it’s worth discussing. I also feel like the concept of the “metaverse” is in a similar position that we saw with the early internet.

In terms of basics, the metaverse is basically a more ambitious form of virtual reality. It’s not quite on the level of “The Matrix,” but it’s a lot more varied than a standard model of the Oculus Rift. It’s not just for playing games or creating elaborate avatars for ourselves. This is supposed to be something more personal.

According to an article in NPR, the metaverse is described as this.

Think of it as the internet brought to life, or at least rendered in 3D. Zuckerberg has described it as a “virtual environment” you can go inside of — instead of just looking at on a screen. Essentially, it’s a world of endless, interconnected virtual communities where people can meet, work and play, using virtual reality headsets, augmented reality glasses, smartphone apps or other devices.

It also will incorporate other aspects of online life such as shopping and social media, according to Victoria Petrock, an analyst who follows emerging technologies.

That may not seem too revolutionary at the moment. Then again, you probably could’ve said the same thing about email and texting back in 1994. It’s so new and poorly understood that most people don’t see the appeal or the potential, but I personally believe the metaverse represents an evolution of the internet, as we know it.

I also believe we should be very concerned that FaceBook, of all companies, is trying to be at the forefront of it all. To say that FaceBook has a credibility problem would be like saying a sewage plant has an odor problem.

In many respects, I don’t blame FaceBook for investing in the metaverse. Like every tech company, they’re looking to the future. They’re seeking the next big thing that they can develop, dominate, and monetize to the utmost. It doesn’t matter that they’re already a billion-dollar company. There are many more billions to be made in the metaverse, if not trillions.

If anything, the potential of that market intensified in wake of the COVID-19 pandemic. During this crisis, we all learned just how critical it is to stay connected to the internet. It wasn’t just a form of entertainment anymore. It became vital to continue working and going to school. Many even realized just how much they could get done from home with nothing except a computer and an internet connection.

With the metaverse, we could potentially do even more. One of the big limitations that the pandemic also revealed is the inherent limitations of a screen. While applications like Zoom and FaceTime allowed us to interact, it was still so impersonal. It didn’t have the same impact of being in someone’s physical presence.

The same limitations go beyond work and school. Even though we do a lot of shopping online these days, there are times when we can’t do everything we would usually do in a store. I can personally attest that buying a good pair of shoes or a dress shirt online can be a gamble. Even when you think you got the right size, it doesn’t always fit when you get it.

The metaverse could help change that. It could help us explore the internet in ways that go beyond a typical screen. It could help us create Zoom meetings that feel more like gatherings around a conference table. It could make shopping feel more like browsing a physical space, complete with more personalized selections.

It could even make for more engaging entertainment. Instead of just staring at a screen and watching a game play out, we could actually feel like we’re present and play a larger part of what happens.

Yes, that will likely include porn.

Yes, that will likely cause discomfort, distress, and all sorts of other issues that will get certain prudish crowds fired up.

No, that won’t stop the metaverse from evolving.

In the beginning, it probably won’t feel like that much an upgrade over how we interact with the internet at the moment. Chances are it’ll probably start off looking like something akin to “Second Life,” a game where people create and interact in their own virtual world. It’s a big idea, but it still looks like a game.

That will change as the interface and computing power improve. At some point, it’ll get to a point where going into the metaverse won’t feel at all like a game. The imagery and graphics could ultimately get so life-like that it’ll be hard to distinguish from the real thing. Going to a store in the metaverse could appear no different than going to a mall, at least from your brain’s perspective.

It won’t just stop at appearing lifelike, either. Add in more advanced interfaces, like the ones being developed by Neuralink, and there may come a time when going to the metaverse will feel like going into “The Matrix.” Within that virtual space, what we could ultimately do would only be limited by our computing power and network connection.

The possibilities are tantalizing.

However, keep in mind that much of these possibilities will be developed, packaged, and sold by FaceBook. This is already a company we know engages in shady business dealings, to say the least. We also know they’re not exactly careful with our private information. The idea of them being in control of this new virtual world should be concerning to everyone.

