Tag Archives: generative AI

How AI Slop Will Evolve For Better AND For Worse

This is a video from my YouTube channel, Jack’s World.

The development of artificial intelligence has incurred many consequences. But the most visible to date has been the emergence of “AI Slop.” It has flooded social media, including YouTube. And as generative AI continues to improve, the nature of this slop will evolve.

There are plenty of strong opinions about AI Slop, most of which are negative. I do share some of those opinions, but I also try to approach it with a balanced perspective in this video. Enjoy!

Leave a comment

Filed under AI Art, Artificial Intelligence, Jack's World, YouTube

DC Comics Says They’ll NEVER Support Generative AI (And Why I Don’t Believe Them)

If you’re at all invested in comic books, then you probably know the name Jim Lee. Other than names like Jack Kirby, Stan Lee, and Frank Miller, he is one of the most recognized names in the entire industry. He’s not just President of DC Comics. His artwork and style have defined multiple generations of comics for Marvel and DC alike. So, when he says something, his words carry a lot of weight.

But when he stated outright at New York Comic Con 2025 that DC Comics will never support generative AI, I just can’t believe that in its totality. That’s not because I think Mr. Lee is being dishonest. I suspect he means every word he says with 100 percent sincerity. But like so many statements regarding technological trends, it’s likely his statement will not age well.

There’s no question that generative AI is not viewed favorably in many fields. And in an artistically driven industry like comics, that animosity is understandable. There have already been documented controversies about AI art generators creating images with copyrighted material. There are also major legal implications with AI art. At the moment, it cannot be copyrighted like traditional art. And for any industry that relies heavily in intellectual property, such as comics, that’s a big issue.

But with respect to the comic book industry, it’s far more vulnerable to the impact of generative AI than nearly any other industry. Capable AI art generators have only been publicly available for three years, as of this writing. In that time, the capabilities of these tools has improved considerably.

Yes, this progress has come with plenty of controversy. Many of these improvements came largely from AI models using copyrighted work without permission. But it’s too late to undo this progress. And there’s no turning the clock back with technology like this.

Even if the United States and Europe passed strict laws yesterday about what generative AI can do with respect to copyrighted works, it’s impossible to enforce it in the long run. There are also too many countries in the world who don’t care for foreign copyright laws and are happy to provide black market alternatives.

For Jim Lee and DC Comics, it’s easy to make this promise now. Current AI art generators are still not capable of matching the quality of skilled artists. And even with continuing progress, these programs won’t match and exceed that quality in the near future.

But that won’t always be the case. At some point in the future, generative AI will be capable of producing artwork at a quality that’s equal to or greater than someone like Jim Lee. On top of that, it will be able to produce that artwork at greater volumes and at a fraction of the cost. And that’s the primary reason why I think Mr. Lee’s commitment will eventually falter.

As accomplished and sincere as he is, Jim Lee won’t be President of DC Comics forever. DC Comics is also just a subsidiary of a larger media corporation, namely Warner Bros. If at some point Warner decides that Mr. Lee’s stance on generative AI is detrimental to their profits, there’s nothing preventing them from changing that policy.

And I believe that will happen eventually. It may not happen for many years. It may not happen until Jim Lee is retired and out of the comic book industry completely. But it will happen as soon as generative AI is good enough and cheap enough to provide DC Comics with content. There’s even a chance that DC or some other publisher will adopt this practice beforehand and without informing consumers.

That would be grossly dishonest and deeply scandalous. But if AI is at a point where even the most discerning comic book fans can’t tell the difference between AI and human artists, then Warner and other companies like Disney have every incentive to embrace it. Integrity makes for great headlines and good PR, but it rarely wins out over greater profits and lower costs.

As a lifelong comic book fan, I have mixed feelings about this. I don’t doubt that generative AI will continue to be controversial. The current sentiment among most fans is that generative AI is slop. Any company that uses it will likely be scolded, shamed, and boycotted. But like those who resisted getting a smartphone years ago, the technology will improve regardless of how we feel about it.

Nobody knows where the comics industry will be in five years. Nobody knows what the state of AI will be in that same timeframe. For now, Jim Lee’s stance on generative AI is understandable and laudable. But it won’t last. It can’t last if AI continues to improve. And when it happens, the world of comics will never be the same.

