Tag Archives: artwork

The Exciting/Distressing World Of AI-Generated Art

Whenever I talk about artificial intelligence, I often talk about the possibilities and potential it has for the near and distant future. I admit I sometimes to a bit overboard with the speculation and the hyperbole. In case I haven’t made it abundantly clear already, I am not an expert. I do not consider myself exceptionally smart or well-informed on this topic. I just find it very interesting and quite tantalizing, given how much I’ve seen computer technology evolve over the course of my lifetime.

However, in talking about artificial intelligence, I rarely get a chance to talk about some actual tools and products powered by AI that we can use today. That’s just the nature of technology like this. It takes a while to develop and refine. It also takes a while to actually create a usable product with it that don’t require a Masters Degree in computer programming.

But this past year has seen the rise of a new type of AI-powered product that is making its presence felt. It’s called AI-Generated art and it’s exactly what it sounds like. It’s art entirely created by an artificial intelligence that uses massive amounts of data on art, shapes, and design to craft artwork based solely on text suggestions.

It’s not entirely new. For a number of years now, there have been AI systems that can essentially create photo-realistic depictions of people who don’t exist. That, alone, is an impressive feat and one that has some distressing implications for those worried about fake IDs, identity theft, or catfishing. However, these new AI-Generated art programs have the potential to do so much more.

While the mechanisms behind it are very complex, the interface itself is very simple. A user just enters a brief description of what kind of artwork they want. Then, the program processes that and crunches the data. Finally, it generates an image. Sometimes, it takes a few seconds. Sometimes, it takes a bit longer, especially if the prompt is more elaborate. If you want to see a good example of what it can create, just check out the brief, but hilarious skit John Oliver did. Just don’t watch it while eating cabbage.

Aside from the inherent comedy gold that can be mined from this technology, just take a step back and consider the larger implications of these tools. These are prompts being entered by people who probably don’t have much in terms of art skills. And as John Oliver noted, some are being entered by people who aren’t entirely sober. While the images they generate don’t exactly look like masterpieces or anything someone would mistake for photo-realism, it’s still remarkable they’re as good as they are.

In seeing some of this art, it actually reminds me somewhat of early video game consoles that began rendering 3D graphics. I’m old enough to remember the somewhat clunky transition between 2D to 3D graphics. Just look at early Playstation games or games like Super Mario 64. They weren’t exactly polished, but they were a step in that direction.

Now, compare that to a typical game on the Playstation 5. In the span of just 20 years, the graphics and renderings have become so realistic that they’re navigating uncanny valley territory. With that in mind, imagine what these AI-generating art programs will do with that kind of refinement. I don’t know if it’ll take 20 years or longer, but it does create some tantalizing possibilities.

Ordinary people could conjure detailed, photo-realistic backgrounds for games, portraits, or stock art.

Ordinary people could conjure elaborate scenes and illustrations for stories they wish to tell.

Ordinary people could create artistic depictions of elaborate fantasies, including the sexy kind.

This is especially intriguing for someone like me because, as I’ve noted in the past, I cannot draw worth a damn. I have practically no skills when it comes to creating visual artwork, be it with a pencil or a computer program. I’ve never had that skill. I’ve tried many times in the past do develop those skills. I’ve never succeeded. I’ve always been better with writing and words. And I’ve been perfectly content with that.

Now, this technology gives someone like me an opportunity to craft images to go along with my words. It opens the possibility that I could one day write a story, sexy or non-sexy, and supplement it with real, vivid depictions of the characters and scenes. That is definitely something I want to pursue. I have experimented a bit with the AI art programs, but they’re still someone limited. I won’t be incorporating them into my sexy short stories anytime soon.

But if these programs continue to improve, then it’s only a matter of time before I craft a story in that manner. Honestly, that really does excite me, more so than a lot of the promising news surrounding artificial intelligence. I understand there are aspects to the technology that may never happen or just won’t be happening within my lifetime. But these AI art programs are real. They exist now and they’re going to be refined, like most emerging technology. It remains to be seen how fast they’ll achieve a higher quality, but I will certainly be watching it closely.

If you want, you can even test these programs out yourself. This site lists 10 sites you can go to right now, but these are the sites I recommend.

Dall-E 2

Artbreeder

DeepAI

StarryAI

Please note that most of these services are limited and none allow anyone to create images that are overly pornographic or outright illegal. However, you can still create some legitimately good images, which you can save and use in whatever way you please. I’m already hoping to use some for my YouTube channel.

But even though this technology is especially intriguing to people like me with no art skills, I don’t deny it has actual artists very concerned. There has already been one instance where an AI-generated artwork won an art contest, which the real artists did not appreciate. It’s not just that an AI like this won without putting in the effort an artist usually would. In many cases, these programs used art other artists had created to refine its code. Over time, these programs could conceivably put those same artists out of work.

I can totally understand that concern. Who would hire a talented, but expensive artists to create images if they could just use an AI program to create it in seconds and for free? Do you really think big companies like Disney, Warner Brothers, and Universal wouldn’t fire their entire art team if they could get the same results for a fraction of the cost? They’re billion-dollar profit-driven companies. You know they would.

Even if this technology doesn’t completely replace real-life artists, it’s still essentially doing most of the work. On some level, it dehumanizes the artistic process, even more so than a camera. A camera can only render the image in front of it. These programs could conceivably conjure images that nobody has ever seen or imagined, a feat that once belonged solely to artists.

What does that mean for the future of artists?

What does that mean for the future of art?

I don’t claim to know the answers. I’m not even sure how to speculate on something like this. Again, I have no art skills with respect to drawing or creating images from scratch. I’m the kind of person who will embrace this technology more than most, so I’m going to be somewhat bias in that regard.