Thankfully, they’re not the only ones seeking to develop the metaverse. Other major tech companies are already making investments in creating this new virtual space. Will that be enough to ensure FaceBook and Mark Zuckerberg aren’t the undisputed overlords of the virtual world? I don’t know, but I hope there’s some semblance of balance in that world. As much as I’d like to explore that world, I’d be quite hesitant if doing so meant entrusting the integrity of the metaverse to a company like FaceBook.

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Filed under Artificial Intelligence, Current Events, Neuralink, technology

My (Non-Expert) Proposal For Automation And Greater Human Prosperity

62% say robots can be more productive than human workers —V1 study

I’m not an expert on much. I don’t consider myself exceptionally smart on matters that don’t involve superhero comics, NFL football stats, and quality romance stories. I make that disclaimer because I don’t want to give the impression that I know more than I know.

That kind of perspective is important, especially if you’re going to talk about complicated issues with not-so-clear solutions. I’ve attempted to talk about some of those issues on this site, some being much more complicated than others. I don’t claim to have shed new light on a subject or changed a few minds, but I like to think I still contributed something.

To that end, I’d like to make another contribution to a subject I’ve also touched on before. In the past, I’ve highlighted both emerging and potential issues associated with the development of artificial intelligence, including the sexy kind. I’ve also highlighted the issues we may face in a future where so much traditional work has been automated.

Now, in wake of a global pandemic that revealed just how much we can get done at home, I suspect that trend will accelerate. I also expect that trend to bring many problems, not the least of which involve people struggling to find the kind of good-paying blue collar jobs that have helped people rise out of poverty.

Turning back the clock or just trying to ban automation at a certain point is not a viable solution. There’s just no way to enforce that in the long term and it’ll only get more difficult once artificial intelligence gets to a point where it can match the capabilities of an ordinary human. At some point, we’ll have to adapt and that includes changing how we live, work, and play.

The living and playing part have their own set of unique challenges, but I think the work aspect is more pressing. When most people express concerns about automation and AI, they revolve largely around the economic impact and understandably so.

Historically, people have had to work in order to earn money or resources to survive. Whether you’re on a farm in the 10th century or in a city in the 20th, this dynamic has remained fairly constant.

Automation, especially once supplemented by artificial intelligence, will likely upend that dynamic completely. It’s entirely possible that, at some point this century, we’ll develop machines that can do practically all the work humans have had to do in order to survive.

That work includes, but isn’t limited to, farming our food, mining raw materials, producing our goods, maintaining our streets, protecting our homes, and even governing our society. Since machines never tire and are prone to fewer errors, what other jobs will there be? I don’t doubt there will be jobs, but what form will they take? More importantly, will they pay enough to large swaths of people?

I don’t claim to know the answer, but I suspect they won’t. The dynamics of labor markets just can’t function when the machines are capable of doing so much more work than large swaths of people. Even if those people don’t work, they’re still going to need money and resources. How will they go about getting it?

Answering this question has often led to discussions about a universal basic income, which has actually become a more viable policy position in recent years. I’ve even touched on it a bit as well and while I think it’s a great idea, I think there’s also room for some supplementary policies.

For that reason, I’d like to submit one of those policies that could be implemented with or without universal basic income. I call it the Individual Automation Matching Dividend, or IMAD short. This policy would work like this.

  • All adult citizens within the borders of the country will have a piece of identifying information, such as a social security number, voter ID number, or driver’s license number, turned into a special digital token.
  • That token will be ascribed to a machine/robot/android that is currently active and conducting work that had been done by humans at some point in the past, be it manual labor, service roles, or something of that sort.
  • The productivity and wages of work done by these machines will be indexed to a minimum annual salary of approximately $78,000 in 2021, which will be adjusted for inflation on a yearly basis.
  • Any work done by these machines that exceed the value of that salary will be diverted to a national welfare fund to provide extra support for those who were sick, disabled, or otherwise in need of resources beyond that of a healthy adult.
  • No citizen will be ascribed more machines than any other and any machine ascribed to them that is lost, damaged, or obsolete will be replaced in kind by the state.