Leave a comment

Filed under AI Art, DC Comics, superhero comics

The First (But Not Last) AI Actress Is A Thing

Have you heard of Tilly Norwood? She’s a beautiful young actress who is just starting to make her presence felt in Hollywood. She hasn’t been in much, but she’s already negotiating with talent agents to get bigger roles.

There’s just one major issue. Tilly Norwood isn’t a real person. She’s an entirely AI-generated persona.

Naturally, that doesn’t sit well with real life actors and unions. There is already a concerted effort to prevent Tilly Norwood from being cast in anything beyond your typical AI slop content. I completely understand this sentiment. I don’t blame anyone who works in Hollywood for being concerned about this. However, having covered the rise in AI for years, I’m comfortable making this prediction.

Tilly Norwood will eventually be cast in major movies and TV shows.

Other AI actors like her will be cast, as well.

Traditional actors and actresses will hate it. A sizable chunk of the audience will hate it as well. But this is going to happen. It was always going to happen the moment generative AI reached a certain level of refinement. A big reason for that involves money, as tends to be the case in Hollywood and most other industries. But there’s another reason that’s worth highlighting.

Dollar for dollar, movies and TV shows are getting more expensive to produce. This isn’t just due to inflation, unions, and the “personalities” that tend to comes with Hollywood. The logistics involved with making media has become bloated and inefficient. We’re no longer in an era in which media can only go through certain channels, be it TV and movie theaters. Thanks to streaming media, as well as online content like YouTube and Tiktok, the competition for eyeballs has never been greater.

Unless you’re a big budget blockbuster with a massive distribution network, such as Disney or Warner Bros., it’s harder to make content that turns a profit. The scale, resources, and personnel required to produce a movie or show is such that it’s limiting. Add to that the general enshitification of streaming media and the current model for producing content just isn’t sustainable.

Generative AI, as much as it is derided, offers a significant cost advantage. On top of that, an AI actor or actress is less likely to get accused of harassment, arrested for public intoxication, or go on some anti-sematic rant during a routine traffic stop. And for certain Hollywood agents, you can’t put a price on that kind of assurance.

But the question remains. Will audiences accept AI actors? Will the content they produce actually be worth watching?

A lot of people will probably refuse to watch anything with Tilly Norwood or anything like her out of principle. But what happens when AI gets to a point where it’s hard to tell if a person is AI generated? There are already AI tools like SORA and Veo3 that make extremely realistic videos of people who look and sound real. This is one element of AI that is not in the distant future. It’s here and it’s evolving fast.

It’s not yet clear what kind of career Tilly Norwood will have. She may never show up in anything mainstream. But like it or not, she marks the first step in a new trend with AI. We don’t know where it will lead. Hollywood is already undergoing significant change. Technology like this is only going to accelerate that change in ways we can’t imagine.

Leave a comment

Filed under Artificial Intelligence, movies, technology, television

Google Just Created An AI That Makes Videos And The World Will Never Be The Same

In recent years, it has become routine for tech companies to overhype up their latest artificial intelligence technology. Ever since the rise of ChatGPT, the market for this technology has expanded faster than anything I’ve ever seen in my lifetime. It’s not unreasonable to surmise that AI will be a multi-trillion-dollar industry in the coming decades.

But I’m also old enough to remember the dot-com bubble. I haven’t forgotten what happens when hype exceeds capabilities. And, as remarkable as these emerging AI systems are, their capabilities are still limited. Whether it’s large language models or image generators, these AI systems are a long way from becoming Skynet. They’re certainly part of the ongoing development to create Artificial General Intelligence, but that leap is not imminent. That would be like jumping from rotary phones to iPhones.

However, AI is different from the dot-com bubble or any other overhyped product for that matter. I’ve said before that AI has the potential to change the world in ways we literally cannot imagine. That potential is far from being realized, but there’s a good chance people my age will live long enough to see it play out.

Well, recently a bit more of that potential was realized. Google, a company that is very active in the development of AI, released a new generative AI tool called Veo3. Like other generative AI tools, this particular tool specializes in creating full videos from text prompts. It’s not the first tool of its kind. However, based on some of the videos that have come out from Veo3, it’s definitely a step forward in terms of quality. If you need proof, check these videos out.

Remember, the content in this video is entirely AI. It never happened.