But artists and governments are starting to take notice. China has already made waves by attempting to ban AI-generated media that isn’t appropriately marked. While that may temper some trends in this field, it’s not going to stop it. There’s just too much to be gained at this point. The genie is out of the bottle and there’s no putting it back.

It’s sure to cause more issues, especially as the technology becomes more refined. It probably won’t be long before a major problem occurs because someone used AI-generated art in some nefarious way. Some are already trying, but they can only achieve so much, given the limits of technology.

That will eventually change. If you’re reading this, you’re likely to see some AI-generated artwork that you’ll mistake for something real. At that point, even concerns about deep fakes will be minor in comparison. Only time will tell.

Until then, non-artistically inclined people like me can start contemplating what thoughts and ideas we can one day make real.

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Turning Thoughts Into Images: A New Era Of Art With Brain/Computer Interface

BCI Technology: How does a Brain-Computer Interface Work?

There are any number of skills you can learn, practice, and eventually master. I highly encourage everyone to do to this, whether it involves computer programming, cooking, crafts, or any other hobby. You may not always like or master them, but they’re still fun and rewarding to try.

For some skills, though, no amount of learning or practice will help you master them or even be competent. Some things just take talent. That’s why only a handful of human beings ever become Olympic athletes, professional quarterbacks, or brain surgeons. There’s nothing wrong with that. We need that kind of diverse skill set, as a species.

I consider myself to be good, if not above-average, at a number of skills. I’ve learned plenty over the years and there are some that I just have a knack for more than others. I like to think writing is one of them. However, there’s one particular skill that I just have absolutely zero talent for and it’s something that has bugged me for years.

That skill is drawing.

Please understand that this is somewhat personal for me. I’ve always had an artistic side, but for reasons I can’t quite grasp, I’ve never been able to draw worth a damn. I’ve taken art classes in school. I’ve tried practicing here and there. It just never works. I can barely draw stick figures, let alone an image of a typical person that doesn’t look like it was drawn by a five-year-old.

Some of that actually runs in my family. Quite a few relatives can attest that they can’t draw, either. At the same time, an unusually high number of relatives are good writers, poets, etc. We’re all great with words, for the most part. That’s a talent that seems to get passed down, but we just can’t turn those words into pictures.

For me, that’s kind of frustrating. I’ve always enjoyed telling stories. For a time, I wanted to be a comic book writer, but I learned quickly that’s next to impossible when you can’t draw. There are also times when I wish I could draw well enough to describe a scene from a story. I just don’t have that talent or that skill.

As much as I enjoy writing, I don’t deny that humans are visual creatures. If I could incorporate images into my work, then I believe it’ll have a much greater impact. Sadly, I doubt I’ll ever have the necessary talent and skill to create those images.

However, it certain technological trends continue, I might not have to. A recent article in Psychology Today gave me hope that one day, I’ll be able to take some of these images I see in my head and make them real for others to see. It also leads me to believe that art, as we know it, is about to change in a big way.

Psychology Today: New Brain-Computer Interface Transforms Thoughts to Images

Achieving the next level of brain-computer interface (BCI) advancement, researchers at the University of Helsinki used artificial intelligence (AI) to create a system that uses signals from the brain to generate novel images of what the user is thinking and published the results earlier this month in Scientific Reports.

“To the best of our knowledge, this is the first study to use neural activity to adapt a generative computer model and produce new information matching a human operator’s intention,” wrote the Finnish team of researchers.

The brain-computer interface industry holds the promise of innovating future neuroprosthetic medical and health care treatments. Examples of BCI companies led by pioneering entrepreneurs include Bryan Johnson’s Kernel and Elon Musk’s Neuralink.

Studies to date on brain-computer interfaces have demonstrated the ability to execute mostly limited, pre-established actions such as two-dimensional cursor movement on a computer screen or typing a specific letter of the alphabet. The typical solution uses a computer system to interpret brain-signals linked with stimuli to model mental states.

Seeking to create a more flexible, adaptable system, the researchers created an artificial system that can imagine and output what a person is visualizing based on brain signals. The researchers report that their neuroadaptive generative modeling approach is “a new paradigm that may strongly impact experimental psychology and cognitive neuroscience.”

Naturally, this technology is very new and nowhere near ready for commercial use. It’ll probably be a while before I could use it to create my own graphic novels of the books I’ve written and the sexy short stories I’ve told. That still won’t stop me from entertaining thoughts of incorporating images into my stories.

I doubt I’m the only one who feels that way, too. I know plenty of people like me who just do not have the talent or skill to draw anything more detailed than a stick figure. Those same people have images in their minds that they wish to share. If products like Neuralink, which the article directly references, become more mainstream, then this could be among its many uses.

With some refinement, it won’t just allow artistically challenged people like me to make competent drawings. It’ll allow people who never would’ve otherwise produced that art create something that they can share with the world.

Just take a moment to appreciate how many beautiful images exist only in the minds of people who never get an opportunity to share them. Maybe someone did have an idea for a piece of artwork that would’ve brought beauty, joy, and inspiration to the world, but they just didn’t have the skill, resources, or talent to make it tangible. How many masterpieces have we lost because of that limitation?

We can never know, but any loss of beautiful art is a tragic one. With a process like this, people who never even thought about having an artistic side could explore it. Moreover, they would be able to do it without messy art supplies, sketchbooks, or ink stains. They would just need a neural prosthesis and a computer.

Almost everyone has a computer, so we’re already halfway there. If ever a product came out that allowed us to develop this ability of turning thoughts into images, I would be among the first to try it. I would eagerly line up to take the plunge, if only to open the possibility that some of the images I see when I’m writing can become real one day. I hope I live long enough to see this. Our bodies and minds may ultimately fail us, but great art can last for multiple lifetimes.

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Filed under Artificial Intelligence, biotechnology, Neuralink, technology