I apologize if some of what I just described is confusing. I tried to write this out like a lawyer or someone proposing a new policy to a future government. For those who don’t care for legalize, here’s IMAD in a nutshell.

Once you become an adult, you get your own perfect worker robot. That robot may take many forms, but for the sake of simplicity, let’s just say it’s an android in the mold of those we saw in the “I, Robot” movie. They can work without rest, do everything a healthy adult can do, and have roughly equal to greater intelligence.

You’re given this robot by the government to basically act as your work avatar. So, instead of you going out to work every day to earn a living, this robot does it for you. The work that robot does will be compensated, but the money will go to you. Basically, you get paid for the work your android does. It’s more a dividend than a wage.

Remember, since the robot doesn’t age or get tired, it can work 24/7/365. In principle, you won’t even have to meet it. It just works all day and all night on whatever job requires labor, be it construction, assembly, shipping, farming, cooking, etc. You just get all the money, up to about $78,000 a year.

Now, why did I choose $78,000? I didn’t pick that out of thin air. That’s a figure ripped straight from a real-world case study from a company that started paying all employees a minimum of $70,000 a year back in 2015. The idea was that previous studies had shown that when people make more money beyond a certain point, their happiness doesn’t increase. This company just took that idea and ran with it.

The results, by and large, were overwhelmingly positive. With that kind of money, people could create more comfortable lives. They could buy homes, start families, plan for retirement, and make investments. It makes sense. When people have this kind of money to work with, they have the resources they need to create prosperous lives.

The idea behind IMAD is to mirror that by leveraging the added productivity afforded by automation. It’s not some large blanket package of money like a universal basic income. It starts with an individual, acknowledges the work that they have historically provided for a society, and supplements that with technology.

I’m not saying it’s a perfect proposal. I’m not even saying it’s smart. For one, it assumes that one human-like android is enough and that we can control the artificial intelligence necessary for them to operate on a large scale. That’s still an ongoing issue. I’m sure there are plenty more problems I haven’t thought of, but that’s exactly why I’m sharing it.

Surviving a future with intelligent machines is going to be challenging enough. However, we can’t just stop at survival. We want to prosper. We want to live, love, and build better futures for ourselves and our loved ones. Technology like automation and AI can help us get there, but only if we use it wisely. It’s a big if, but one that’s worth working towards.

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Filed under Artificial Intelligence, futurism, technology

Self-Driving Cars Are Already Saving Drunk Drivers: The Promise And The Implications

Self-Driving Cars: Everything You Need to Know | Kelley Blue Book

According to the Centers for Disease Control, 10,497 people died in traffic accidents caused by drunk driving in 2016 alone. That accounted for 28 percent of all traffic-related deaths in the United States. A non-insignificant chunk of those deaths were children. Even if you’re not good at math, you know that is not a trivial figure.

There’s also a good chance you know someone who has been hurt or worse because of a drunk driver. This sort of thing is personal for me because one of my cousins was killed by a drunk driver many years ago. He wasn’t even drinking. He was just unlucky enough to be in the back seat of the car at the time.

It’s an issue that has existed for as long as cars. It’s also an issue that policy makers and car manufacturers have tried to address through awareness programs and safety features. However, these measures can only do so much. So long as human beings are drinking and driving cars, this will be an issue.

That dynamic will likely change considerably when self-driving cars enter the picture. To some extent, they’re already making an impact. You can buy a car today that has some measure of self-driving features. They’re still not fully autonomous, but we’ve taken the first critical steps. From here on it, it’s just a matter of refinement.

Even though it might be years before self-driving cars are common, they’re already making an impact and it’s not just in terms of sheer novelty. Very recently, a Tesla Model S, which has an autopilot feature, did something cars of old could never do.

It saved a drunk driver who passed out behind the wheel, which likely saved or prevented serious injuries to others around him. Here are the details, according to the site, Telsarati.