I’m not gonna lie. I did not expect these videos to look this realistic. With other AI video generators, you can usually tell it’s not real. Between the glitchy movements and the uncanny valley effect, not many people would mistake those videos as real.

But Veo3 has taken it to another level. If I didn’t know ahead of time that this content was fake, I might have just shrugged and accepted it. And that’s a major threshold that we cannot uncross with this technology. Because when it suddenly becomes possible to create videos that look as real as anything taken in real life, how can we trust any video?

Make no mistake. This won’t just be used to flood the internet with advertisements and mindless entertainment. Someone is going to use this technology maliciously. There’s a good chance someone is already doing so as we speak.

At this very moment, you can use Veo3. It is expensive, as many advanced AI tools tend to be. But if you’re determined to make a certain video for a certain purpose, be it malicious or altruistic, is $250 really that high a price? I know people who have spent more on skins in Fortnite.

And Veo3 is not the apex of generative AI. It’s going to keep improving. The incentives are too strong. Google might have the best video generator now, but other multi-billion-dollar companies who want a piece of that AI market will fight to take that title.

Maybe OpenAI will upgrade Sora.

Maybe Microsoft will upgrade its Copilot AI.

Maybe a company like Apple will make a big leap, just like they did with smartphones years ago.

But no matter which company makes the next best AI video generator, the technology will improve. It’s going to become increasingly difficult to tell when something is real or fake. There are likely going to be laws and policies that attempt to regulate this kind of AI. But governments have been historically slow at keeping up with technology. And the advancement of AI is likely to accelerate.

I certainly don’t claim to know what kind of impact Veo3 will have in the short-term. I already make YouTube videos on my own. Will my kind of content become obsolete or unable to compete? Will video sites everywhere become overwhelmed or bloated because of content generated by Veo3?

Then, there’s the long-term impact. What happens to major studios once this technology allows them to make movies and shows faster, cheaper, and without paying actual people? That’s an issue I once thought was decades away. Now, it might be relevant within a few years.

Only time will tell what sort of changes this technology will incur. But if what Veo3 has demonstrated is any indication, these changes are coming a lot sooner than expected.

1 Comment

Filed under AI Art, Artificial Intelligence, YouTube

Why People (Wrongly) Claim AI Art Is “Soulless”

This is a video from my YouTube channel, Jack’s World.

There have been many concerns and criticisms regarding artificial intelligence. One area that has been impacted more than most involves art.

Generative AI has caused serious disruptions to the world of art. And in 2025, this became a much larger controversy with “Ghiblification” trend that began with Open AI. This has led to more vocal criticisms about AI art being “soulless” in nature.

However, that criticism is worth scrutinizing. And in this video, I attempt to offer what I feel is a more balanced perspective on this issue. Enjoy!

Leave a comment

Filed under AI Art, Artificial Intelligence, Jack's World, technology, YouTube

How AI Art Could Upend/Destroy The Comic Book Industry

This is a video from my YouTube channel, Jack’s World.

This video covers some recent news surrounding accusations about major comic publishers utilizing AI art and the larger implications that this new technology will have on the industry. Artificial Intelligence promises to impact a lot of industries, but the comic industry is uniquely vulnerable. And it’s definitely worth confronting as the technology continues to improve.

1 Comment

Filed under AI Art, Artificial Intelligence, DC Comics, Jack's World, superhero comics, YouTube

My Thoughts, Opinions, And (Mixed) Feelings About AI Art

This is a video from my YouTube channel, Jack’s World.

This video explores my thoughts, feelings, and overall sentiments surrounding AI art. You might have noticed that some of my more recent videos have been incorporating more AI art lately. I do so with the understanding there is a fair amount of controversy and concern surrounding this technology. I do my best to address that while offering what I hope is a balanced perspective on AI art and the use of generative AI. Enjoy!

Leave a comment

Filed under AI Art, Artificial Intelligence, Jack's World, technology, YouTube

Update On (Non) AI George Carlin Special: New Details And Implications

Things tend to move quickly in the world of technology and artificial intelligence. And since the arrival of ChatGPT, the pace seems to have accelerated. I try to keep up with it as best I can. And I only really write or make videos about it if I have something meaningful to contribute.

But there are some stories I follow more closely for personal reasons. One such story has been the controversy surrounding the AI-generated George Carlin special that came out in early January 2024. I certainly hope I made my feelings on that issue clear. As much as I support the development of AI, I felt like this was in really poor taste.

It didn’t sound much like George Carlin. The humor, while funny at times, didn’t hit as hard as Carlin’s unique brand of comedy. And, most importantly, it was done without the consent of George Carlin’s family, namely his daughter, Kelly Carlin. It’s one thing to impersonate a dead celebrity with living relatives. It’s quite another to use an AI to create what could amount to a post-mortem piece of work that’s done in the mold of that celebrity.

Well, not surprisingly, Kelly Carlin didn’t stop at just scorning the creators of this AI special. According to the Hollywood Reporter, she filed a lawsuit against the creators of the comedy special on the basis that it’s an unauthorized use of George Carlin’s copyrighted work, while also illegally using Carlin’s name and likeness for promotional purposes.

Make no mistake. This case will be of immense interest to those concerned about how we use, abuse, and develop AI in the future. This, on top of new concerns about deepfakes for artists like Taylor Swift, is set to create some major precedents. And they’re bound to affect users, companies, and the nature of the AI’s themselves.

However, the filing of this lawsuit has added a new wrinkle to this controversy that is definitely worth acknowledging. It has since come out that the script for this “special” wasn’t a result of an AI generating it from a compilation of all of Carlin’s past works, as claimed by the creators. It was entirely written by a human named Chad Kultgen.

And, with all due respect to Chad Kultgen, his is no George Carlin. That really showed in the special.

Also, fuck Chad Kultgen for thinking he could match Carlin’s brilliance or even the capability of a non-human AI.

Now, this complication isn’t going to stop the lawsuit. If anything, it might strengthen the case of Carlin’s estate because it makes this special a much clearer violation of illegally using someone’s likeness or brand for promotional purposes. It might even raise to the level of fraud by claiming to be the product of an AI, but was actually just some guy trying to write a special and using George Carlin’s likeness to sell it.

And, regardless of how you feel about the legal implications here, that’s still a dick move. I can’t imagine that makes this any less difficult for Kelly Carlin or the rest of the Carlin family.

But, based on what we now know in wake of this lawsuit, the only thing AI was used for in making this special was to create the not-so-compelling voice that delivered this human-made script and the images included within the video. In terms of capabilities, that’s not a very impressive use of AI. If anything, that makes this special even less impressive.

One of my biggest criticisms of it was that it sounded nothing like Carlin in terms of tone and style. Considering that there are many existing AI tools right now that can closely mirror the voices of celebrities, this just makes the creators of this special seem cheap and lazy. But the script being entirely human-written does help add another important perspective.

As impressive as AI is at the moment, it is a long way from fooling anyone that it could mimic the nuance or mannerisms of a human, let alone one as special as George Carlin. I do wonder if those behind this special actually tried, but quickly realized it couldn’t be done. I also wonder if maybe someone who is even more unscrupulous will actually try again at some point, possibly with better AI tools.

If they do, then this lawsuit becomes even more important. Because the law tends to move much slower than technology. And if AI continues to advance, then incidents like this will become more common. For now, only time will tell what this will mean for the future of AI and those it impacts, living or dead.

Leave a comment

Filed under AI Art, Artificial Intelligence, funny, technology

An AI Version Of George Carlin Just Released A Comedy Special (And That’s Disturbing)

There are certain celebrities and pop culture icons that we tend to appreciate more after they’ve passed away. Like everyone else, they too must face death at some point in their illustrious lives. And when they do, all the work they did becomes inherently more precious because it is now finite. There can be nothing new added to their body of work. It’s as set as the strongest bedrock. It might be upsetting to many fans, but it’s just a fact of life.

Then, artificial intelligence comes along and suddenly, there’s a crack in that bedrock.

Even as someone who has closely followed and written about artificial intelligence for years, I did not see this coming. And it took a form I never would’ve expected.

Recently, a couple of comedians utilizing an unspecified AI created an hour-long comedy special featuring the late, great George Carlin. That “special,” and I use that term loosely, is currently on YouTube right now. For reasons that I hope are understandable, I’m not going to link to it. Just know that, as of me writing this, it has racked up over 427,000 views and 11,000 likes.

Now, in general, I support the development of artificial intelligence. I still genuinely believe it is the most important technological advancement we could develop as a species. But this particular manifestation of its use has me both concerned and distressed.