Teslarati: Tesla Autopilot prevents drunk driver from making a fatal mistake

As explained by the Eastern Police District on its official Twitter account, a 24-year-old Tesla owner ended up passing out while driving his Model S. Fortunately for the driver, the vehicle’s Autopilot system was activated, which allowed the Model S to stay in its lane without causing trouble to other drivers.

Upon detecting that its driver was unresponsive, the vehicle eventually came to a stop and engaged its hazards. The man was later attended to by emergency services. No one was injured in the incident.

The police noted that the Tesla driver, who was found unconscious in the Model S, was evidently drunk, though he denied that he was driving. Video evidence showing the Tesla owner passed out in the driver’s seat have been shared online, however. The police stated that necessary tests have been taken, and that the Tesla owner’s driver’s license has been temporarily suspended. A case has also been filed against the driver.

Such an incident could have easily been a lot worse. It is very easy for drunk drivers to harm themselves, after all, but what’s even worse is that they could very easily harm other people just as easily. These scenarios would likely not be as prevalent if vehicles are capable of safely stopping on their own once their human drivers are incapacitated.

The bolded text represents the most relevant details. Without these features, this incident could’ve played out like so many other drunk driving tragedies. A drunk driver passing out behind the wheel would’ve, at the very least, led to the car going off-road and crashing, thus resulting in significant injury. At worst, the driver could’ve hit another car, thus compounding the tragedy.

However, thanks to these emerging systems, that didn’t happen. The safeguards in the car worked. The only real harm done involve a hangover and a DUI. Compared to the alternative, that’s far more preferable.

We should not understate the importance of this development. Think back to that 10,497 figure from 2016. Thanks to the autopilot system in that Tesla, the figure for 2021 will be at least one less. It doesn’t eliminate the tragedy of drunk driving all at once, but it’s a start and an important one, at that.

Driving is inherently dangerous, but a lot of that danger comes from the people behind the wheel and not the machines themselves. Anything operated by a human is prone to human error. An autonomous system, even if it isn’t a full-fledged artificial intelligence, can and will mitigate those errors.

That’s not to say those same autopilot systems aren’t prone to error. They certainly are, but remember that this technology is still very new. The first cell phones couldn’t send an email or reliably play streaming video. That took time, energy, and better hardware.

At this very moment, car companies and tech companies are putting in all that work. There is a lot of potential profit in refining this technology. However, I would point out that you can’t put a price on human life and, as it stands, thousands will continue to die every year because of traffic accidents, especially drunk driving. This one incident might not seem like much in the grand scheme of things, but it’s still one tragedy averted, one accident prevented, and at least one life saved. For anyone who knows the pain of losing a loved one to drunk driving, that’s worth celebrating.

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Filed under Artificial Intelligence, futurism, robots, technology, Uplifting Stories

How Should A Robot Look Before You Welcome It Into Your Home?

karalunaria — ok so upon 3 minutes of google it's the mascot...

There was a time when people were skeptical about having a computer in their home. I know because I’m old enough to remember people like that. It wasn’t that they were paranoid about them, although a few certainly were. They just didn’t see the need.

Then, computers became smaller, more affordable, and more useful. They went from being these big, bulky machines that took up an entire corner of a room into being a sleek, decorative piece of hardware that did so much to improve our lives. From information to communications to masturbation, computers revolutionized our lives.

It’s a common trend in technology. When it’s new and undeveloped, people are wary about having it in their homes. Go back several decades and people felt the same way about television. Go back a century and some people were reluctant to allow electricity into their homes. It takes some people longer than others to come around, but they eventually do when the utility is just too great.

This brings me to robots and for once, I’m not referring to sex robots. While they could very well be part of this conversation, I’m going to set that kinky angle to this issue aside. Instead, I’m going to stick to robots in general, specifically the kind with a body and some mechanism for doing work.

We’ve watched in recent years how quickly robotics technology is advancing. A while back, I highlighted a video from Boston Dynamics that showed one of their robots dancing. Even before that, this same company demonstrated a robot that could run and navigate basic obstacles. While it was certainly no Terminator, it was still no Wall-E.