For one, George Carlin is my favorite comedian. I would go so far as to call him the single greatest comedian of all time. And that’s an opinion many share. Ask most people who the best comedian of all time is and George Carlin is usually in the top five alongside the likes of Richard Pryor, Lenny Bruce, Rodney Dangerfield, Sam Kinison, and Robin Williams.

To me, George Carlin is the best and there’s no close second. He’s one of those comedians who didn’t just find success over the course of multiple decades. You can still go back and watch his specials from the 1970s and his material is still relevant. His jokes, his style, and his brilliant insights are still on point, as well as hilarious.

George Carlin really was a one-of-a-kind artist, comedian, and philosopher. And when he passed away in 2008, his death hit a lot harder than most. But his legacy has only strengthened in that time as more people discover or re-discover his comedy. But this AI version of him is sure to complicate that legacy and for all the wrong reasons.

For one, this “special” was done without permission, review, or compensation to George Carlin’s family. His daughter, Kelly Carlin, has gone on record as stating that she did not authorize this, let alone receive compensation for it. This was not an instance of a celebrity willingly licensing their voice or likeness to a company, as James Earl Jones did with Disney in 2022. This was done without any consideration whatsoever for how Carlin’s family might react to this or what it might do to his legacy.

As for the special itself, I do admit I have listened to it. And I can confirm that it sounds nothing like George Carlin. The voice sounds like a terrible impersonation of George that someone half-drunk would try to do on a five-dollar bar bet. I promise nobody is ever going to mistake the voice in this “special” for George Carlin. I don’t know if that’s by design or just a limit of the current technology.

But with regards to the actual substance, this is where it gets even more distressing. Because in many instances, there are jokes and comments that actually sounds like something Carlin would say. Yes, they lack his distinct delivery, tone, and mannerisms. But many of his comments on politics, pop culture, people, and society really do feel like they might come up in a real special.

That said, there are also instances where it says things Carlin probably wouldn’t say. There’s nothing too egregious. He never says anything that sounds so out-of-character that it’s jarring. But it’s also clear that the content was edited. There are distinct breaks in the audio that indicate someone edited this to sound more refined. That leads me to believe that, whatever AI was used to make this definitely conjured some content that would’ve been too obviously out-of-character.

I’ll even go so far as to say that there are some parts of the special that are funny. It still doesn’t resonate as well as one of Carlin’s classic comedy specials. But there are jokes in this special that probably will make some people laugh. It’s not entirely clear if those jokes were purely the product of the AI or if those behind it tweaked the language. But the humor is there.

Be that as it may, just listening to a small part of this special feels off. Beyond just sounding painfully synthetic, it establishes a precedent that the estates of other dead celebrities would be wise to consider. Because George Carlin isn’t the only one with a long catalog of comedy, writings, interviews, and movie credits.

Who’s to say that an AI like this won’t do the same for Robin Williams or Richard Pryor? It wouldn’t even be restricted to comedians, either. The works of musicians like John Lennon, Kurt Cobain, Michael Jackson, and Elvis Prestly could also be used to create entirely new songs that might sound eerily similar to something they might have created.

If that happens, what does it do to their legacy? What happens if an AI creates something in the mold of a dead celebrity that says or does something outrageous, offensive, or detrimental? What would it do to their legacy? What would it do to their still-living families?

I honestly can’t imagine how someone like Kelly Carlin must feel hearing a poor imitation of her dead father. But I can easily imagine other celebrity heirs or estates willingly licensing their dead relatives to make extra money somehow.

It could mean we’ll be seeing more strange, distressing content like this in the coming years. And as AI technology continues to improve, it will likely get to a point where it’s so capable that it’s almost too believable. I don’t claim to know what kind of world that might create or lead to. I just know that “specials” like this won’t stop with George Carlin.

4 Comments

Filed under AI Art, Artificial Intelligence, ChatGPT, technology

SAG-AFTRA’s Deal For AI And Video Game Voice Actors: Why It Matters (And Why It’s Concerning)

One of the biggest stories in 2023 was the SAG-AFTRA strike, which also coincided with the WGA strike. It was one of the most impactful and extensive labor disputes in recent history. Some would even argue it was the most important strike to ever occur in the entertainment industry. I’m certainly inclined to agree with that. That’s part of why I felt compelled to mention it.

The strike by both unions had many issues of concern, but one of the biggest had to do with artificial intelligence and emerging technology like generative AI. Both writers and actors alike were concerned that studios would start using AI to effectively replace them or use their past works to create derivatives without any compensation.

It was a very legitimate concern. I’m of the opinion it was the single most pressing issue for everyone involved in the entertainment industry. Artificial intelligence is no longer just the domain of sci-fi stories. Even the limitations of existing tools are capable of producing music, art, literature, and various other forms of content. Future tools promise to be even more effective.

Eventually, in the not-so-distant future, AI tools might get to a point where they can produce content at or near the quality of any human. They don’t even need to achieve human-level intelligence. They just need the right amount of refinement, investment, and engineering.

But even with this pressing issue, both the WGA and SAG-AFTRA largely won their dispute. They were able to get a contract that included provisions protecting them from future encroachments by AI. That is certainly an important, worthwhile consideration. It helps ensure that those working in the entertainment industry can continue to make a living.

However, less than a few months after the strike ended, there are already new encroachments. And they’re happening with the full support and sanction of SAG-AFTRA. According to multiple reports, the union reached a deal with a company called Replica Studios to allow actors to license their voices to be replicated by artificial intelligence for video games.

Naturally, this has caused some concern and consternation, especially among voice actors who do a great deal of work in gaming. On the surface, it seems like an about-face. This seems like a manifestation of what they were protesting against during the strike, letting studios use AI to replicate iconic voices or figures in certain productions.

However, I don’t think it would be accurate to say this is a complete reversal. For one, SAG-AFTRA makes it clear that the intention of the deal is to ensure that those whose voices are licensed and utilized by AI receive appropriate compensation. This way, studios can’t just use a bunch of recordings of a famous voice and stick them in a game without paying the appropriate people. That is perfectly reasonable.

At the same time, there’s no denying that this will undermine current and future voice actors working within the gaming industry. The process for voice acting in most modern games can be extensive and expensive. A high-profile game like Grand Theft Auto V cost over $250 million to develop, unadjusted for inflation, and that game involved a lot of voiceover work.

Developing video games has only become more expensive over time, much more so than movies, TV shows, or music. Some are already estimating that the development of Grand Theft Auto VI could exceed $2 billion when all is said and done. No matter how you feel about video games or their development, that is not sustainable.

In that context, it makes sense to allow the use of AI tools to help cut down on that cost, especially as games and computing power increases. And it will certainly benefit those who have iconic, established voices in the video game industry.

But for those who aren’t in the industry yet or just aren’t well-known, this could be the first step in rendering voice acting in video games an unviable career path. It could become to acting what switchboard operators were to telephones.

I don’t doubt for a second that those in SAG-AFTRA are aware of this. They have to know on some levels that AI technology will continue to advance. They can’t fight it. They can’t stop it. They can’t prevent it from becoming more and more capable with each passing year.

And unlike video or artwork, mimicking voices is a more mature technology. It’s something that doesn’t really need much refinement to replace the work of a human voice actor. If they didn’t make this deal, then it just would’ve been harder to work around with each passing year.

Even if this deal is ultimately beneficial to actors and voice actors, it should still be a concern. It sets an early precedent for how unions, studios, and actors are attempting to accommodate advances in AI with their profession. While this primarily impacts the gaming industry, it is bound to affect others eventually.

There will come a point where AI is capable of replicating the imagery, mannerisms, and presence of any living actor. There will also come a point where AI is capable of producing animated content that’s difficult to distinguish from the kind that’s traditionally produced. What happens to the industry and those who work within it at that point? Would this deal that SAG-AFTRA did for gaming work? Or will it only delay further disruptions?

I don’t claim to know the answer. But if you’re involved in the entertainment industry in any way, this warrants serious attention. The existing AI tools we have now are plenty disruptive. They’re only going to get better with time, investment, and better engineering. The incentives are strong and at this point, there’s no putting the AI genie back in the bottle.

This technology isn’t just going to affect our lives. It’s going to affect how we make a living. If we don’t find a way to coexist with it, then that will only cause greater problems down the line. And it will impact far more than video game development.

1 Comment

Filed under AI Art, Artificial Intelligence, technology, television, video games