These robots exist. Every year, they’re being improved and refined. Within the next decade, it is likely we’ll have a robot that can move, react, and navigate its surroundings like a human. It may not have human level intelligence, but it will have the body to match our capabilities in every way.

When this day comes, the world will be a very different place. It’ll definitely raises issues regarding robot workers and robot soldiers, but that sort of impact won’t be as direct for most people. The real change will come when we have the ability to have a robot in our homes that can do almost any kind of work a human could do.

By that, I don’t just mean a virtual assistant like Alexa or Siri. We already have those and they’ve already become an increasingly popular feature for many homes. These assistants can help us with shopping lists, music playlists, and schedule reminders. They can’t do the dishes, clean the bathroom, cook our meals, or make our beds.

Having a robot that could do all that would be nice. It would be like having a personal maid and a personal secretary. There’s certainly a market for it and the rise of virtual assistants has already laid the foundation for that market. However, that still raises some important questions.

How should that robot look before you welcome it into your home?

Ignore for a moment the paranoia about a robot turning evil. Assume, for the sake of argument, these robots are as functional as your typical Roomba. They don’t have advanced AI. They’re not sentient or self-aware on the same level as Rosie from “The Jetsons” or Hal 9000. They just these big tools that do all the work you’d expect of a maid, butler, or servant.

Would you welcome that robot into your home if it looked like one of the Boston Dynamics robots?

Would you welcome that robot into your home if it looked completely indistinguishable from humans, like Kara in “Detroit: Become Human?”

Would you want that robot to look only mostly human, but still be distinctly machine, like Data from “Star Trek: The Next Generation?”

These are all relevant questions if these robots are going to be part of our lives. For some people, a robot that looked too human might be too jarring. It would be difficult to see them and remember they’re just a robot. Some people might be fine with that, especially when sex robots are involved. However, for a robot that’s primarily a helper, that might not be ideal.

For robot servants, it might be more beneficial to everyone if they didn’t look too human. In fact, having a human-like body might even hinder a robots ability to do its job. That’s why most robots you see in factories don’t look human at all. They take the form of whatever helps them do their job.

Maybe a perfect robot housekeeper doesn’t look human. Maybe it looks more like a droid from “Star Wars” that has multiple arms, a head with a panoramic camera, and four legs like a dog. Depending on the home its in, it might even need to be able to adjust its height. Such a robot may be good at its task, but would it be too weird and bulky to allow in our homes?

No matter how human they look, these robots would have to appear to us in a way that we’re comfortable being around. We have to be willing to just leave them in our homes for most of the day, possibly with pets and children, and trust that they’ll do what we want them to do. That kind of trust will take time, just as it did with computers.

It may ultimately take longer to welcome a robot into our homes than we did with computers, but once the benefits and utility get to a certain point, it may be too appealing to ignore. I don’t claim to know what typical household robots will look like before then. I just know they’ll have to look a certain way for us to embrace them as part of our world. Naturally, we’ll still probably embrace sex robots sooner, but it won’t stop there. Robots will become a larger part of our lives eventually. They may end up having a greater impact than any new technology since electricity.

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Turning Thoughts Into Images: A New Era Of Art With Brain/Computer Interface

BCI Technology: How does a Brain-Computer Interface Work?

There are any number of skills you can learn, practice, and eventually master. I highly encourage everyone to do to this, whether it involves computer programming, cooking, crafts, or any other hobby. You may not always like or master them, but they’re still fun and rewarding to try.

For some skills, though, no amount of learning or practice will help you master them or even be competent. Some things just take talent. That’s why only a handful of human beings ever become Olympic athletes, professional quarterbacks, or brain surgeons. There’s nothing wrong with that. We need that kind of diverse skill set, as a species.

I consider myself to be good, if not above-average, at a number of skills. I’ve learned plenty over the years and there are some that I just have a knack for more than others. I like to think writing is one of them. However, there’s one particular skill that I just have absolutely zero talent for and it’s something that has bugged me for years.

That skill is drawing.

Please understand that this is somewhat personal for me. I’ve always had an artistic side, but for reasons I can’t quite grasp, I’ve never been able to draw worth a damn. I’ve taken art classes in school. I’ve tried practicing here and there. It just never works. I can barely draw stick figures, let alone an image of a typical person that doesn’t look like it was drawn by a five-year-old.

Some of that actually runs in my family. Quite a few relatives can attest that they can’t draw, either. At the same time, an unusually high number of relatives are good writers, poets, etc. We’re all great with words, for the most part. That’s a talent that seems to get passed down, but we just can’t turn those words into pictures.

For me, that’s kind of frustrating. I’ve always enjoyed telling stories. For a time, I wanted to be a comic book writer, but I learned quickly that’s next to impossible when you can’t draw. There are also times when I wish I could draw well enough to describe a scene from a story. I just don’t have that talent or that skill.

As much as I enjoy writing, I don’t deny that humans are visual creatures. If I could incorporate images into my work, then I believe it’ll have a much greater impact. Sadly, I doubt I’ll ever have the necessary talent and skill to create those images.

However, it certain technological trends continue, I might not have to. A recent article in Psychology Today gave me hope that one day, I’ll be able to take some of these images I see in my head and make them real for others to see. It also leads me to believe that art, as we know it, is about to change in a big way.

Psychology Today: New Brain-Computer Interface Transforms Thoughts to Images

Achieving the next level of brain-computer interface (BCI) advancement, researchers at the University of Helsinki used artificial intelligence (AI) to create a system that uses signals from the brain to generate novel images of what the user is thinking and published the results earlier this month in Scientific Reports.

“To the best of our knowledge, this is the first study to use neural activity to adapt a generative computer model and produce new information matching a human operator’s intention,” wrote the Finnish team of researchers.

The brain-computer interface industry holds the promise of innovating future neuroprosthetic medical and health care treatments. Examples of BCI companies led by pioneering entrepreneurs include Bryan Johnson’s Kernel and Elon Musk’s Neuralink.

Studies to date on brain-computer interfaces have demonstrated the ability to execute mostly limited, pre-established actions such as two-dimensional cursor movement on a computer screen or typing a specific letter of the alphabet. The typical solution uses a computer system to interpret brain-signals linked with stimuli to model mental states.

Seeking to create a more flexible, adaptable system, the researchers created an artificial system that can imagine and output what a person is visualizing based on brain signals. The researchers report that their neuroadaptive generative modeling approach is “a new paradigm that may strongly impact experimental psychology and cognitive neuroscience.”

Naturally, this technology is very new and nowhere near ready for commercial use. It’ll probably be a while before I could use it to create my own graphic novels of the books I’ve written and the sexy short stories I’ve told. That still won’t stop me from entertaining thoughts of incorporating images into my stories.

I doubt I’m the only one who feels that way, too. I know plenty of people like me who just do not have the talent or skill to draw anything more detailed than a stick figure. Those same people have images in their minds that they wish to share. If products like Neuralink, which the article directly references, become more mainstream, then this could be among its many uses.

With some refinement, it won’t just allow artistically challenged people like me to make competent drawings. It’ll allow people who never would’ve otherwise produced that art create something that they can share with the world.

Just take a moment to appreciate how many beautiful images exist only in the minds of people who never get an opportunity to share them. Maybe someone did have an idea for a piece of artwork that would’ve brought beauty, joy, and inspiration to the world, but they just didn’t have the skill, resources, or talent to make it tangible. How many masterpieces have we lost because of that limitation?

We can never know, but any loss of beautiful art is a tragic one. With a process like this, people who never even thought about having an artistic side could explore it. Moreover, they would be able to do it without messy art supplies, sketchbooks, or ink stains. They would just need a neural prosthesis and a computer.

Almost everyone has a computer, so we’re already halfway there. If ever a product came out that allowed us to develop this ability of turning thoughts into images, I would be among the first to try it. I would eagerly line up to take the plunge, if only to open the possibility that some of the images I see when I’m writing can become real one day. I hope I live long enough to see this. Our bodies and minds may ultimately fail us, but great art can last for multiple lifetimes.

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Filed under Artificial Intelligence, biotechnology, Neuralink, technology